Melee Wizard Build Been toying around with a melee wizard build. Gear required for the build is high vitality, int, health regeneration, and damage reflection. http://us.battle.net/d3/en/calculator/wizard#WYXjTS!YTf!aZbaba You'll be up and close to monsters dealing damage with spectral blade with bleed rune. However, a significant damage source will be diamond skill (mirror skin rune +50% reflect damage) and storm armor (enhanced by strike back rune and Galvanizing Ward passive skill, +91% damage on hit). I included Arcane Dynamo in the build, assuming it will increase storm armor or diamond skin for +75% damage for the duration. Magic weapon with rune grants +15% weapon damage. Glass Canon passive +15% damage and Familiar w/ sparkflint rune give another +12% damage for +27% total total. Again, assuming these enhance the damage reflection of storm armor and diamond skin. Frost Nova will decreased cool down rune rounds out the abilities. With a high amount of health, regeneration from Galvanizing Ward and items, and high damage reflection spells like diamond skin and storm armor, the idea is to let monsters pretty much kill themselves if you don't hack them to death with melee and frost nova. Couple alterations that you can consider: Swap Arcane Dynamo for Paralysis. With 8% chance to stun on lightning damage, this complements storm armor well, especially against fast attackers.