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New Challenger Appears! PvM Stormwolf

Discussion in 'Druid' started by Galabab, Feb 27, 2012. | Replies: 30 | Views: 4973

  1. Galabab

    Galabab IncGamers Member

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    New Challenger Appears! PvM Stormwolf

    Hi all, my crazy mind has come up with a new character build and i'd like to ask you guys whether i've missed something important, before I go and dump a buttload of HRs and hours into actually building it.

    So my new build is all about Furious Storms of Fire!
    Two Phoenix RW weapon+shield allow for a very high physical damage while we also synergize it's cast on strike of Firestorm to give us a badass AoE fire damage.

    -more than -80% enemy fire resist
    -80% chance to cast lvl 21 Firestorm on strike
    -Torch Firestorm
    -maxed Fury
    -maxed Firestorm synergies
    -7 frame attacks
    -every attack basicly triggers a Firestorm
    -rather huge physical damage
    -sexy looks (redemption aura)

    What do yoou guys say? Did I miss something stupid? Like, maybe the crash bug from Firestorm was not fixed yet?
    Last edited: Feb 27, 2012
  2. crawlingdeadman

    crawlingdeadman IncGamers Site Pal

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    Re: New Challenger Appears! PvM Stormwolf

    the only problem i see is that phoenix is a slow slow weapon and therefor not very good for a shifted character. especially one that wants something to proc a lot. you may be better off in unshifted form.

    ps. it's lvl 22 firestorm.

    edit: nevermind. assuming the german speed calc is correct, i see that in a phase blade it does hit a decent speed. k then, i'll be interested in seeing how it works, good luck :thumbup:
  3. fledgeling

    fledgeling IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    I think it will crash games a lot; unless you play single player. Im even unsure if two of your own firestorms being casted will not crash the game..
  4. zaphodbrx

    zaphodbrx IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    You can't have torches in single player.
    However there is a variant of the build that gets armageddon and synergizes proc'ed fissures from a unique thunder maul 'Earthshifter'.
  5. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Based on what do you believe this? It was like this back then. Did you have crashes in newest patch? Maybe you even had phoenix?
    Its true that there will be a lot of stacked flames. Im talking constant 4-10 firestorms.

    @zaphodvrx:
    'cept my build is potentially much much stronger :)


  6. hubb

    hubb IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Also take into account that every time Firestorm procs it'll stop you from doing a new attack for 11 frames. It won't interrupt Fury (I'm pretty sure of this, at least) so it's only when the second last and last attacks in the cycle procs it that it'll be a problem. I don't know where the action frame (the frame where you hit the enemy) is in 7 frame Fury; the delay will like be around either 2 or 8 frames.

    If you're interested in the mechanics and damage you'll be able to put out with Firestorm check the posts by onderduiker in this thread.
    Last edited: Feb 28, 2012
  7. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    this onderduiker is quite an authority on skill mechanics it seems! I hope he looks in here too.
    But I'm not sure I totally understand you.
    Are you saying a successfull proc will stop me from doing any new attack? Or did you mean a new proc?
    This is weird cause Fury is uninteruptable and is always triggered. Or do you mean some casting animation starts showing if its cast on last frame?


  8. Pyrotechnician

    Pyrotechnician IncGamers Site Pal

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    Re: New Challenger Appears! PvM Stormwolf

    I could be completely wrong on this, but I believe what hubb is saying is that if a successful proc occurs normally it would prevent you from making any sort of attack for 11 frames, however since fury is uninterruptable it won't be an issue unless it procs on the second to last or last attack in the fury cycle depending which frame is the frame in which you physically hit the enemy.

    When the attack lands in terms of frames would be a major factor but say for example the last hit in the fury cycle procs a firestorm, assuming the frame in which you hit (in a 7 frame attack) is the first one then 11 frames would have to pass from that specific hit before you could begin a new fury cycle.
  9. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    And what causes this 11 frames break exactly? Why would a proc cause a delay? Are you saying its the casting animaton substitute or something?
  10. hubb

    hubb IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Sorry, I could've been more clear. Pyro explained it correctly in any case. If we assume that you hit and proc on the last attack in the sequence and the action frame is the 4th frame (out of 7), the delay will come into effect on the 4th/5th frame, the last 3 frames of the Fury animation will complete as normal, and the remaining 8 frames of the delay will then keep you from attacking again.

    *I don't know :whistling:
  11. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    I still dont get it :D
    Why delay? Why 11? What is "action frame"?
  12. stephan

    stephan IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Fury is not uninterruptable.



  13. Galabab

    Galabab IncGamers Member

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  14. Hartside

    Hartside IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Taking damage doese interupt fury not sure on the proc side of it though
  15. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    plz be precize with your grammer at critical parts of the sentence -_-


  16. Krupa

    Krupa IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    there is a 11 frame casting delay, which means, that you cannot perform another attack within 11 frames. the casting delay of 11 seconds is a spell specific constant.
    while an attack animation might take 7 seconds, the actual hit occurs during one of those 7 frames, for example the 3rd or 4th. while you are still in attack animation the casting delay starts with the actual hit and until the attack is finished a specific amount of time will already have passed from the delay

    if you receive damage, the fury cycle will be interrupted. if the casting of a ctc effect will also interrupt the cycle is what he is not sure of.


  17. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Arreat Summit indicates casting delay at 0.6 seconds which is around 15 frames. Where do you guys get the info on these 11 frames? Also where do you get the info that any kind of delay is aplied for CtC spells?
    Did I miss something? Or is it just personal experience?
    The goal of this build was to trigger a Firestorm at almost every Fury hit.


  18. zaphodbrx

    zaphodbrx IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Fury is not uninterruptible that's for sure.
    If you want to test out this thing, equip hellmouth war gauntlets and try it ( much easier to get than phoenix ), and it'll give you an idea.
  19. Galabab

    Galabab IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    well sadly 4% chance to cast is not nearly enough even for testing.


  20. Hartside

    Hartside IncGamers Member

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    Re: New Challenger Appears! PvM Stormwolf

    Your picking on my grammer o_O


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