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I'm wonder if diablo 3 will suffer as much from lcd motion blur as titan quest.
In TQ on my CRT monitor everything looked perfect all the time, I could perfectly read item names while I was moving. But on my lcd pretty much everything but the character is blurred while moving. It really hurts to watch the road or the grass. Item names at 1920x1200 are unreadable when moving.
FPS and racing games don't suffer from this since they don't have a top down view (where the whole image moves).
Is my 24" 2ms lcd too slow or are other people experiencing blur in top down games?
It's simple to observe. Go to Greece just out of Helos. Look at the grass while stationary, then while moving. It looks blurry/out of focus to me. My brightness is about 25%... Resolution 1920x1200 2xAA 16xAF.
Just took off all movement speed modifiers, when moving vertically it is hardly noticeable, but when going left or right it all gets blurry.
Also tried diablo 2 (at 1600x1200 glide). I can't read any item names while strafing horizontally.
...Doar my LCD response time **** or is it normal?
Either those 2ms are a fake or that + the high resolution.
I played TQIT on a 20" @ 1680*1050 and I had no problem.
Have you tried turning your AA off ?
I've tried it with AA on and have seen some slight blurring but it goes away when AA is off. Try taking a screenshot in the middle of your movement. If its all clear then its a problem with your monitor. Item names are usually not seen easily as they are not in bold type like D2.
How did you get 2AA and 16xAF? Did you change it in your graphics card settings or is a feature in Immortal Throne? btw I have only a monitor doing 1280x800 so I can't realyy test it out really.
I can notice blurring with or without AA. Screenshots look ok. The ingame setting is 2xAA. I force 16xAF from CCC since the game looks much better at no performance hit. (triple buffering is disable from the game, all else is at high)
Response times are not the issue at 60fps you only need a response time of 16ms to keep up (1000ms/60frames). Diablo 2 runs at a disgusting 25 frames per second so you can't expect anything to look good when the screen moves period. If the problem occurs mainly when going left or right then it could be 1 of 2 things. Either your card or monitor. If it only happens with certain settings like 2xAA then it is almost certainly your card.
edit: You might want to turn off 'force vertical sync' just for checking purposes. Do you get any tearing of the image? Does this ever occur in first person shooters?
I get very noticeable tearing in Titan quest if I leave Vertical Sync off. Not only that, but the movement isn't fluid, it's like the picture jumps.
I even set details to low at 1920x1200. I get about 125 frames and still the movement does not look fluid. VSync fixes this.
It's an lcd thing... I remember playing Spell Force... when I scrolled the map everything was a blurry mess.
I even loaded warcraft 3 now. I would say the monitor can keep thing looking good up to almost the speed of an undead acolyte. (maybe 300-400px/s). The faster things move the more out of focus/blurry they look. (issued a move command then clicked on the portrait to get the same motion like in d2).
I believe the resolution also aggravates things a little. If I play at 1920x1200 and in a game I move from A to B I'll do so at X px/s. But if the resolution would be smaller getting from A to B should require a smaller px/s speed.
I see a slight improvement in playing w3 at 800x600 over 1600x1200 (I can set the lcd to shrink the viewing area according to resolution).
Heck... here's the easiest test of them all. If I drag this forum window across the desktop area I can only read up to a certain speed. The faster I drag it, the more smudged the text gets.
I need to see top down games on other lcd monitors and also crt.
But most importantly I need to find a digital camera... Nothing compares to pictures.
And about the 16ms response time... LCD manufacturers vastly overestate that number... I'm afraid I'm way over 16ms. Just use the Eizo monitor test . (is the moving square still sharp or is it blurred at 400px and 800px/s?). Going from a CRT to an LCD is really painful...
I tried the games on my old 17" CRT some good months away. It was then I noticed the difference. CRTs don't blur the image, every frame persists for a very short amount of time. That's why at least 75 Hz/s are needed on a CRT. Anything lower than that and you can see flickering (transition from frame to frame).