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Discussion in 'Diablo 3 General Discussion' started by KrakenReloaded, Aug 23, 2012. | Replies: 9 | Views: 3880

  1. KrakenReloaded

    KrakenReloaded IncGamers Member

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    If the Cathedral has been abbandoned for more than 20 years, then why does it have torches lighted up all over the place? :p
  2. fmulder

    fmulder Site Contributor

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    Cain & Leah lit them maybe?
  3. KrakenReloaded

    KrakenReloaded IncGamers Member

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    All 4 levels? Nice!
  4. Mage Slayer

    Mage Slayer IncGamers Member

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    The cathedral hasn't been abandoned for 20 years. There have been adventurers and looters going down there the whole time; enough of them that New Tristram built up to support them.
  5. Dreamcrusha

    Dreamcrusha IncGamers Member

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    there's been more than dozens of adventures and villagers going down there, you should always see at least 50 corpses when farming the levels so at least some of them must have lit the torches.
  6. salediablo

    salediablo IncGamers Member

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  7. pantar

    pantar IncGamers Member

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    the oil in sanctuary is different from earth and a tiny drop can burn for months, mix this with demon blood and it can keep tombs lit for centuries.
  8. NightCraweler

    NightCraweler IncGamers Member

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    Simple! It's magic.
  9. nurman

    nurman IncGamers Member

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  10. demasked

    demasked IncGamers Member

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    Blizzard was lazy. On the D3 forums I brought this up with the solution of having only torches lit when humans are nearby (hero could light them if clicking them, otherwise no light from them). Having areas with torches and humans makes sense. Having areas that are dark with skeletons lurking about makes sense, they don't care about the dark. You could have 3 options: Lit torches, unlit torches, or smoking torches showing that someone was there before you.

    This way areas are dark and light not always light, this would add to the atmosphere a lot.

    Oh and yea.. that post on the D3 forums was deleted (someone quoted me so I found it)... This was before beta (or during) so it just shows Blizzard doesn't take constructive criticism that would improve a small aspect of the game well.

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