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WD questions from a self-found player

Discussion in 'Witch Doctor' started by Nagafen, Nov 14, 2012. | Replies: 3 | Views: 4212

  1. Nagafen

    Nagafen IncGamers Member

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    I play self-found (see my barbarian guide!) and today I found a pretty good frog mojo thingy. I have a WD that I want to gear up for inferno and here's a few questions:

    1) Intelligence Skorn or 1h+frog?

    2) How do pets hold up on inferno?

    3) Is there some secret to using Soul Harvest? It seems wildly ridiculous having to run into the middle of packs all the time just to maintain a buff.

    4) Can life regen replace LoH/LS? Playing self-found, it's largely impossible to get a good weapon with LoH/LS on top. I figure the WD playstyle might be safe enough that regen can do the job.
     
  2. VagrantKing

    VagrantKing IncGamers Member

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    Props to all self-found players :thumbup:

    Note: I'm not

    1.) I personally like 1h+mojo. The bonuses a frog gives are way too good.
    2.) Pets are awesome. Go for Gargantuan-Humongoid, my fav.
    3.) See above. Harvest is best for zombie bear builds cuz your already close to mobs.
    4.) I've tried out Life Regen (still have about 1400 on items) and it will not replace LoH/LS altogether but it does helps. You just have to watch out for 'spike' damage. I would recommend looking out for +extra health from globes and potions as an alternative as well.
     
  3. Twilering

    Twilering IncGamers Member

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    I'm playing a self found WD too. He almost feels too powerful in fact. Here's my character and my current build:

    Character: http://us.battle.net/d3/en/profile/Elliotz-1762/hero/7226448

    Build: http://us.battle.net/d3/en/calculator/witch-doctor#YfdRUT!YTc!ccYaZZ

    I do Act 3 Alkaizer runs on MP0 in about 45 minutes which is about 13.5 million exp/lvl with no exp gem or hellfire ring. This is with my ****ty 160% mf gear too. With my other gear I can get to about 29k dps and 1k higher hp.

    For weapons, I would just use whats the best items that have dropped. I do suggest using a shield though. With int and crit on it you can still get quite a lot of dps from it.

    I LOVE the Grave Injustice passive skill. It synergizes so well with Spirit Walk-Honored Guest(+30% mana), Zombie Bears(you're so close to enemies already) and Soul Harvest(close again). Playing on MP0 helps out a lot since the monsters have so few hp. I think +health from health globes is important too(I've got 8k on my pants) since monsters die so fast you pick up a bunch of globes. The +health globes hp also helps keep your pets alive. My gargantuan rarely dies and all 3 zombie dogs rarely die all at once. Every few minutes a dog dies but I can just resummon and with a 45 second cd and Grave injustice you can summon more really soon.

    Even though I have no primary skill I only run out of mana on tough boss packs. Spam Honored Guest for more mana, although you may want to keep it in reserve against Jailor/Vortex packs that spawn fire/poison/arcane/frozen on the ground.

    Zombie Bears, even with my crummy 23k dps will kill off packs in 10-15 seconds although if I have to dodge fire/poison/arcane on the ground I slow down considerably. Acid rain is great for large trash packs, killing those suicide things in the keeps depths, killing boss packs at range, dealing with returns damage although with my low dps it usually isn't a problem.
     
  4. Kaze

    Kaze IncGamers Member

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    Pretty much what has already said , just wanted to point out some tips / personal appreciationes above them

    1) 1h + mojo is better but lot more expensive, specially with the thing of the deep mojo. So my suggestion is just get a cheap skorn from the ah, they are affordable even for the selfound ppl (1m or less easily). Rest of your gear go self find, only skorn would make a big difference for the money and give a great boost to continue finding better gear yourself.

    3+4) I can resume this 2 on 1 advice ... I dont have supper gear neither LoH / LS / Life regeneration, and i can keep up well against any combination of elite mob affixes (even reflect) on monster power 4. That leads to the Soul harvest ... As people has pointed out, you can use it as a defensive move with offensive extras (int boost), specially this way: Spirit walk - Healing journey to get ito the enemies (14% max life healing) + Soul harvest - Siphon (10k heal easily when u get used to aim it). The key is to save it / use it as a healing utility, and get used to that playstyle.
    Use them with spirit vessel passive to reduce their cooldowns + 3rd auto emergency save healing spirit walk. With this you dont really need any item source of life gaining. Grasp of the dead - Death is life rune is also very helpful and synergyses well with the SW+SH maneuver, and is an all around hability by itself both offensively and defensively.
     
    Last edited: Nov 18, 2012

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