Hello. I have found out these information, and I made a conclusion, which seems a little bit annoying to me. That is why I want to prove or disprove it here. Max. chance to block is 75%. Source: http://classic.battle.net/diablo2exp/basics/characters.shtml - section Blocking Formula for chance to block is: Total Blocking = (Blocking * (Dexterity - 15)) / (Character Level * 2) (I assume that â€žTotal Blockingâ€œ means â€žChance to Blockâ€œ, am I right?) Source: http://classic.battle.net/diablo2exp/basics/characters.shtml - section Blocking Max. level your character can reach is level 99. Source: http://answers.yahoo.com/question/index?qid=20080116220906AArh1oJ Max. attribute points you can get to allocate should be approxiamtely 505 points. Source: http://forums.battle.net/thread.html?topicId=15443409815&sid=3000 â€“ user Therealbrowser I wanted to play as a Necromancer, using the set called Trang-Oulâ€™s Avatar. Because one part of the set is Trang-Oulâ€™s Wing, which is basically a shield, I decided to go for max. Chance to Block. The item Trang-Oulâ€™s Wing has â€ž+ 30% Increased Chance Of Blockingâ€œ. Source: http://classic.battle.net/diablo2exp/items/sets/sets7.shtml#trangouls I wanted to know how high Dexterity would I need on the latest level to achieve max. block with this item set. So, using the formula above: 0.75 = (0.30 * (Dexterity - 15)) / (99 * 2) Dexterity would need to be 505. Because that is the maximum allocable amount of attribute points and because Necromancer already has 25 Dexterity on start, you would have ONLY 25 ATTRIBUTE POINTS TO ALLOCATE SOMEWHERE ELSE THAN TO DEXTERITY, IF YOU WOULD WANT TO HAVE MAXIMUM BLOCK AT LEVEL 99 WITH NECROMANCER AND TRANG-OULâ€™S AVATAR SET. This seems really strange to me. Is it really like that? If yes, what do you think? Does it pay off? If it does not, how should one make it so that it would pay off? â€¦ Just post any ideas. Also, does investing atribute points in Dexterity raise Chance to Block more efficiently (more quickly) for some classes than for others? (like e. g. with Vitality, where Sorceress receives less Life Points for every point of Vitality spěny than Barbarian ) It does not seems so from the formula, but â€“ just to be sure. I am asking because of this, which I found the first and second link above: â€žThe block value itself is a combination of a value inherent to that particular player class, and any other block bonuses from items.â€œ What does it mean â€žblock value is inherent to particular player classâ€œ? And does â€žblock valueâ€œ in this case also mean â€žChance to Blockâ€œ? Any help appreciated.