Lvl. 90, has HOTO, Spirit in 40+ res pala shield, Shaco, Magefist, Arachnid, War Travelers, and blue rings/neck with fhr and resists. No enigma yet, i still use Smoke. Anyway with a couple of skiller gc i have +11 on skills and do over 8k dmg with 125fcr, 75% block, 4k defense and 2k health with sage, all resistances maxed. This is my sp character. I die a lot. Every second time i come down the stairs to last level of WSK i see like 10+ lightning shooting ghosts that just one shot me, if i get surrounded by 5+ melee monsters i die in a sec, archers practically stun lock me all the time. And even on players 1 i need 4-5 hammers to kill most mobs. What am i dong wrong, i know hammerdins arent that great without enigma but i am managing fine with repositioning with charge etc, and i also have puzzler on switch. My damage is kinda low, and i dont see how can it get any better. And my survivability is awful. Anything i can do to improve this, any general tips about playing hammerdins without enigma? My barbarian does better in hell that this guy, and i dont have nearly as good gear on him.