PvP Frozen Orb / Energy Shield sorceress. Need some advice. Allright, so I'm looking to make this build I find ought to be more than promising. I'll be playing it on euro-pvp so the rules that are there would apply. (I'll put relevant rules wherever needed). K, here's my skill allocation: (The 1+ areas are where I need help.) Cold 20 Frozen Orb 20 Cold Mastery (I need all I can get; other players can have up to +225% cold resist) 20 Ice bolt 1 Frozen Armor? 4 prerequisites Lightning 20 Telekinesis 1+ Energy shield 1+ teleport 3 pre-reqs Fire 1+ Warmth I'd like to have the right balance of teleport and warmth to be able to tele without losing mana. With this aspect being ever so item related... Equipment Aims (priority): -70% fcr -Over 1k damage frozen orb, while having no more than +30% increased cold skill damage. (rule...) -Some magic damage reduced by x. Aims (other): -Max block -Damage reduced by 10% -Over 800 mana and life -Some resists. -Some mana regeneration -Some life replenish would also be fairly cool. Armor Setup 1: Vipermagi (socketed with a Perfect skull?) Setup 2: Ormus +3 warmth. Socketed with a +5% cold facet Helmet 1: Shako (socketed with?) 2: Shako socketed with a +5% facet -I'd just like to say that I don't like nightwing's veil. The +1.5 * clvl to life and mana from shako goes a long way, thus making it better for this character and it's setup. "Weapon" 1: Death's Fathom (socket with?) 2: Occulus (+5% cold facet) Shield: I think I'll be going for a sanctuary tower shield. Suggestions welcomed. :drool: Amulet Tal rasha's amulet. Rings 2*sojs Belt Arachnid Mesh Gloves Frostburn Boots Waterwalks or Silkweave. :scratch: Switch Memory in a +3 energy shield staff. Inventory -10 cold skillers, annihilus. -Rest: uh... some life/mana sc's, some other charms with mana/fhr/res. Allright, so, total +skills: 12 I checked how it all looks in single player. At lvl 90: Just under 800 life, around 900 mana. <- with 210 stat points still uninvested, nothing put into energy. First question: Is a perfect skull with mana regeneration% good? As in, would it just add to what warmth adds, or is it counted in a different way? Second: How should I balance out mana and warmth to get free teleport? And when I still have points left over, should I dump more into tele or warmth? Third: How should I balance out mana, life (energy), and the level of energy shield? Thanks in advance, Mathias.