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The most mobile class?

Discussion in 'Diablo 3 General Discussion' started by Galabab, Jan 10, 2013. | Replies: 9 | Views: 6392

  1. Galabab

    Galabab IncGamers Member

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    I'd like to know which class can travel the fastest.
    You know when you cleared one side of the map, going back, or also avoiding white trash mobs.
    An obvious guess would be wizzard?
    But I never played anything but my trusty barb.
    Thus I need your advice :)
  2. snurrfint

    snurrfint IncGamers Member

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    I think its either barb or DH. Both have movement skills without CD. (sprint and vault)

    But barb is a little bit faster I guess, if you go the famous "spin to win" build. But in general I think DH have more build options.

    Here is a good base for a fast DH.

    http://eu.battle.net/d3/en/calculator/demon-hunter#.jdV!Z!.bbb

    or if you want to be super super super fast

    http://eu.battle.net/d3/en/calculator/demon-hunter#.jdVg!Z!.bbbc (cost more discipline)

    You don't need both Suppression Fire and Preparation but one of them is mandatory if you want to travel far. Preparation is the safer option. But Suppression fire will give you a full discipline bulb in a couple of shots in some situations so having both is not that bad.
  3. Galabab

    Galabab IncGamers Member

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    Nice, then there's pretty much no contest I think.
    I can tell that barb is not that fast. Sure sprint is nice but it costs hellofalot fury and through all the empty passages it doesnt help you. Leap is nice for the occasional shortcut though.
  4. slyraje

    slyraje IncGamers Site Pal

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    What about a Tempest Rush monk? Given they have enough spirit regen, I would think they'd have to be considered.
  5. nurman

    nurman IncGamers Member

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    Monk is pretty quick if you use the charge ability actually. However, it does require alot of apm and knowledge on which parts of the areas to charge at.
  6. djIgneo

    djIgneo IncGamers Member

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    I remember a witch doctor build from a couple months back where someone used a combination of spirit walk, and hex w/ the angry chicken rune and a few other things to get around double run speed almost perpetually.

    I have not tried this myself, and doubt it would be viable in harder difficulties, but if we're just talking theory then maybe WD could theoretically be fastest.

    Sorry I couldn't find the link to the thread I'm thinking of.
  7. snurrfint

    snurrfint IncGamers Member

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    Yes, they are very fast but not compared to a Barb. Thrive on Chaos(20%) + Sprint (40%) > tempest rush(25% increased movement speed) and Fleet footed (10%).

    But you are right, It deserves a mention. Under the right circumstances (Mp0, and godly gear) Tempest + SW is a killer combo.
  8. pulli

    pulli IncGamers Member

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    why people forget dashing strike?
  9. slyraje

    slyraje IncGamers Site Pal

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    In regard to the op's question, as long as there are destructibles and left over mobs littered along your path, DS with the 25% speed increase will move across a map pretty damn quickly. Otherwise, it doesn't help much.
  10. sweetalmonds

    sweetalmonds IncGamers Member

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    monk with tempest rush/tail wind 24% ms from gear 10%ms from fleet footed.

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