I know there's a lot of different takes on Kicksins, but I was playing around with the idea of using dual Dreams. Typically this is reserved for builds that can synergize the Holy Shock (Pally/Sorc) but considering the Kicksin's ridiculous speed, it might be able to do some damage. A typical physically-based Kicksin does around 1.5K (before phys resists), with a buttload of Crushing Blow. A dual-Dream Kicksin could put out about 5.5K per hit, with a more modest CB. This would be done by using: Dream Helm Dream Monarch (1-1668LD) 6 socket Phase Blade w/ Facets (+30%/-30%/6-444LD) Jewelers Armor w/ Facets (+20%/-20%/4-296LD) Blood Gloves (10CB) Upped Goblin Toe (25 CB) Might/Infinity Merc Now, the trick is that the Facets' +skill% is factored in twice. So, the +50% Lightning Skill damage becomes +125%. 1-1,668 * 2.25 = 2-3,753 LD LD from Facets = 10-740 LD Total LD = 12-4493 LD Now, your Infinity merc will drop resists by 85%, and your facets will subtract another 50%. So anything with 35% LR or under, will be taking double damage. So that's 24-8,986 LD. On top of this, you'll be dealing about 700-1,500 physical damage. Total Damage: 724-10,486 5,605 Average Damage per Kick If you adjust for physical resistances (which probably average around 30% in Hell), this goes down to 5.3K per kick, but your standard physical drops all the way to about 1K. Of course, this is with 50% plus CB, not 35%. It may not be pretty, but this will constitute a pretty sizable damage per second.