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OWE nerf - not in 1.0.7

Discussion in 'Monk' started by windstriker, Jan 13, 2013. | Replies: 5 | Views: 3254

  1. windstriker

    windstriker IncGamers Member

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    According to this http://www.reddit.com/user/wyattcheng
    Other things not coming are increased monster density in act 1 and 2, so the game is pretty much going to stay limited to act 3.

    Hoping that they wont only go the easy route and increase the dmg of our spirit spenders. Would be more fun to instead increase radius on some and decrease spirit cost on others, but perhaps even that is too complicated? Hoping for the patchnotes!
  2. Dogbert

    Dogbert IncGamers Member

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  3. MathewPoland

    MathewPoland IncGamers Member

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    @Dogbert - you've posted a link to the blog, not the patch notes.
  4. sweetalmonds

    sweetalmonds IncGamers Member

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    they did nerf it in a small way. with the bound to account crafting lets say you craft a great item but it has fire resist when your monk is cold then you either have to rebuild or let the fire resist go to waste.
  5. CptNinjetty

    CptNinjetty IncGamers Member

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    If the double res stacks real sweet on a perfect BoA item id rebuild if im under 10 paragon. Or maybe set aside a whole other gear set eventually and make another one :p

    These new crafts can outdo alot of rares/legendaries that run 100's of mils on thee AH.
  6. Tombat

    Tombat IncGamers Member

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    Noone will never ever craft a real-goodly-sweet (not even perfect) item that suits to his build. This applies to all chars.

    Of course if your gear worths 100kk and get an ammy priced 500kk (lucky you!), you always have the option of rebuild, which is annoying at minimum but oh well. But hey if you are happy coze got the half billion ammy and got 100 spare millions to rebuild, enojy it. But stop crafting anything else since the next goodly gloves for sure will be fire stack (or will be IAS instead of crit damage, and if u decide to use will have to rebuild again your rings...)

    Tell me if this sucks, or not?

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