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Diablo III - Blizzard's Longest Beta Test

Discussion in 'Diablo 3 Community Forum' started by Risingred, Apr 18, 2012. | Replies: 29 | Views: 2377

  1. Risingred

    Risingred IncGamers Member

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    Diablo III - Blizzard's Longest Beta Test

    It beat World of WarCraft and StarCraft II.

    SC2: Beta began 17.2.2010, and ran until about a week to its release, which was 27.7.2010

    WoW: Beta began 19.3.2004, and ran right up until release on 23.11.2004

    D3: Beta began (publicly) 20.9.2011 and will run until 1.5.2012

    It has also beaten every other Blizzard game from days of announcement to opening of the beta by about 170 days, and it will also be Blizzard's longest public development.

    Fun facts.
  2. yovargas

    yovargas IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    It takes a long time to find more features to cut. ;)
  3. unmoses

    unmoses IncGamers Member

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    Hopefully it's worth the wait. Beta tells me so far so good. I am surprised that it beat sc2. That felt really long

    Sent from my ADR6425LVW using Tapatalk 2
  4. konfeta

    konfeta IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    I am not having any fun reading this thread.
  5. Raesene

    Raesene IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    This is funny and sad at the same time.


  6. Risingred

    Risingred IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    Check your damn PMs. :p


  7. konfeta

    konfeta IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    O:

    /tenchar
  8. Risingred

    Risingred IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    Ok, now check it again putz. :p


    Another fun fact or two:

    Diablo II: Beta started 3.4.2000 and ran until 29.6.2000
    LoD: Beta started 3.5.2001 and ran until 29.6.2001

    Yes, the beta for both ended on the same day of the year. (Edit: No it didn't, I'm retarded, I think we all know what the release date was for both of the games).
    I don't have the dates for when those two betas actually ended, so this is what we have to work with.


  9. Apocalypse

    Apocalypse IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    this thread makes me sad but happy to know that its almost over
  10. prodiii

    prodiii IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    it always have to be the first time ...
  11. bazinga

    bazinga IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    Of all the franchises they chose, it had to be the only one I cared about.

    Someone needs to fire their project manager.

    I guess they wanted a bug free experience, but I honestly, the hundreds of bugs in D2 didn't bother me one bit. Aside from hit lag.
  12. cozmiccc

    cozmiccc IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    maybe Diablo 3 was also the only Blizzard game where they reworked just about all of the game systems when they're already on the polishing stage? (or home stretch lulz)
  13. ael

    ael IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    Am I the only one who thinks blizzard is getting .. ineffective ? I mean talking about complexity in all areas (technical/artistic/game balance etc) it wasn't nearly as an ambitious project as WoW. Yet it took way longer to make ?

    I wonder if the RMAH was the real reason behind the countless delays.
  14. FaultyYogurt

    FaultyYogurt IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    You've gotta think that part of the reason Blizzard North is no more is because Irvine was not happy with how long they were taking to make something worthwhile. Yet when Irvine takes the reigns...well, I guess they found out exactly why North was taking so long.
  15. Raesene

    Raesene IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    I think their iterative development process just put them down too many wrong paths. It's a pitfall of that type of process, you can spend a lot of time implementing things that don't work and eventually get thrown out.

    One of their main mistakes was probably polishing things too early on.

    I wonder if the development was overall harmed by announcing too early. Systems and ideas that were destined to be junked might have done so sooner if they didn't feel compelled to promote and defend them.

    I don't know much about the productivity of their workers. They could be a major factor as well.
  16. cozmiccc

    cozmiccc IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test


    For all we know in the coming years this might actually show that Blizzard IS effective. After all it takes gut to deny your publishing company and investors the release of the game for another 6 months, leaving 2011 empty of Blizzard release and creating investors' doubt. Not to mention bloating development budget and opportunity cost preventing them from working on other projects. Given all that downside Blizzard still manages to hold the release and (hopefully) improves the gameplay experience by a significant margin.

    Looking at it from an optimist view, the long development doesn't come from development in traditional area, we can see from previews that it was long done in early 2011. It was the game system and loot drop system, the essence of the game that need the most fine tuning to make the game as fun as possible. If this is all indeed true than IMO this is how game development should be done!


  17. cozmiccc

    cozmiccc IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    I would also say that annual Blizzcon contributed to the delay. It certainly takes time away from development to create promotional material, customers' preview, and demo build which needs tuning and iterative testing too. Even worse by creating these info material the devs might become more reluctant to change a particular mechanic which feels off, leaving these bad mechanic to pile away and finally forced to address them on the last stage of the polish and alpha testing (when everyone else in the office said it sux).

    Looking at FaultyYogurt avatar, I imagine the devs to be less willing to change the Barbarian "traffic-light" fury mechanic after they just announced that system to the public, then it just delay the inevitable 'remake'.

    Maybe Blizzard see all this and that's why they are not holding Blizzcon this year :p


    edit: looking at those faces in Developer Diary, I would say that their staff productivity is not bad at all...


  18. Hideo

    Hideo Banned

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    Re: Diablo III - Blizzard's Longest Beta Test

    I think D3 took so long because of lack of leadership and good design vision. There is something seriously wrong, when you scrap core stat system as late as in beta. Its flaws should be detected much earlier during internal testing. The same is true for rune system, as well as probably countless other things. IMO, the culprit is weakness of Jay Wilson as the head of the team. He just can't design anything on paper, so the team has to constantly develop features which ultimately get scrapped. They had like three major graphics revisions. That's a lot. They barely know what they are doing, especially Wilson.
  19. SteveG

    SteveG IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    Yep. Well, as long as the people making the decisions are not the people making the game, this will be true. This can pretty much be said of most, large, public companies.

    I think you hit the nail on the head with the RMAH. All this dev time, IMO, was to figure out a way to maximize RMAH revenue. I'm sure there was a time when the devs had a really awesome iteration of D3 and someone at Activision was like "Wait, where's the revenue stream? WTF?! WoW is bringing in a gazillion dollars a month." D3 built around the RMAH is what we get.


  20. Frida

    Frida IncGamers Member

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    Re: Diablo III - Blizzard's Longest Beta Test

    WoW: Beta began 19.3.2004, and ran right up until release on 23.11.2004

    thats 8 months?

    D3: Beta began (publicly) 20.9.2011 and will run until 1.5.2012

    thats less than 8 months?

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