A few Paladin (and melee) questions concerning Auras I'm making this topic because I recently got into a bit of a talk with a friend of mine who has a Paladin and for a while we were going together through the game with him on his Paladin and me on my Bowazon...Frost Maiden at the time I think. Anyway, long story short, he was having quite a few problems staying alive even though he had really good gear, and I should know because I helped him make it. Now, it has been a while since the two of us played so I can't remember all of his gear, but I do know that he was using a 'Phoenix' Conquest Sword as one piece. Recently, I asked him if he wanted to play with me again and he said he'd like to, but he went on about how he hated that when we were playing in Hell Mode last time he was missing so much he was raging about it. So, with the background set, these are the questions I wanted to ask veteran Paladin players and to help me better understand this complaint: 1. Fanaticism vs. Conviction - I know Fanat gives a nice big AR boost to him, which should be helping him, along with his Phoenix sword, which has ITD on it. Now, he is still specced into Fanat as his primary aura, but I am curious...is that better for him, or would Conviction with its defense lowering powers be the better choice? From my experiences with playing a Riftadin, I've found I've had very little difficulty hitting things, but he doesn't seem to believe me on that one. 2. Ignore Target Defense - I've been curious about this for a while actually...how does ITD work exactly? I mean, I know it doesn't apply to all monsters in the game, but if ITD is there, does that equal an automatic 95% chance to hit, or no? 3. Melee swings in general - Now, I'm not totally sure, but is the target distance checking amongst other things in this game a bit wonky? Sometimes I find myself at point-blank range swinging away at a boss or monster and I won't hit for a long time. Not until I move a bit and then all of the sudden I start to connect. Actually, have noticed that sometimes on bosses like Baal I have to stutter around to get my Zeal to swing 5 times in a row because sometimes it will only do a regular single swing, and I KNOW I have the attack selected to Zeal. In any case, I was also telling him that I would play a game with him on Hell Mode on my Riftadin with my level 25 Conviction Aura going while he runs Fanaticism and I think it'll make a big difference for him. He doesn't seem to believe me, but...will it make a difference like I suspect it would?