So, if I remember correctly, I was informed years ago that it is impossible for two uniques of the same item type (or possibly just two uniques of the same name, in the case of unique Thunder Mauls, for example) can not drop more than once in the same game. Is this still true. I recall a topic about how gambling for Stone of Jordans was a cinch back in the day due to this and the way that gambling worked back then. I am sure that has been changed, however, if the game still doesn't double-drop uniques, that presents a totally new perspective on magic finding. IF the game really CAN'T drop the same unique twice, wouldn't that mean that rather than MF a few typical spots, such as Mephisto and Pindleskin, over and over again to get good drops, the best method would be to kill AS MANY uniques, bosses, and champions in a single game, simply for the purpose of taking the crappy uniques out of the drop possibilities for the better bosses? For example, instead of sticking to act bosses and a few lesser ones, leaving the game and repeating that process, I would instead go for EVERY known unique and special monster I knew of. This would mean everyone from Bishibosh to Rakinishu to Griswold, Countess, Andariel, Fire Eye, Summoner, etc etc all the way to Diablo, Pindleskin and Baal, while hitting every random unique and champion on the way. This is a tall order to test and the idea just hit me before posting, so I will perhaps have updates later, I was just wondering if anyone else considered this or has tried? In theory, not only will killing more give you a good shot at plenty of jewels, charms, runes, gold and full purple potions, but wouldn't letting "The Cheiftain" drop in Catacombs Level 3 mean it WILL NOT show up when you get to Baal? Thanks for your input.