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Memorable Encounters

Discussion in 'Diablo 3 General Discussion' started by Deckard Cain, Jun 4, 2012. | Replies: 54 | Views: 2875

  1. Deckard Cain

    Deckard Cain IncGamers Member

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    Where are the memorable encounters / fun zones in this game??

    D2 had quite a few that were pretty fun and challenging, specifically a few memorable and noteworthy encounters:
    -Rakanishu
    -Arcane Sanctuary
    -The council in A3, and also the remaining council members in the Durance level 3.
    -The 3 seals before Diablo in A4
    -The summons by Baal before the final boss fight
    -The ancients in A5

    Where the hell is there ANYTHING like this in D3?!? I don't get how they could put a game together based on items and fights, and simply ruin both aspects of the game. The mob encounters are not memorable at all, and are not fun.

    What do you guys think, are there any mob encounters in D3 that you found to be memorable and or fun?
     
  2. Kiroptus

    Kiroptus IncGamers Member

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    Well... I dont think I had any memorable fight against elites, infact, I want to forget about them because most were just way too frustrating to fight.

    But some boss fights were cool, The Butcher, King Leo, Kulle, Belial, etc... fights that kept you on the edge.

    Certainly there were some really crappy encounters like Magda, Grom and Cydea, but overall the fight mechanics were fun imo.

    I think that is somethign I cant quite defend on Diablo 2, most of the bosses were loot pinatas, the only ones who seemed to fight back were Duriel and Diablo, the rest were too easy or glorified elite monsters. In short: most were loot pinatas.
     
  3. Stupiful

    Stupiful IncGamers Member

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    1. Belial, I went from "That's all?" to "Oh ****"
    2. Azmodan has an awesome death animation
    3. Skeleton King, because fighting him in the beta fulfilled my hope that boss fights in D3 aren't as mind numbing as D2
    4. As a ranged class, 100% of Butcher's damage is avoidable, but my gear sucks so in Inferno he 1-shots me with almost everything he has. As such, trying to dodge him and the floor for the 3 minutes it takes to kill him is pretty exciting.

    Council in A3 were "memorable" because of hydra stunlock and that one MSLE guy that would invisi-instakill you from a screen away
    Baal minions were "memorable" because of Lagster the Tormentor who brought our Celeron D's to a screeching halt
    I agree the Diablo seals were cool and suspenseful and the Ancients were a great fight too.

    I think rose colored glasses apply here though. And in ten years when D4's out I'll probably ramble on about how great D3 bosses were when they'll be garbage compared to the future.
     
  4. Deckard Cain

    Deckard Cain IncGamers Member

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    The problem is, we aren't really do boss runs as we did in D2. In D3 you really need (you don't need too, but it is highly beneficial thanks to NV) to kill 5 packs of rares / champs. Also, rares and champs 'drop the best loot,' so when there are 0 memorable rare / champ mob fights it is pretty boring way to base your game.
     
  5. Kiroptus

    Kiroptus IncGamers Member

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    Yeah but I kinda understand the design decision, farming a boss right away would be too easy, you can try but its not the optimal choice. The need to stack NV is a good idea the problem is that Champion packs are just BS on Act2+, and certain abilities are a bit unfair like Jailer, Vortex and Invulnerable Minions, but the idea is good, it works just fine from Leoric Manor to the Butcher since you will stack 5 NV anyway. On Act2 its another story tho...
     
  6. Deckard Cain

    Deckard Cain IncGamers Member

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    My point is that the mob fights AREN"T fun. I completely agree with the design decision they made, that killing rare and champ mobs would be the best way for loot. This erases the quick and easy boss runs. Sure it sounds good on paper, but in practice it ISN"T FUN.

    D2 had rare packs with unique spells. For example, the trav had a mana burn ability, and hydra. Where is the creativity with the rare packs in D3? There are absolutely no memorable or fun encounters.

    If you are going to make rare and champ packs the best mobs to farm, then you must also make them the MOST FUN. It is a game, I want to have fun.


     
  7. Kitteh

    Kitteh IncGamers Site Pal

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    I was doing act 1 with thundercat and thyiad, one of them released a chandelier, and I didn't realise it wouldn't harm me. So I panicked and chugged a potion :scratchhead:
     
  8. Svetopolk

    Svetopolk IncGamers Member

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    The encounters you listed only became memorable for me once I ran them umpteen times. Before that they were just random monsters to me. And what is the difference between Rakanishu and a random LE, EF Fallen? The name, that's all.
     
  9. Kiroptus

    Kiroptus IncGamers Member

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    I think that Champions could be ones to drop the best loot, but once you get 5 NV, the Act boss or quest boss (like Leo or Kulle) should have a higher chance of dropping good loot than the Elite monsters. Because you got through 5 Elite Packs, the idea of a "run" D2 style, is out of the window (which is what blizz is trying to avoid) because you spent time hunting those elites, might as well finish it with a rewarding boss fight but no, even with 5 NV stacks it seems that they continue to drop lower lvls blues and rares.
     
  10. Svetopolk

    Svetopolk IncGamers Member

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    Yeah, I don't get that either - why should bosses drop worse loot (or less, whatever) than champions? Have them drop equally good loot, otherwise the boss battles, while interesting, feel unrewarding.


     
  11. SicklyFish

    SicklyFish IncGamers Member

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    What really stands out for me was my first boss pack in hell mode. Was i ever not expecting that 100k hp and deadly mod combination.
     
  12. snowieken

    snowieken <img src="http://forums.diabloii.net/images/pal.gi

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    Err, I'm having loads of fun. The best part of the game is the huge satisfaction and adrenaline rush I get after slaying tons of monsters who just kept coming (mostly in Act 3). And here I came hoping for a thread which described a few memorable encounters and asking others to describe theirs, but it's basically just an opinion-based comparison with Diablo II again.

    Memorable for me actually is the beginning of Act III, the siege. Really intense battles with swarms of mobs on the keep walls, soldiers being plucked of those walls by flying demons and nothing you could do about it, monsters as high as the towers burping out demon raiders, my barbarian slamming them off the walls to see them plummet to the ground, the rare moments of rest to catch a breather and have another sip of your drink, bursting with adrenaline. The fighting scenes in front of the keep below you, ... I personally don't feel Rakanishu is more memorable than that.



     
  13. Bgx

    Bgx IncGamers Member

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    I have this problem with D3 that its not really shakin ground, Belial was the one and only example of this. Yes scary affixes can kill you in instant and you are "for real"? But in fact its like meeting some heavy hitting affixed unique in D2. You understand and you will do better next time(HC). In terms of story and environment nothing BESIDES belial stood out.The fact that story is interfering your progress and requires you to smash keyboard to skip it is just sinking low. Its like the game tries to loop-highlight mediocre content. How many times do i need to see Maghda talking about sword or how i was on an errand. Templar at least is funny and i can always chuckle about his Glorious Speech. /yawn
     
  14. TheReadMenace

    TheReadMenace IncGamers Member

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    Preemptive comment allaying anyone who comes waltzing in and saying that the first couple areas of Act III are just some linear LotR rip-off:

    I'm in complete agreement with snow on this one. I think that the battlements of Act III are probably my favorite part of D3. Although I also remember MSLE Council members in Mephisto's chamber quite vividly from back in the day, that's just one monster. The ramparts are an entire scene, if you dig what I'm saying. Yeah, it's linear, and the scripted wyverns coming in to pluck hapless guards off of the walls can be a little too predictable. But... I like that. My first time through, I was loving it. I look back upon my days/years with D2, and I don't think there's ever been an area that's been as appealing as early (emphasis on early) Act III IMO.
     
  15. snowieken

    snowieken <img src="http://forums.diabloii.net/images/pal.gi

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    Let me just add that I do feel there are also memorable battles in Diablo II, definately. I just don't understand how one game must apparently exclude the other. Memorable battles in Diablo II don't mean that there aren't any in Diablo III, and vice versa. Why can't I just like both games equally?
     
  16. Karth

    Karth IncGamers Member

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    Hmm. My favorite encounter isn't really a combat encounter. Two words:

    Covetous Shen.

    He's without a doubt my favorite NPC. I wish I could get him to follow me around through all environments; I'd turn dialogue sound back on.
     
  17. snowieken

    snowieken <img src="http://forums.diabloii.net/images/pal.gi

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    Covetous Shen is comedy gold.

    "Or you could claaaap."
     
  18. buddah

    buddah IncGamers Member

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    I must say I really enjoy the resurrection of allies during boss battles. I've seen others think this mechanic should be removed but I think it's enjoyable. Many times I've been the only one left in a party and it's been up to me to resurrect the others to keep the battle going, resulting in some tense and very fun moments

    But that's really more of a game mechanic than an actual memorable area or monsters. There are more distict areas, monsters and the quests are better integrated in the world in D2 imo. I must say I find the Sactuary of D2 more intriguing. The scattered lore books and random npcs really don't do it for me in D3, I feel the quality suffered greatly over quantity
     
  19. Karth

    Karth IncGamers Member

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    Also! The Kazrah shaman in A1 that is behind the gate after you get the staff. Did anyone else think he sounded like he was speaking Goa'uld (from Stargate)?
     
  20. raveharu

    raveharu IncGamers Member

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    Memorable stuff in D2:

    1) Cows
    2) Hacked items (occy rings, white rings, hexing charms)
    3) Body popping via pk
    4) Monsters : Majority of the monsters in D2 are pretty dull and lackluster, I guess the only memorable ones are fetishes and dolls?
    5) Boss: None
    6) Maps: None

    That's about it, there's absolutely nothing else memorable in D2, LOD was absolute trash IMO.

    Things that my friends talk about when D2 comes into the topic: hacked items, cows, enigma or hammer bots.

    Never about game content or monsters. Bleh.

    Memorable stuff in D3:

    1) Whimsyshire - kudos to Blizzard on this one

    2) Covetous Shen was an absolute comedy, although most of the NPC conversations are enjoyable to listen to, it's obvious Blizzard put ALOT of effort into voice acting

    3) Monsters: Definitely the Hell Bearer,the huge monster that vomits out minions in Act 3, I got a huge shock when I played D3 the very first time, I thought that thing was gona swallow me.

    4) Boss: Belial Form 2, need I say more?

    5) Maps: The huge things in the background map of end of Act 3
     
    Last edited: Jun 4, 2012

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