An honest opinion of the current beta from a lifelong D2 veteran. Hello everyone, I normally don't post here anymore but I just wanted to give my thoughts after playing the D3 open beta. I will of course throw in my own personal opinions for my fellow members to discuss on, so please, take this for what it is - a rambling review beyond the obvious game mechanics, from an experienced fan to the Diablo games. It seems to me that a lot of experienced D2 players who have played the game on and off for a decade (myself included) feel that D3 is quite different in its "feel", and that's something much, much, MUCH more subtle than just artistic direction or general gameplay. The excitement and wow factor is still there, but it has been modernized in the sense that its less appealing to diehard fans who have lived with the Diablo franchise since the 1990s. Basically too much emphasis is being placed on attracting new fans to the series, which is great for business, but just makes the game a bit too "noob" friendly and quite the different feeling while playing it. The result is a split amongst long time fans who will try their best to accept and adapt to this new game in the series, and new fans who will accept D3 because it is a great game, nonetheless. I think a great analogy here would be to compare this situation with the original Defense of the Ancients (DotA) on Warcraft 3 and games such as League of Legends (LoL) or Heroes of Newerth (HoN). Before you guys turn your flamethrowers on, please let me explain, as I am not undermining either of those games. LoL is what I'll refer to as the "modernized" version of DotA. The gameplay is generally the same, the objectives are relatively the same, and tons of people have so much fun playing it. The graphics and user-friendliness features are improved for the modern gaming audience, and that's awesome. But for a DotA player to transition into LoL full time, that player just knows in the back of his head that there is something off, that it's just not the same as DotA. The games have all the same components, but it's just doesn't feel "right", playing a different version designed by a different company attempting to model the same genre (another example would be Infinity Ward's Modern Warfare and Treyarch's Modern Warfare, you get my point). That ex-DotA player no doubt will have fun playing LoL, and will continue to play LoL, but that's because the emphasis on gaming has shifted with time, and it's either go with the flow or get left behind. LoL players who have never played DotA will enjoy the game because it's new and it's fun, without properly acknowledging the awesomeness of the original, but that's just gaming. Other people probably have also said that new D2 players back in the day never fully appreciated the original D1 and that the changes made were too different (but then again, D2 was much closer to D1 than D3 currently is to D2, lol that was confusing). So that's how a lot of hardcore D2 players I know feel. They're caught up in a generational change, and they're feeling nostalgic at the elements that made D2 magical that they no longer feel in D3. They enjoy D3, don't get me wrong, but look at the newcomers to the Diablo series and feel a tinge of jealousy and frustration at the newcomers discovering that magic for the first time in a game that really doesn't feel like it modeled D2 or used its foundation properly (used loosely here). D3 is a different game - It's the LoL/DotA 2/HoN to DotA, for better or for worse. I could nitpick all day at little things, but for now, I'll just try my best to appreciate the new features and hope the real game that comes out May 15th will reignite my love for the series. Yes, I delve in the past, but don't we all since D2 was an important part of our childhood gaming? Newcomers will never understand :dontknow:.