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Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
The Diablo 3 Podcast #155: Fave LGems and Achievement Bonuses
The fans have voted their favorite Legendary Gems, but what if LGems could be used on Followers? Why are players suddenly rolling over Greater Rift 50+? Should Achievements grant in-game bonuses as well? And Blizzcon 2014 is coming in just two weeks! Show features HolyKnight3000, Rankil, and Flux Click through for approximate segment starting times […]
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Alkaizer’s Solo Level 44 Greater Rift no Conduit

Posted 23 Oct 2014 by at 00:00 GMT

Alkaizer posted up a video on him tearing through a solo level 44 greater rift. No conduits no pylons just running around training, kiting, and controlling the mobs. With that as I am writing this makes him, Rank #1 Crusader Greater Rift Solo for the season so far.

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Enchanting Hotfix for the Consoles

Posted 22 Oct 2014 by at 20:41 GMT

Blizzard recently rolled out a hotfix on the console servers a few hrs ago. The hotfix was for the Ultimate Edition for the PS3 & PS4 and it made adjustments for the mats needed to enchant Amulets and rings from the Mystic.

Greetings everyone,

A hotfix has been issued for Ultimate Evil Edition which affects the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. This hotfix makes an adjustment to the materials needed to enchant Amulets and Rings at the Mystic, reducing the quality of required gems from Flawless Imperial to Imperial.

Please note that since this is a console hotfix, as opposed to a full client patch, there are some key differences of which players should be aware.

  • Parental Controls:
    • PS3 and PS4 users who are Parentally Restricted will not receive the hotfix. In order to modify Parental Control settings for these consoles, please refer to Sony’s Support Sites for PlayStation 3 and PlayStation 4.

  • New Gaming Sessions:
    • On the PS3, Xbox 360, and Xbox One, users may be required to play online* in order for the hotfix to be saved between gaming sessions. Ultimate Evil Edition games created on one of these consoles while offline may not have the hotfix enabled.
    • On the PS4, users will only need to download and install the hotfix once while signed into their PlayStation Network account. After the hotfix has been downloaded and installed, no additional steps will be required. The hotfix will remain active, even if subsequent games are created offline.

Users on all four platforms must be signed into their respective PlayStation Network or Xbox Live accounts to be eligible for hotfix (PlayStation Plus and Xbox Live Gold subscriptions are not required, however). The hotfix will automatically download in the background when you progress to Ultimate Evil Edition’s Main Menu.

*This is not a change to Ultimate Evil Edition’s optional offline play mode. Ultimate Evil Edition games created on PS3, Xbox 360, or Xbox One which were previously hotfixed, but are no longer connected online can still be played as normal; however, the hotfix may not be active.

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Nightfalls: Diablo Clone or Copy?

Posted 22 Oct 2014 by at 02:51 GMT

Nightfalls is a browser based free to play MMO by 37Games. This little gem of a game popped up on reddit. The game features an archangel who falls from heaven and comes down to help the people of this world to defeat the demons.

Her name is Sherri, and she has five followers: Crusader, Warlock, Cabalist, Monk, and Witch Doctor. Their recently released concept art you might find familiar in many ways. Some of these will be blatant, while others will have their own twist, but still have certain art being reused.

The setting also feels familiar to Diablo. Here’s the background from the games facebook page.

A long time ago, the battle between angels and devils was still raging. Archangel Arius fell in love with devil Lilith and defected. This unholy union of angel and devil brought an offspring of humans. Afterwards, angels won the battle with devils and sealed three Devil Kings temporarily with the Sealing Stone. However, angels have differences of opinion on how to deal with human beings. In the Angel Congress, Sherri admitted to protecting human beings and also granted human beings the duty to guard Sealing Stone. The human hero King Lee Twist who had once sealed Devil King was in turn lured by Devil King and proceeded to lose his mind. The Sealing Stone loosened and Angel Congress was disappointed with human beings. Therefore, in order to save human beings, Sherri gave up her angel status and came to the earth to find the Sealing Stone with human beings. At this time, the daughter of Devil King, Sia, found the Sealing Stone and became the new Dark Goddess. Even though Sia was Sherri’s friend, she had to kill Sia. As the one who sealed the Devil King, the fate befell to him and memories of the battle are destined to plague his mind forever.

You can also find a more in depth description of the game here.

But what this falls into is this: Is it a DiabloWikiDiablo clone or copy? The art above makes me feel like the game will have a diablo clone feel. Sadly no game-play is even shown yet just concept art. While the copy aspect is clearly in the concept art and idea of the followers. I think its a blend of the two with some twists. What do you guys think?

Update#1: Oh it looks like they removed all of their diablo looking images save for this new one with the monk.

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Metallica set to play BlizzCon 2014

Posted 21 Oct 2014 by at 17:15 GMT

blizzcon 2014

This years audio feast at BlizzCon will be provided by Metallica. The monsters of metal will be closing this year’s show and it’s quite a catch for Blizzard. James Hetfield comes across as a bit of a greedy git, Blizzard probably had to fork out quite a bit to get them to play.

It should be a decent show as long as there’s plenty of early tracks from Master of Puppets and Ride the Lightning. Let’s face it they’ve not really done anything decent since the black album and that was back in the 90s. Not going? Then you can watch it all with the Virtual Ticket.

Update: Much debate in the comments, spurred by Rush-lover Rush’s anti-Metallica comments. So let’s tack on a vote and see some opinions. What kind of music, if any, would you like to see in Blizzcon’s closing ceremony?

What would you like to see for Blizzcon's Closing Concert?

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Toughness is Useless at Higher Greater Rifts?

Posted 21 Oct 2014 by at 12:06 GMT

A fan on the EU forums brought up the issue of Toughness meaning nothing in higher Greater Rifts, and after a few replies brought up Pylons as a massive difference maker in Grifts, a Blue jumped in and exacta-quoted another Blue post by Grimiku from last week. This one, about randomness in the game and how it can be too much sometimes, ala Conduit shrines making or breaking Grift record runs.

I’m not going to quote the whole Blue again, even with a different author, but I thought the OP’s initial point deserved some

discussion. The issue has come up recently on the podcast and in other conversations I’ve seen — the fact that Toughness becomes largely irrelevant past about Grift 40. The reason is that Monster damage is so high at that point that almost anything nasty, including common and all-but-undodgeable Elite Modifiers like Jailer or Thunderstorm, will one-shot most characters. This causes players to push all their gear bonuses to the offensive side of the scale, and strongly impacts which classes/builds are the most viable.

And the toughness scaling issue is part of the reason that melee characters are at such a big disadvantage on higher Grifts, and why Hardcore characters, the best of whom can clear GR 30 about as fast as Softcore characters, are almost unseen past GR35.

A few weeks ago we posted a video showing a 150k HPS Wizard with under 3 million Toughness beating GR38 (in softcore, obviously). That seemed crazy at the time, but in retrospect… he had the right strategy, he was just utilizing it 5 or 6 GRifts too soon. Playing with radically too little toughness is a novelty below GR40, but above that level it’s pretty much the law of the land.

So what do you guys think? Does the ever-scaling difficulty of GRifts mean they’ll always be dominated by ranged characters? How could the game, or toughness, be changed to even things out? Better passives or gear bonuses for the tank classe? Lowered monster melee damage? Boosting the 30% melee char damage reduction up to 50%… or higher? Or just introduce 2 new ranged chars in the next expansion and say to hell with balance past GR35?

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Tagged As: | Categories: Blue Posts, Greater Rifts | 20 Comments

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ArtificialFear’s Tristram Theme Metal

Posted 19 Oct 2014 by at 22:42 GMT

ArtificialFear made a video showing an amazing Tristram Theme Metal song he had created. You must watch it, it speaks for itself.

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Tagged As: , | Categories: Fan Stuff, Media, Videos | 22 Comments

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Play Your Way Thursday: Round 4 VOD

Posted 19 Oct 2014 by at 05:25 GMT

Blizzard made the VOD for the Thursday Livestream now available for viewing. There was much craziness and much almost death in their hardcore shenanigans.

Last Thursday, we hopped on Twitch and livestreamed a very special Hardcore edition of Play Your Way, featuring Majier’s “Sweeping Thunder” Crusader and special guest, deadmau5! If you missed the live broadcast, the VOD of our play session is now available on both Twitch and YouTube.

- – – – -

For our fourth Play Your Way livestream, associate game designer Don Vu convinced Majier#1230 and I into leveling up new Seasonal heroes to join himself and Joel “deadmau5” Zimmerman in Hardcore mode. The threat of permanent death was very real, and you better bet my heart was racing the entire stream!

We started out with Nephalem Rifts on Torment III and pushed our way past Torment VI. After our successes there, we challenged ourselves to Greater Rift levels 25-29! Want to see how we fared? Then check the video embedded video below or watch the VOD directly on Twitch or YouTube.

Curious about the builds we were running? Here’s what we were rolling with:

- – – – -

Thanks to those who joined us in chat, especially those demanding blood tribute.

Until next time, keep playing your way and don’t forget to send in your builds for a chance to join us on stream!

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Diablo Fan Art Watch #260: The Wizard IX

Posted 19 Oct 2014 by at 04:07 GMT

This week on the Diablo Fan Art Watch we feature 10 more pieces featuring the wielder of the arcane and students of the Yshari Sanctum; the Wizard.

This collection shows the Wizard as always in various styles capturing their magic.

Art by 949207, N647, nilzenmate89, Tigrsasha, GeimoAio, crysiblu, FirebladePrez, ameshin, yy6242, and ZennaX.

Click the thumbnail to see a larger version of the image.

If you enjoy Fan art and want to contribute to this growing community, please stop by the Fan Creations Forum. Many artists visit frequently, posting works in progress looking for feedback and conversation. You don’t have to be “arty” to join in. If you have any questions, comments or have some fan art related news on the web please send me a PM and I’ll get back to you. Also check out the wiki page for more art from the archives.

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First Greater Rift 50 Solo Clear: Demon Hunter

Posted 18 Oct 2014 by at 03:37 GMT

Hail to the master race.

Hail to the true master race.

We posted early this week about the first four-player clear of a Greater Rift 50 in Seasons, and looking now there are several other groups at 50 or 51 in non-seasons on the US and EU. There’s even a group up to 52 on the Asian server.

How about solo play? Has anyone beaten GR 50 yet by themselves? First Greater Rift 50 Solo Clear: Demon Hunter! A DH on the Korean server managed the feat Friday night, finishing GR50 in 14:09, making him the first person on any server to solo clear GR50. The GR50 DH’s account can be seen here, but there’s not much to learn from it if you don’t read Korean, since Google translation isn’t of much use.

The second character to beat 50 was also on the Korean Realm, a Barbarian who did it in 12:29 earlier today… but I’m assuming that the Barbs on Asia are cheating the same way US/EU Barbs are, so meh. (And yes, it’s possible some/all of the highest DHs are cheating the same way the Barbs are; by tricking the game into allowing four players in for the Guardian battle.)

Assuming the DHs are doing it legit, congrats to them. No one has managed a GR50 solo on the US or EU yet, but several Demon Hunters are very close. There’s a non-seasonal a GR49 DH on US and a 48 on EU. Hopefully the contestants are streaming or recording their games, and we’ll get a video for a solo GR50 to prove it was legit.


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“Leave the Group” Diablo Parody about GRift Exploits

Posted 17 Oct 2014 by at 03:33 GMT

Archon posted a video of a Diablo Parody song he sang on the subject of Greater Rift Exploits. It’s a short video and a quick rap on the subject.

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Tagged As: , | Categories: Fan Stuff, Media, Videos | 2 Comments

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Transcript: Diablo 3 Live Stream with Don Vu and Deadmau5

Posted 17 Oct 2014 by at 00:03 GMT

life stream thursday Oct 16The Play Your Way Thursday live stream went off this afternoon with one fan, one CM, one D3 Dev, and one DJ. We watched live and banged out a transcript as things ran, and you can read it below.

This live stream didn’t get into so much game detail or interview style conversation as the last one with John Yang, so there’s not really any new info, if you’ve been keeping up with the news. It was a much more fun play session though, as Hardcore always is, since you’ve got the constant tension of someone maybe actually dying. Plus they were quite brave with the cameras rolling and worked up through Rifts to Torment 6, and then did GR25, GR28, and GR29, which is equivalent to more than Torment 7. (If T7 existed, and many players think T6-T10 should be implemented, that really well-geared chars can faceroll T6 and find no challenge except in higher GRs.)

Here’s the transcript. It’s mostly summary of events, since there was very little quotable material. The players (well 3 of them at least) were talking all the time, but it was mostly just conversation and joking about what they were playing, with almost no specific questions about Diablo 3 or game issues. (Deadmau5 was very joking and lively and often funny, but not up on recent news and not there to ask questions, and the other fan hardly spoke at all.)

The video is embedded at the end.

2:01 — Getting started with small talk and introductions. They’re playing Hardcore for this show, so much joking about who will die and if it’ll be better TV when they do.

Don Vu: Developer on Reaper of Souls. Playing a Crusader. Well-geared and able to do T6 solo, as this is his own account and his main character.

Deadmau5: Fan and famous DJ. Playing a Wizard who is also well-geared for T6+ playing on his own account. He talks the most throughout the stream and makes a lot of jokes throughout. He’s played with Don Vu before in Hardcore.

Maijer: Fan who submitted the Crusader build that was featured in a recent PYW Thursday. He died earlier this week so is in lower quality gear than he’s used to. He hardly talks at all during the Stream.

Nevalistis: Blizzard CM, playing a Wizard. She doesn’t usually play Hardcore, so her character is new and just P85ish, and not well geared at all. The stream broadcasts from her PoV.

One drawback of the stream showing everyone’s face in the webcam is the windows are shown along the left side of the screen, so you can’t see anything in left-side windows (like stash or Artisan interfaces) and you can’t see the player icons and their health bars. So it’s impossible to know if anyone is nearly dying during the show except when they call it out. (They call it out many times. There are at least a dozen procs saving someone from death during this play session.)

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Tagged As: | Categories: Diablo 3 Seasons, Don Vu, Live Stream, Nevalistis | 9 Comments

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Seasonal Greater Rift 50 (4 Players)

Posted 16 Oct 2014 by at 21:52 GMT

A full party of 4 lead by Joebo went and cleared a level 50 greater rift. With great coordination they cleared the rift with only a handful of deaths. You can check their video below on how it all went down.

Their team consisted of two Demon Hunters; Austerity and Uruu, with Joebo as the support Witch Doctor and their tank was a Monk named Barbalel. They finished the rift with 2 minutes and 12 seconds to spare and as of me writing this are #1 in the 4 player Greater Rift leaderboads.

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Legendary Gem Tutorial: Zei’s Stone of Vengeance

Posted 16 Oct 2014 by at 07:27 GMT

zeis-stone-rank40The DiabloWikiLegendary Gem, DiabloWikiZei’s Stone of Vengeance, boosts damage for every 10y distance the damage dealing object is from the target. On the PTR players were able to exploit this LGem by sticking a long DoT on the target and then leaving the level or portaling back to town, creating an infinite distance for infinite damage. That bug is no more, with a maximum distance of 50y (5x damage multiplier) and no more tricks for infinite distance.

That doesn’t answer all of the questions, though.

How does Zei’s Stone work?

Say i was to cast multishot about 10 yards away from a mob, what happens if there are mobs further away? will they receive the ’10 yard damage’ or will they receive more?
Grimiku: The short version is that Zei’s Stone of Vengeance calculates it’s damage bonus per monster hit. So, if a player casts Multishot just once, then monsters farther away take would more damage than those that are closer.

If you’d like a more detailed explanation then I also recommend checking out Mikhail’s guide on YouTube: Diablo 3 RoS – Legendary Gem – Zei’s Stone of Vengeance Explained.

This gem sounds really good in description, but it’s actually pretty junk for most builds, since it doesn’t work well with pets or minions. The Rank 25 special stun effect doesn’t trigger from attacks by pets, and the damage increase is from the source of the damage. Thus sentries or WD minions don’t get any damage increase if they’re right next to the target, and they won’t stun it either.

We’ve linked to some of Meathead Mikhael’s Legendary Gem tutorials before, and this one is useful as well. Click through for the embedded vid.

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Tagged As: | Categories: Blue Posts, Legendary Gems, Strategy News | 9 Comments

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Blizzard’s 2014 Halloween Pumpkin Carving Contest

Posted 15 Oct 2014 by at 20:26 GMT

halloween-pumpkin2012-hon2Blizzard’s started up their annual pumpkin carving contest once again. This time the top 5 winners get a Hallow’s End Nemesis: The Headless Horseman Action Figure. You have until October 29th to submit pics of your amazing carvings.

The Halloween season has finally arrived, and we’re ready to cut straight to the heart of the holiday. If you’re dying to pick up a knife and hack, gash, slash, and jab at something, then you might be excited to hear that as of October 14, Blizzard’s 2014 Halloween Pumpkin Carving Contest has officially begun! Unleash your magical axes, psi blades, chitinous claws, and other creative cutlery to carve up Blizzard-themed jack-o’-lanterns of epic awesomeness. If you’re unclear as to what epic awesomeness looks like in the flesh, you can check out previous pumpkins for some inspiration..

We’ll choose five of the grandest Cucurbita to earn one (1) Hallow’s End Nemesis: The Headless Horseman Action Figure. Don’t delay; start carving right away! The twelfth annual pumpkin carving contest ends on October 29, so be sure to check out the contest page for rules and eligibility and get straight to slicing.

You can also check out our gallery for past images of winners and honorable mentions.

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Tagged As: | Categories: Blue Posts, Contests, Fan Stuff | No Comments

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Diablo 3 Minor Improvement Suggestions

Posted 15 Oct 2014 by at 20:12 GMT

Not always so clean and clear.

Not always so clean and clear.

A fan made some quality of life suggestions, a Blue replied, and I thought several of them were good, so let’s discuss these Diablo 3 Minor Improvement Suggestions:

1. make it possible to lower paragorn attributes without resetting and spend them all just make an option to click something down so you get one (or more) points back and can spend it on another stat.

2. make an option to ignore normal potion drops, i got loads of legendary drops and i dont need the normal potions like EVER

3. sort the legendary gems on lvl so i know the ones i use most are first and the one i dont care for that much are last, it makes it easier to pick which ones i want to upgrade

4. followers should be same no matter which character you play on (season and HC excluded) so you only have to gear them once

5. i would VERY much like a extra chest TAB option but with the change that it is only usable with that class so its one chest TAB but for every class you can put in items so if i put some DH items in it it cant be seen by a crusader in the same TAB and he can put in stuff as well
Vaneras: Right you are, and there is nothing wrong with posting suggestions. Suggestions can be quite valuable feedback, because even though they may not always be feasible, they do serve as a great indication on where people would like to see quality of life improvements :-)

So, how about these?

#1: Yes. Kind of like how follower skills now just turn on or off when you click them, without the previous, unnecessary confirmation. Paragon Points window would need another button to remove a point from a given field.

#2: Meh. Now that potions stack to 1000 I don’t really notice or care about that one wasted inventory space.

#3: Very yes. Annoying when you’ve got duplicates of the same type at different levels. The system now sorts with the ones you have equipped shown first, and then the rest alphabetical, but you have to hover to see the gem level. And often I’m using say a Bane of the Powerful while carrying another one to level up for another character or for a replacement if my main dies. I don’t know if I agree with the OP’s sorting idea, but the whole Urshi interface definitely could be improved. Show all your gems at once, different background colors for ones you are using, etc.

#4: I vote no. It would be convenient, but there is, in theory, a skill or item hurdle to clear to find good follower equipment and put it on all of your followers.

#5: I’m honestly not sure what he’s asking, because that sentence is a disaster. But yes, everyone wants more storage tabs, to the point that not one person I’ve asked about buying them via microtransactions has balked for one second.

I have to insert my usual complaint. A small improvement to the UI, so you are not forced to bind a skill to the left mouse button. Just set that one to Force Move (or the same skill as you put on the right mouse button) so the left can just be used to open chests, doors, shrines, etc. The six skills are then assigned to the right click, and to 5 keyboard keys. And this is optional — if you like the current controls, you can keep using them.

What do you guys think of the OP’s 5, and do you have your own requests for minor game fixes? I can store them up and then scream them at the devs at Blizzcon, while they’re trying to get a bite to eat.

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Tagged As: | Categories: Blue Posts, Fan Stuff, Game Features | 30 Comments