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Hardcore Weekend Fun 2

Discussion in 'MP Forum' started by Cwicseolfor, Jul 10, 2008. | Replies: 97 | Views: 5625

  1. Cwicseolfor

    Cwicseolfor IncGamers Member

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    Hardcore Weekend Fun 2

    You can find version 1 here: http://diablo.incgamers.com/forums/showthread.php?t=571462

    Introduction
    Hey there. I'm an old D2 player who for a while has had an urge to organise a small party to play Diablo 2 with in hardcore mode. I am after a casual group of people to play Diablo 2 with on a semi-regular basis (namely every weekend) in a manner that involves teamwork and cooperation.

    We'll play in Hardcore mode because it's arguably the most fun way to play. There's a real emphasis on teamwork, active involvement, and some amount of strategy/thought. As an added bonus, we all start on an even playing field (no twinking), so we don't end up with one character rushing off ahead with 90% of the kills. This isn't about competition, but at the same time, the ideal party has equal amounts of involvement from all characters, so no one character feels disempowered or bored.

    I want to play with people who want to have fun; who want to enjoy the game. To this end, we will do all the quests and there will be no twinking. Following the tradition of version 1, there will be an emphasis on you trying a build that is 'different' or 'unique', but it's not compulsory.

    Game Rules
    • Patch 1.12a
    • Hardcore Mode
    • RWM+RRM (install help here, and here)
    • Untwinked
    • Single pass unless the majority of the party wants to run an area a few times to gain a few levels. No boss runs.
    • Play as a part of the team. That includes character choice.
    • All quests
    • We don't need to clear every area fully, but it may well be what we end up doing; we shall not rush.
    • You must enable 'loot corpse' (it's selfish not to, but also they'll give your stuff back if you ask).
    • Please, please, please pump Vitality. This is Hardcore. If Vitality wasn't vital (heh) in Softcore, it sure is now.
    • Be a good sport. Don't hog items, don't hog potions, don't hod run off from the party, and help somebody if they are overrun by enemies.

    Additionally:

    • Everybody needs a different merc. Merc guides in the SPF FAQ
    • Host designates drop rules, but they must be FAIR. I'm a fan of having casual and unspoken rules myself. Generally: don't be greedy.

    Party Rules and Advice
    There are builds that are good for Hardcore, and some that aren't. There are some builds that are good for party play, and some that aren't.

    You're free to choose whatever build you want, as long as you take the above into consideration. Remember, we'd love to see something new, interesting, or unique. You're in a party, so weaknesses can be compensated for. I think it's best to quote LprMan from version 1:

    Generally good builds:
    Singer barb
    Ranged enchantress
    Poison + lower resist necromancer (who actually uses poison explosion)
    Smite + fanaticism paladin
    Rabies druid
    Fireclaws druid
    Maul druid
    Blaze sorc
    Non-lightning-trap assassins
    Summoner/poison hybrid (teams up well with singer barb, as amplify damage helps his War Cry)
    Tri-elemental sorc
    Avenger (Vengeance/Conviction paladin)
    Bone necromancer

    Probably okay builds:
    Wind druid
    Fire trap assassin
    Jab zon (javs don't do enough damage, but without a shield you're in danger... up to you)
    Passive zon (up to you - might get boring)
    Fire druid
    Fire Wall sorc
    Hydra sorc
    WW barb (no idea how powerful these are these days)
    Frenzy barb (ditto)

    Bad builds (whether because they are cookie cutter, overused/boring, don't play well in a party, or just plain die lots):
    Lightning zon
    Multishot zon (is this a holdover from the old days? are these guys still annoying arrows spammers that leave you with nothing to kill?)
    Melee Enchantress (dies too much by my reckoning)
    Single tree sorcs
    Summoner necromancer
    Lightning trap assassins

    If you're unsure about your build or really, really want to play something, ask here!

    More suggestions and tips on party play and build synergies here: http://diablo.incgamers.com/forums/showthread.php?t=572065
    And here: http://diablo.incgamers.com/forums/showthread.php?t=636124

    HWF Info Table
    Code:
    Forum name   Char build  Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger     GMT +10   04:00 - 17:00   No   Act3 Cold
    
    Please note that your play availability needs to be in GMT +0 offset, and also keep in mind this is your weekend availabilities, not weekday ones. Copy and paste this table into your post and add yourself (quote me to copy/paste it).

    You can find your GMT offset by typing "gmt time" into google, converting your current time to 24-hour time, and seeing what the difference is. Now subtract or add your offset to your availabilities.

    Example: my GMT offset is +10 here in Australia, and I am available from 2pm to 3am, thus my availability is 4am to 5pm in Greenwich Mean Time.

    Questions?
    So who is interested? Any advice, suggestions, tweaks to the rules?


  2. Thyiad

    Thyiad Moderator Single Player, D2 Assassin, Barbarian

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build  Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger     GMT +10   04:00 - 17:00   No   Act3 Cold
    Thyiad        Kicksin (?)   GMT+1     Most of it         Yes     yes
    
  3. Drystan

    Drystan IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build  Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger     GMT +10   04:00 - 17:00 No         Act3 Cold
    Thyiad       Kicksin (?) GMT+1     Most of it    Yes        yes
    Drystan      Special     GMT +10   Most of it*   No         We'll see
    
    *For me, I'm interested, but currently unsure. Most of the time I should be fine with weekends evenings here (same time as Cwic,) although I'll have to update my availability.
  4. Cwicseolfor

    Cwicseolfor IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Cheers guys. :yes:

    Drystan: Oooh 'Special'? Alright then. :p
    Last edited: Jul 10, 2008
  5. Xdeathfire

    Xdeathfire IncGamers Member

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    Re: Hardcore Weekend Fun 2

    I might be interested, but I'm GMT-6 so I'm not sure how the time here is going to work out
  6. Cwicseolfor

    Cwicseolfor IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Well, there's only 4 of us so far, so why not post up your availabilities anyway and we'll see if we can fit you in. All 3 of us have said we're pretty flexible. :)
  7. Xdeathfire

    Xdeathfire IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build  Timezone  Availability       Can host?  Merc 
    --------------------------------------------------------------------------------------------
    Cwicseolfor  Avenger     GMT +10   04:00 - 17:00      No         Act3 Cold
    Thyiad         Kicksin (?)   GMT+1     Most of it           Yes        yes
    Drystan       Special         GMT +10   Most of it*        No         We'll see
    Xdeathfire   Mauler         GMT -5      Fri: 21:00-24:00 Dunno   Act2 Might
                                                                   Sat/Sun: 4:00-8:00
    				                         14:00-23:00 	        
    
    Well here it is, It might work
  8. Cwicseolfor

    Cwicseolfor IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build  Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger     GMT +10   04:00 - 17:00 No         Act3 Cold
    Thyiad       Kicksin (?) GMT +1    Most of it    Yes        Yes (what?)
    Drystan      Special     GMT +10   Most of it*   No         We'll see
    Xdeathfire   Mauler      GMT -5    See his post  Not sure   Act2 Might
    Fixed the formatting a bit.

    Cheers Xdeathfire; will try and fit you in. Are those your local times or times in GMT +0?
  9. Xdeathfire

    Xdeathfire IncGamers Member

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    Re: Hardcore Weekend Fun 2

    They're my local times so without GMT offset, I guess it would be

    Sat: 1:00-5:00; 9:00-13:00; 19:00-4:00 Sun
    Sun: 9:00-13:00; 19:00-4:00Mon

    Not sure if its right, but I think it should be. This though, is only going to apply until the end of August. After then, school starts up again so my availability is going to be different
  10. Dark Matter

    Dark Matter IncGamers Member

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    Re: Hardcore Weekend Fun 2

    I have always wanted to try HC, but never had the balls to go solo - this seems a nice opportunity to try it!

    However, there is a caveat. Since I installed the game on my new PC (last Friday) I still haven't beaten it and won't be able to create an HC char until I do.

    I'm posting to register general interest. FYI I am London based GMT+1

    DM
  11. LprMan

    LprMan IncGamers Member

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    Re: Hardcore Weekend Fun 2

    You can create a new HC character with ATMA.

    ---

    I might be interested in this. I'm not sure about my availability for gaming though. I'll think about it :scratchchin:



  12. Greebo

    Greebo IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build    Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger       GMT +10   04:00 - 17:00 No         Act3 Cold
    Thyiad       Kicksin (?)   GMT +1    Most of it    Yes        Yes (what?)
    Drystan      Special       GMT +10   Most of it*   No         We'll see
    Xdeathfire   Mauler        GMT -5    See his post  Not sure   Act2 Might
    Greebo       Utility_Necro GMT -4    24/7 really   Yes        Act 2 Defiance
    
    So I was thinking of making utility necromancer (who will be completely useless by himself, without a party):

    Skills (first ~60 or so):

    SUMMONING TREE (~22)
    Skel Mast, Raise Skel, Skel Mage, Revive: 1 (idea here being to use revives occasionally)
    Golem Mast, Clay Golem: ~7 each (slows down dangerous monsters)
    Other Golems & SR: 1
    Note: If I live long enough I might max Fire Golem and use the Iron Golem to get corpses. That's quite unlikely to work out well anyway.

    POISON & BONE SPELLS (~20)
    Teeth: 1 (pre); CE: 8-12
    Bone Armor:1 (selfish)
    Bone Prison & Bone Wall: 3-6 each (crowd control and emergencies handling, also a synergy)

    CURSES: (~25)
    All curses: 1, but
    Decrep, Amp Dam, Lower Res: 4-6 (enough radius in curses to cover Baal's wave in one cast)
    Attract, Dim Vision: 3-4 (time!)

    The idea here is to help the team as much as possible, and cast CE once corpses are down and if I have enough mana. Hopefully we could get an insight merc at some point, it would make life waaay easier on CE.

    I hope to get +4 skills at clvl 50, counting to get something on the wand, shield, ammy, helm and armor. That should make all those spells work somewhat better.

    The main difficulty with this build IMHO would be configuring keyboard shortcuts and not getting confused with what to use when. I'm completely open to ideas, and if this char is just plain stupid, let me know too ;).

    --Greebo
  13. Zefimas

    Zefimas IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Also a post to register my interest, not fully sure so not necessary to keep a spot open for me, but maybe I'll be able to drop by:smug:
    GMT+1 here.

    Cheers
  14. Xdeathfire

    Xdeathfire IncGamers Member

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    Re: Hardcore Weekend Fun 2

    I'm actually now thinking of a Hurricane/Mauler hybrid. I will be strapped for skills, but I should be a pretty good tank given all the +life from Bearform and a synergized cyclone armor. Furthermore, Hurricane kinda acts like Holy Freeze meaning we would be getting its slow earlier and not need an Act 2 merc for it.

    1 Shockwave
    10 Lycanthropy
    20 Bear
    20 Maul
    20 Cyclone Armor
    20 Hurricane
  15. DaveW

    DaveW IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build    Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger       GMT +10   04:00 - 17:00 No         Act3 Cold
    Thyiad       Kicksin (?)   GMT +1    Most of it    Yes        Yes (what?)
    Drystan      Special       GMT +10   Most of it*   No         We'll see
    Xdeathfire   Mauler        GMT -5    See his post  Not sure   Act2 Might
    Greebo       Utility_Necro GMT -4    24/7 really   Yes        Act 2 Defiance
    DaveW        Unsure        GMT +12   Most of it    No         Act 2 HF
    
    I'd like to do a Phoenix Striker but I see Thy already has a Kicksin listed. Maybe a Tri-Elemental Sorc (Max TK, Enchant, FireWall.) No Barbs? Perhaps a throw-barb? I'm open to sugestions.
  16. Greebo

    Greebo IncGamers Member

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    Re: Hardcore Weekend Fun 2

    OK, I've spent the last hour combing through the thread from year ago, and I'm not sure whether my build is what you guys are looking for. If not, let me know.

    I'd have no problem being walking curse-caster, but if you'd like me to be able to kill something on my own, I could do either a singer barb or, more preferably, but I don't want to compete with DaveW, a tri-elemental static - glacial spike - firewall sorc.

    --Greebo
  17. DaveW

    DaveW IncGamers Member

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    Re: Hardcore Weekend Fun 2

    @Greebo, no problem if you want to be a sorc, I can always go Barb or Pally (Never played a Pally before tho). And for inspiration read here
    http://diablo.incgamers.com/forums/showthread.php?t=571462
    I was in that party but deed in Act 2 Normal. I'd like another go at a HC party so I'll play whatever the team needs.
  18. Thyiad

    Thyiad Moderator Single Player, D2 Assassin, Barbarian

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build    Timezone  Availability  Can host?  Merc 
    ------------------------------------------------------------------
    Cwicseolfor  Avenger       GMT +10   04:00 - 17:00 No         Act3 Cold
    Thyiad       Cheapsin   GMT +1    Most of it    Yes        Barb
    Drystan      Special       GMT +10   Most of it*   No         We'll see
    Xdeathfire   Mauler        GMT -5    See his post  Not sure   Act2 Might
    Greebo       Utility_Necro GMT -4    24/7 really   Yes        Act 2 Defiance
    DaveW        Unsure        GMT +12   Most of it    No         Act 2 HF
    
    We could do with a Barb I think here. I'm open to swapping characters if necessary. I'd like to redo my strenth-sin but could go singer if necessary.
  19. DaveW

    DaveW IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Well if Thy goes Barb, I will definitely go P Striker. Could use a Blessed Aim merc then.
  20. Greebo

    Greebo IncGamers Member

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    Re: Hardcore Weekend Fun 2

    Code:
    Forum name   Char build         Timezone  Availability  Can host?  Merc 
    ----------------------------------------------------------------------
    Cwicseolfor  Avenger            GMT +10   04:00 - 17:00 No         Act 3 Cold
    Thyiad       Cheapsin/Barb(?)   GMT +1    Most of it    Yes        Barb
    Drystan      Special            GMT +10   Most of it*   No         We'll see
    Xdeathfire   Mauler             GMT -5    See his post  Not sure   Act 2 Might
    Greebo       SF-GS-FW sorc      GMT -4    24/7 really   Yes        Act 2 Def/Pr
    DaveW        Unsure/PSsin(?)    GMT +12   Most of it    No         Act 2 HF
    
    Alright, I thought about it, and decided that having CE would probably make my character to powerful, as stated in HWF1 thread by LprMan. I should have read the whole thing before posting here... :sigh: Well, I guess someone with <100 posts retains the rights to make merc of oneself.

    Anyway, since I don't think I'd have fun playing pure Mojomancer with no CE, I would like to switch to SF-GS-FW sorc. This three skills maxed + 1pt in CM, FM, tele, armor, warmth. If I survive long enough to use it, 20 pts in static could be fun and useful. On the plus side I have way more experience playing sorc then other builds, as any beginner does.

    --Greebo

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