Wizard with Axes? What the... Hi, guys! I'm not writing this topic to QQ, but... there is something that seriously bugs me about Diablo III. The thing is... that te skill damage is based on weapon damage. Personally, I love the general concept, but... Well, I think that most people will choose their weapons based on the DPS because it has the biggest influence on your damage output. While I don't really mind that, it seems kinda weird to me to see Wizards running around with axes or other melee weapons. The same goes for other classses. Some weapons just don't fit the general theme of the class. I wouldn't care if using off-class weapons was something uncommon, but I don't think it will. I fear that most people will use any weapon that gives them the highest DPS and the best mods, regardless of the weapon type. This way many Wizards will end up using melee weapons which... is just weird. Is it only me or is it really something Blizz should try to work on before release? So far... Patch 16 has limited class-specific mods to class-specific items, which should help with this problem. I fear it's not enough, though. I think Blizzard should introduce some sort of weapon masteries that increase your weapon damage by 10% when using a class specific weapon. This way people would end up using off-class weapons only when they're really superior to other stuff they find. Any thoughts?