Looking at the patch notes, I noticed wave of light is getting a huge damage increase. This got me thinking if I could include it in my cookie cutter build, since I've been getting a bit bored lately. I've come up with the following build: http://eu.battle.net/d3/en/calculator/monk#aeSYgk!bUX!Yaccaa Now that the weapon damage of wave of light is increased to 829%, I feel like it could do great burst damage. The only problem is, as has often been mentioned, the monk lacks ways to get a lot of spirit, and most spenders cost too much. I've tried to get around these problems by using fists of thunder - quickening as a generator, and adding exalted soul as a passive. I've been trying this build today on 1.0.6, and it's already showing a lot of potential. I'll write down the cons and pros of this build that I've found so far: Cons: - You lose fists of lightning - thunderclap, which means losing mobility. - You lose breath of heaven - blazing wrath as a heal AND as a passive damage increase. - You lose a passive to exalted soul. Not a big deal in my opinion, since most are rubbish anyway. Pros: - You can do great (burst) damage using wave of light. - You generate spirit really quick. - Life per spirit spent greatly benefits from this as well. - A more active playstyle. I know this build is in no way revolutionary, but for me, it has really increased the fun I have while playing my monk. A more regular build would focus more on passive buffs to maximize the output of thunderclap and sweeping winds. This build however, takes away some of that passive power, to facilitate a more active playstyle. One of the things I like about this build, is that you can choose WHEN you want to do great damage. When a tough elite groups comes up, you can really kill them in a second. I've been using the combination 'blind -> overawe -> WoL -> WoL -> ..' with great success. I'm currently using this build for fun in 1.0.6, but when 1.0.7 arrives, I can't imagine the damage it will do! The great thing is, you still have enough spirit to activate sweeping winds before the fight starts. I'm not currently running with any gear that gives spirit back, and I'm never short of it. This build might really benefit from life per spirit spent, therefore it might increase the use of transcendence as well. I haven't started this thread to tell anyone this is the best build around, or this is the build you should use when 1.0.7 arrives. I'd like to get a discussion going about what you all think of this build, and if it could be a viable alternative to the usual SS build. My own monk only has 75k dps at the moment. Therefore, I've only tested this build on lower monster levels. Is there some huge flaw in this build I'm not seeing? Is the loss of thunderclap simply too big to justify this more active playstyle?