Build: The Order of Purifying Flame The Order of Purifying Flame A PVM Enchantress with Energy Shield, Passion, Phoenix and Infinity. The Sisters of Purifying flame spend their time in meditation and comtemplation. In order to keep their bodies strong they practice the art of summoning holy fire, and hone their skills in combat. Few of the sisters leave their mountain fortress, but some do chose to explore the world and redeem the souls of the corrupted. Enchantress Fire Melee Sorc This build revolves around Enchant, and Energy Shield. A Passion Phase Blade gives a decent close combat attack, and Demon Chu Ko Nu gives an explosive ranged attack. This build came about from trying to find a use for an enchantress sorc other just buffing other players! I also wanted to give energy shield a proper test, as you have to have faith and not spend a point on Vitality to make it work – and it does! You wont be invulnerable, but you can run around in Hell on 1 life (from poison damage and open wounds) which is a bit unnerving at first. Fortunately the Redemption aura from the Phoenix shield fills up the red bulb pretty quickly. This build is great fun to play, and very different from the cookie cutters. It does require some exotic equipment, but Diablo 2 is now pretty venerable and I think people have time to try some new things. Pre Buffing Because both Enchant and Energy Ehield can be cast before combat, and are not needed during combat we can Pre Buff the character. Pre buffing has many upsides and a downsides. The down side is you have to spend 30 seconds swapping equipment before you play n slay. A bit tedious. The upside is you can buff yourself and your friends with enchant – they will love the attack rating and damage bonus! When your are buffed you can change all your +skills equipment for Damage or MF equipment. You aren’t going to cast anything except Teleport and Static Field once you are buffed. You should aim for as much fire skills as you can get, it all helps, and a lv 40 or as close as Energy Shield (giving 95% damage absorption). I did this by making a Memmory (Lum + Io + Sol + Eth) staff, from a 4 soc staff I found with +2 Energy Shield on, giving a wopping +8 Energy shield. There are +3 ES staffs out there too! So load up your Chest with +skills items, cast Enchant on your merc, yourself and your friends, cast Frozen Armour if you have it, then cast your energy shield. Swap back your equipment and your off. SirPoopsAllot recomends purchasing a 2-socket +3 Enchant staff from Drognan in Normal difficulty (it takes 5-30 minutes shopping) and make a 'Leaf' runeword (Tir+Ral) in it for +6 Enchant. It's cheap and (relatively) easy to find, and will take up less of your stash space than an orb/shield. And unless you have a really good orb, the staff will provide more +skills than the orb/shield too. Sadly, you can't shop the +ES staff to make 'Memory' in. You can repeatedly visit Drognan by leaving town and returning to his shop, try and join a game where his shop is next to the town gate. For the Uber Enchant Setup use Echutas Temper with +10-20% Fire Skills Damage, or rare wand with +2 Skills +3Enchant +3Fire Mastery (they do exist!). Ormus Robes with +3 Enchant and 10-15% Fire Skills Damage will also boost your damage. Stats Str 156 Dex 141 Vit Base Mana Rest The Strength is enough to use the Pheonix Shield, and the Dex is enough to use an Upped Demon Chu Ko Nu or a Phase Blade (136). You can see my character screens here and final stats including (10/12) Annihiulus and (20/16) Hell Fire Torch: Zeal / Pheonix LCS Demon Chu Ko Nu LCS Skills Points Warmth 20 Fire Mastery 14+ Enchant 20 Enchant Prereq 2 Energy Shield 20 ES Prereq 3 Telekenisis 20 Frozen Armour 1 Static Field 1 Teleport 1 skill points 102 at lvl 90 Static Field and Frozen Armour are both one point wonders! Remaining points go into Fire Mastery Enchant: Warmth Synergizes with Enchant giving 9% damage per level that applies to everyone, and gives mana regeneration to your Energy Shield, so it seems more valuable than Fire Mastery. My Fire Skills tree with Pre-Buff equipment For instance at lv 39 enchant and warmth: 2539 – 2982 fire damage 362% Attack Rating Bonus This what all your friends and your merc get For yourself you multiply that damage by your Fire Mastery too – can be 10k+ damage per blow. Energy Shield: Here is my step by step guide to ES, it has a list of equipment for Full Energy Shield builds at the end: How to Make Energy Shield Work for you You can read more in depth details here: http://strategy.diabloii.net/news.php?id=564 The thing to note is you don’t need Resists or Physical Damage Reduction , but Damage Reduced by X and Magic Reduced by X instead. You can socket Helms, Armour or Shields with SOL runes for Damaged reduced by 7, or MAL runes for Magic Damage Reduced by 7. If you want to be less defensive Sorc max Fire Mastery instead of Telekenisis. At least 15 levels of TK is needed to be effective. Explosive Ranged Weapon The Demon Machine Chu Ko Nu gives us an awesome ranged weapon for 3 reasons. 1. It fires explosive bolts – this combines with our Enchant fire damage to give an area effect blast. Watch them burn! 2. It has a piercing mod, combined with a Razortail belt, you can reach 100% piercing – piercing explosive bolts woo hoo! 3. it has a great base speed of -60, giving a 12 Frame Per Attack base speed. With 10% IAS you max out at 11 FPA. Not quite like an Amazon but as good as a Sorc can get. Aim your shots, rather than firing wildly. Note Physical damage is really not so important to us, but it can be Upped without problem. The 141 Dex requirement is too bothersome since you need 136 dex to use a Phase Blade anyway. If you cant find one of these a Ku Ko Ku Shaku will do its just not as fast (although can achieve higher speeds with buckets of IAS), or maybe a Brand Rune Crossbow (Jah + Lo + Mal + Gul) which also has explosive bolts and CtC Bonespear too! Mana Burners Keep an eye out for Mana Burning monsters - like the Stranglers in the Chaos Sanctuary that fire the red homing mana drain blobs. Be sure to blow them away with the Demon Machine, there attack travels fairly slowly so try to teleport to a new position before they can hit you and start firing again, teleport aim fire - teleport aim fire - rinse and repeat. Don't try to Melee them you will get in big trouble. The only problem you have is even with your mercs Conviction aura, fire immunes are still a pain so: Passion / Pheonix Melee on Switch: This combo is for dealing with those Fire Immunes. A Passion Phase Blade gives us a great attack speed, and Pheonix has the -28% to Fire resist (and if possible some fire facets too socketed into your gear) as a bonus you get a physical damage boost and the Redemption aura – our cleansing fire no less! Redemption turns corpses into life and mana - invaluable for keeping you going, and clears the bodies from the floor so no more respawning! Those dirty Necromancers can't use them for their vile magics either! Static Field helps weaken those Fire Immunes. Note that you need to reach Level 4 Zeal, you get +1 from Passion, +1 from an Annihulus if you have one, and will need another +2 to All Skills/ Paladin Skills to get 5 Attacks per Zeal. Zeal Breakpoints for a Phase Blade -30 WSM 11/8 30 IAS 9/8 54 IAS 10/7 65 IAS Merc As with any pure elemental Sorceress having a merc with Infinity is critical, The infinity will break the Fire Immunity, but you still need the Pheonix shield for its -28% to Fire Resistance I find a rockstopper makes a good helm with a TAL rune in it to give around +30 all resists this maxes out your mercs resists, which leaves armour open for either damage resitance , AC , or magic find depending on your mission. I used an Upped BER’ed Shaftstop to keep him alive. I went for a Defiance aura, to boost AC but Frozen Aura might also be a good choice. Equipment Common Equiptment: 2 SOJs – the 50% to mana is invaluable for your ES, +2 Skills Torch: +3 Skills Anni: +1 Skills Amulet: +2 Sorc Skills Amu : Tals, Maras, or Crafted / Rare. Buffing Equiptment: Head: +2 Circlet / Shako Body: +2skills Armour or +3 Enchant Ormus Robes (thanks SirPoopsAllot for pointing this out!) Weapons: Occulus / Spirit Monarch +5 or Leaf Staff +6 Enchant Weapon Switch: Memmory Staff +8 ES Hands: Magefirst +1 Fire skill Belt: Arachnids Mesh +1 Boots: Fire skills +20 ES + 20 Charms: If you don’t have a perfect set of equipment like this (I didn’t) you can make up with +Skills Grand Skill Charms – I had 2 Fire and 1 Lightning. Serpents (mana) Charms will also boost your Energy Shield so keep an eye out for those. Combat Equiptment Head: Guilaumes Face, or Andariels Visage. Amulet: Highlords Wrath Body: Gladiators Bane –for its Damage Reduced by X, and Magic Damage Reduced by X Weapons: Passion PB / Pheonix Monarch Weapon Switch: Demon Machine Hands: Frost Burns for 40% Mana Bonus Belt: Razortail for Pierce bonus Boots: Gore Riders Because we are using zeal with a fast attack rate we can take advantage of Crushing Blow from Guilaumes and Gore Riders, useful for bosses but not essential. Alternative Equipment Once you are feeling confident you can swap out the Guillaumes face and Gore Riders equipment for MFing equipment like Shako and War Travellers. The Pierce Bonus from Razor Tail is also optional you can make do with the innate Pierce of 66% on the Demon Machine and use another belt like Gold Wrap for MFing. You can also try Akraines Valour and String of Ears an alternative to Gladiators Bane for your Integer Physical and Magic Damage Reduction. You should aim for 20 in each Physical and Magical Damage Reduced by X. To Pheonix or not to Phoenix: Personally i think Pheonix makes this build more Paladiny, and hence feel it gives flavour to the build, however i dont want to cast it in stone, use any shield you like or can get hold of. If you can't afford the Phoenix or just don't like it, Gerke's Sanctuary is a great shield for an Energy Shield build (cheers to Doppel for that one) and would allow you to use a different Armour - Fortitude has lots of lovely stats on it for example. Without the Pheonix you will need Draculs Grasp to top your life up with Life Tap, since you wont have the Redemption Aura. you will also need some way of lowering fire resists like fire facets to replace the Pheonixs' -28% to Fire Resists. Dragon rune-word Shields are also nice, since their is a 12% chance to cast Lvl 15 Hydra on Striking, with our Fire Mastery this can be quite effective! The Holy Fire aura is not bad either, and with a nice strenght bonus socketing a Dragon Dragon (yes that should be twice) shield can help you equip heavier equipment. Cost This build relies on three rune words, Passion, Pheonix and Infinity. The rest of it is made up of fairly common Uniques, which aren’t too expensive.