Proc Effects, Crit Mechanics, Etc. I don't have beta access, or would try to test this myself. Also the lovely official forums dont see longtime diablo fans as worthwhile posters unless they buy other blizzard games...go figure. I was wondering the mechanics of procs and crits, if anyone could shed light on the subject. - Do procs (like chance to fear, stun, life steal, etc.) work with AOE skills? or only single target? Example 1: Barbarian swings cleave against 3 enemies... Is each "hit" counted separetly, or all as one? Can he fear one out of 3, or does it roll with the attack, and if his chance to fear succeeds, he fears all 3? Example 2: Do these procs apply to ranged/magic/spell attacks? Could a monk use Cyclone strike and fear proc because of his weapon? Could a wizard using Disentigrate proc stun because of his dagger? Or could a wd proc fear using a DoT like grasp of the dead? - Do crits work the same way? When using a DoT does each "tick" per second get a chance to crit? If a barb cleaves does he crit the group or perhaps one of the group? Just some food for thought, let me know what you guys have seen.