Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

The Next Director of Diablo 3...

Discussion in 'Diablo 3 General Discussion' started by TheDestructor, Jan 18, 2013. | Replies: 36 | Views: 4276

  1. TheDestructor

    TheDestructor IncGamers Member

    Joined:
    Aug 17, 2011
    Messages:
    1,138
    Likes Received:
    0
    Trophy Points:
    121
    I really want to get the speculation rolling on this because it's kind of a big deal. I don't know a lot of game designers/directors out there in the world of ARPGs that are available. I know there are the typical (somewhat silly) suggestions of Schaeffer and Brevik (or Brother Laz!) but those are not going to happen for obvious reasons.

    I myself don't have much to offer here either as my industry knowledge is kind of limited. I will say that Cliffy B. is currently not working on anything. He's made some competent games and seems like someone who understands fun, and understands action games, (yes, yes, I know, D3 is also an RPG) but that's not really what the game needs right now. But I'm just throwing stuff out there. (Also, Cliffy B. Diablo 3 rhymes. An essentially element for any game director.)

    How about... Yasumi Matsuno. lol okay, no. But he did make Vagrant Story, a type of ARPG, with a seriously convoluted item system. Like, breaking items down to hilts and bits of string to recreate something godly. Okay, I'll stop, that's as crazy as Brevik coming back. Dude loves numbers and stats though, seriously. His last RPG was basically just dice rolls. (Also: Final Fantasy Tactics!!!)

    Honestly, I don't think we're going to get an ARPG expert here, because the genre is so small as is. So who will it be!?!
  2. SuggestiveName

    SuggestiveName IncGamers Member

    Joined:
    Jun 22, 2003
    Messages:
    4,820
    Likes Received:
    1
    Trophy Points:
    168
    It will likely be someone already from the D3 team, probably Wyatt Cheng.
  3. TheDestructor

    TheDestructor IncGamers Member

    Joined:
    Aug 17, 2011
    Messages:
    1,138
    Likes Received:
    0
    Trophy Points:
    121
    Yeah, that's a good guess. But I would hope someone who hasn't been around for 7 years and can bring a fresh perspective.
  4. Ivan E

    Ivan E IncGamers Member

    Joined:
    Sep 3, 2011
    Messages:
    1,341
    Likes Received:
    14
    Trophy Points:
    121
    I'm gonna guess Wyatt. He's always seemed like a pretty sensible, down-to-earth kind of guy.
  5. ShadoutMapes

    ShadoutMapes IncGamers Member

    Joined:
    Sep 26, 2010
    Messages:
    1,922
    Likes Received:
    0
    Trophy Points:
    105
    Would be interesting with someone outside of Blizzard, who could bring some fresh views on the game. It should still be someone who has a basic understanding of A-RPGs as a genre however.

    If that cant happen, Wyatt seems like the best option, from what little we know of the D3 team.
  6. Quingu

    Quingu Banned

    Joined:
    Nov 20, 2012
    Messages:
    274
    Likes Received:
    0
    Trophy Points:
    0
    It's to late. A lot of things are set in stone. The most important being GAH and RMAH. This stifles any radical changes. Itemization can't be fixed without a worldwide wipe of all items. Story can't be fixed. Adding more features and systems will only increase amount of mess in PvP.

    D3 is in a lot of ways like Windows Vista. Vista has been in development for a very long time, after widely acclaimed Win XP. It flopped and was quickly abandoned in favor of Win 7. The same holds true in D3 case. Not much can be done. There are to many major mistakes. We need D4, which will, of course, not happen. -_-
  7. Vooodu

    Vooodu Banned

    Joined:
    Jul 20, 2012
    Messages:
    303
    Likes Received:
    0
    Trophy Points:
    0
  8. pulli

    pulli IncGamers Member

    Joined:
    Jun 21, 2009
    Messages:
    986
    Likes Received:
    1
    Trophy Points:
    256
    Director is not someone you just "be" it is something you "grow into" - similar to a company leader, the moment they are getting assigned from outside instead of promoting someone who is with the company for years already you notice the company starts to slow down. So obviously the best choice is someone unknown who has proven himself internally to be great at overseeing everything while keeping a clean head.
  9. pulli

    pulli IncGamers Member

    Joined:
    Jun 21, 2009
    Messages:
    986
    Likes Received:
    1
    Trophy Points:
    256
    Fresh things should never be expected from the top-leaders of a project.. Freshness comes from having young personel, who are inexperienced (experience is actually more a blockade to being "fresh"), yet you don't want an inexperienced person running the show do you?

    So older people should be promoted to do the management: fresh new persons hired to do the actual design.
  10. marshmallow

    marshmallow IncGamers Member

    Joined:
    Aug 8, 2005
    Messages:
    1,039
    Likes Received:
    0
    Trophy Points:
    120
    You mean like when they nerfed IAS or introduced new legendaries that made previous items completely worthless? Not to mention expansion and vanilla characters will be separated.

    It'll be interesting to see if they try to make the items/skills dynamic more interesting in the expansion. The treadmill effect going on now is easier to balance around though.
  11. bluejays

    bluejays IncGamers Member

    Joined:
    Apr 17, 2012
    Messages:
    68
    Likes Received:
    0
    Trophy Points:
    26
    Brother Laz would be ideal but he's working on PoE which is what I am currently playing and it shows. Items are fantastic in that game and that is his specialty.
  12. Noodle

    Noodle <img src="http://forums.diabloii.net/images/pal.gi

    Joined:
    Jul 18, 2003
    Messages:
    8,118
    Likes Received:
    26
    Trophy Points:
    168
  13. bluejays

    bluejays IncGamers Member

    Joined:
    Apr 17, 2012
    Messages:
    68
    Likes Received:
    0
    Trophy Points:
    26
    I understand that. But I am stating who the next D3 director should be and unfortunately why he is unavailable. I also showed that his focus is on items/crafting one of the things Diablo 3 urgently needs fixed. So this is the appropriate topic in my eyes.
  14. Vooodu

    Vooodu Banned

    Joined:
    Jul 20, 2012
    Messages:
    303
    Likes Received:
    0
    Trophy Points:
    0

    Of course it is. People just miss the point.

    D3 has probably the WORST itemization ive ever seen for a ARPG. The fact that they removed all builds for loadouts should have meant waaaaaaaaaaaaaaaaay better items not worse.
  15. ShadoutMapes

    ShadoutMapes IncGamers Member

    Joined:
    Sep 26, 2010
    Messages:
    1,922
    Likes Received:
    0
    Trophy Points:
    105
    Why would loadouts lead to better items? I dont see a connection there.

    If anything, the philosophy of easy skill switching could lead to a philosophy of items not being bound to specific builds either => generic item stats.
  16. Vooodu

    Vooodu Banned

    Joined:
    Jul 20, 2012
    Messages:
    303
    Likes Received:
    0
    Trophy Points:
    0
    Thing is D3 lacks actual builds focused on skills/stats. They removed all building options and went for the load out approach.

    Items are the only real way to form any build in D3. And everyone basically uses the same affix's besides a few affixs that help certain skills or cause certain effects.

    But things like reduce mana cost of fire bombs for example is NOT a well thought out affix. At all.


    They need to really re-work how every stat effects every skill. They need to think deep not simple.
  17. ShadoutMapes

    ShadoutMapes IncGamers Member

    Joined:
    Sep 26, 2010
    Messages:
    1,922
    Likes Received:
    0
    Trophy Points:
    105
    Agreed. Merely saying that I can't see how loadouts would lead to better itemization. Rather the opposite :)
  18. FluffyTheFluffer

    FluffyTheFluffer IncGamers Member

    Joined:
    Feb 21, 2011
    Messages:
    504
    Likes Received:
    0
    Trophy Points:
    105
    It really doesn't matter so much. They've had something like 8 art directors and 4 lead producers on the project.

    They won't attract anyone from outside the company with any talent to the job, and anyone internal knows it is basically an assignment to Siberia.
  19. Alindar

    Alindar IncGamers Member

    Joined:
    Aug 6, 2005
    Messages:
    20
    Likes Received:
    0
    Trophy Points:
    5
    On one hand it makes sense to get someone from the team so there is less time needed for the person to get up to speed. But the attitude of the existing upper management on d3 so far hasn't been conducive to making a good game so if they pick someone from that same group of people that isn't likely to change much.

    Maybe it is time for some fresh blood to inject some new thinking and attitude but they will have to work extra hard to get up to speed and not interrupt development much. Weighing it up I hope for fresh blood.
  20. Quingu

    Quingu Banned

    Joined:
    Nov 20, 2012
    Messages:
    274
    Likes Received:
    0
    Trophy Points:
    0
    Let's face it. Taking job of director of D3 is not a very coveted post. There are COUNTLESS systemic problems with this game and new director will have a Mission Impossible to accomplish. Essentially, it is almost 100% certain that this mission of "saving" D3 will fail. It takes certain masochism to become director of this game now.

Share This Page