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What is the best PvM Druid build?

Discussion in 'Druid' started by Rile, Aug 1, 2007. | Replies: 9 | Views: 129813

  1. Rile

    Rile IncGamers Member

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    What is the best PvM Druid build?

    I havent played this game in years, and just bought it at the store to give it another run with some friends.

    I want to make a druid, and I was wondering what people believe is the best PvM build to go with as a druid, one that I could easily advance through all the content and into hell mode and hold my own or help decimate mobs with others.

    Im not really worried about the PvP aspect of the build, as I really dont plan on doing much of that. PvP is something ill probably roll another character at some point after ive gathered enough money and items to twink them out. I just want a straight up Own Everything build as a Druid. If some other class is much better suited for destroying everything in PvM, what might that be?

    Can anyone help me out? Thanks!
  2. Lycanthronick

    Lycanthronick IncGamers Member

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    Bear builds are much nicer for PvM then Werewolves. You do more damage and have more life.

    Some nice pvm bear builds are a maul bear, a hungry bear(using hunger and crushing blow) and a aldurs fireclaw bear.

    Gear to effectively pvm in these builds is reletively cheap and easy to get, and you can tank till kingdom come.

    What makes Bears hands down the best at PvM for a druid is the skill Shockwave. Know it, love it, use it. It will stun any monster that isn't a Boss or Champion up to 10 seconds. 1 pt is an absolute nessisary, but more pts into it may not be needed with plus skills.

    gl!
  3. Rile

    Rile IncGamers Member

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    Thanks a lot, I appreciate the advice.
  4. SSoG

    SSoG IncGamers Member

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    People will argue back and forth, but generally speaking, the best PvM build is one of the three following:

    Fireclaws Werebear
    Massive, massive damage... and Shockwave, of course. Get Shockwave to slvl 15 after +skills and PvM becomes a joke. Fire Immunes will slow you down, but not give you any troubles- just Shockwave them and let the merc take them out.

    Fury Werewolf
    Great damage and speed. It kills about as quickly as Fireclaws, but costs far fewer skill points (leaving room for great secondary skills like maxed Oak Sage, some Feral Rage, and some solid summons, if you want). It has fewer immunity issues than Fireclaws, too, since Physical Immunes are rarer than Fire Immunes. The big problem? No shockwave.

    Windy Druid
    Again, great damage, and Cyclone Armor is awesome (lets you get by with cruddy resists), and Tornado can chew through crowds in a hurry. Another big advantage is that, as a caster, you don't need to mess around with melee any if you don't want to.

    All three are doable no-twink (although Fury Werewolf is the worst of the three if you're no-twink), and all three become GODLY if you're rich. There are other very good builds (Summoning Shockwave Werebear, for instance), but for the most part, these three are the best of the best when it comes to PvM druids.
  5. inanefedaykin

    inanefedaykin IncGamers Member

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    If you make a bear get shockwave, after that it doesn't really matter what you do with the rest of your points.
  6. SocraticB

    SocraticB IncGamers Member

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    I'm making my first ever Bear build, and have been putting points in Maul as I thought Fireclaws required too many synergy points to be worth it. Does Fireclaws really outshine Maul that much?

    Haven't found any good werebear build guides other than one older one on this forum. Any good Maul guides out there?

    Also, I'm finding that a very fast weapon is a necessity (am using Khalim's will right now, and it's darn funny watching that huge bear freak out at the high frame rate you get with that weapon). Khalim's will won't cut it much more though (am closing in on end of Act III). What good weapons are suggested for NM/Hell - would ethereal Oath Phase Blade be a good choice?

    Thanks;

    *SocraticB
  7. Master Zap

    Master Zap IncGamers Member

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    I do think fireclaws outshines maul in a big way.
    fireclaw simply needs a 6 shealed pb to be godly which is pretty cheap! (or a gris caddy, or Azurewrath) Maul is going to need your standard top end weps to really shine and the pi's will be a pain (something FC handles nicely)
    the 4frame attack is rediculous!
    and using a phaseblade with shaels, you can still kill with IM on you and not die from it.

    Fireclaw can kill fire immunes easier then Maul can kill Phy immunes. Its easier to have a big beat stick on switch with high phy damage then to try to get enough elemental damage for the pi's on your maul ( I used to use a up'd steeldriver martel shealed)

    Ditto on some points in shockwave , best skill ever!


    something like
    20 fireclaw
    20 molten bolder
    20 volcano
    5 ish in shockwave

    rest of the points season to taste.
    Fully charged in good gear, I've gotten up to 18K damage on my old maul bear

    If you on East Hardcore Ladder I may have a few things I can donate to the cause.
    Their isnt such thing as "best" druid, all are fun and quirky in their own way.
    If you pick a windy druid, dont be suprised if people are mis-trusting of you in HC play since these are often tppks.
    Last edited: Aug 3, 2007
  8. Bigkilla

    Bigkilla IncGamers Member

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    Is there ever a time that fury outshines FC? I have ok gear in hell and can muster about mid 5k fireclaw damage and have 100% IAS (only found 4 socket PB so far) but half the mobs are FI and I never seem to run into many PI's. Also, it seems most rnd bosses have lots of elemental damage reduction. I have buriza that I can shael and am thinking of trying fury but and having a hard time talking myself into it. I am really getting fed up with FC though as there are soooo many FI's that it just feels like a grind even with shockwave.
  9. Bigkilla

    Bigkilla IncGamers Member

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    So I went ahead and made the switch to Buriza/Fury and I have to say after a few hours of playing I think Buriza/Fury is far better the an FC druid.

    First of all with Buriza you get to freeze target. Fury hits more then one target and will usually freeze a wall of mobs in front of your character making it pretty much impossible to get surrounded and you can easily keep 5 or 6 guys frozen at a time and use frozen mobs to block narrow walkways. It seems almost a wash between the freeze target of buriza and shockwave.

    I had about 5100-5500 Fire Claw damage with Cerebus and a +3 shape shift ammy and my fire claw druid had about 7000 AR on average and had 100% IAS. As Fury with might aura and maxed heart of the wolverine plus a 200 points in Dex (need dex to increase buriza damage not str) I do about 1200 - 4600 damage and have just over 10000 AR. Even though the damage numbers are smaller for fury then FC it seems like I do more damage as fury because it seems almost every boss has at least some if not quite a bit of elemental damage reduction. I also have 25% CB on boots and fury seems to proc my CB far more then FC did.

    With buriza I don't do any damage to myself from iron maiden so that is a wash between the two.
    Since I am using a 2h I am keeping cerbus on for 10% life leech plus eye of etlich for another 7% life leech and am currently looking to get 2 life leech rings. With just that small amount leech and the big physical damage and decent resists I have yet to come close to dying except on PI sub-bosses. In that case I have to swap to my demons arch and sanctuary shield because without any block or life leech I drop quick. Can't use life leech on PI's cause you don't do any physical damage to them but demons arch takes them down quick anyhow.

    Another bonus or fury that is huge is your merc gets might plus HoTW basically doubling his damage. My merc also has 55% deadly strike and can hit big and as soon as I UP his Pierre Tombale Couant he will be fairly beast though I am looking for a faster/better wep for him.

    Also HoTW draws fire from ranged attackers and can be resummoned in wereform fast. I also can put some points in spirit wolves to draw fire from ranged attackers too though they die in one shot it has been nice to use them to help me close distance on ranged attackers without getting hit. I think though I am going to switch to grizzly because even with 14 or 15 points in grizzly he will still have 1200 or so health and with might and HoTW will do nearly as much damage as my merc.

    Last think I like way better about Fury is fury does 5 hits per cast and therefor uses far less many then FC. In fact I use about 5 times less potions and if I had like 1% mana leech I don't think my mana pool would ever move.
  10. Zenigma

    Zenigma IncGamers Member

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    On the note about someone's aspirations for Oath: a phaseblade might be the worst base for Oath imaginable. I can understand why you would want to make one, buuuuuut I would highly recommend you not do that. An Oath phaseblade on one hand would let you get to a 6-frame attack speed (with an additional 15 ias on your gear), which is reasonably fast; however, you won't be doing as much damage as you think. This is principally because there are no ethereal phaseblades (except, of course, for those that were upgraded from ethereal dimensional blades). If you are set on Oath, I would recommend a ethereal cryptic sword. You will only be able to hit a 7-frame attack speed (with 55 ias on the rest of your gear), but your average physical damage output it going to be slightly over 86% greater, which is going to be particularly significant on a maul bear.

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