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To me, hardcore mode just means that your character has one life. Nothing more, nothing less. But apparently most hardcore players (or at least the most vocal ones) have read sudden 1-hit kills out of nowhere, being TPPKed, and all other stuff that is completely beyond the player's control into it, and think that just about anything that gives the player control is "dumbing it down for casual players". All I can think when I read that people want that kind of thing is these people are insane. I'd like to try Hardcore sometime, but never like that.
So what I propose is that there should be a "Medium Core" mode (preferably with a better name =P). Still only one life to live, but there would be measures against things that get you killed out of nowhere. Stuff like:
-No single hit can do more than <whatever amount would make you die in under 2 seconds>, as long as you're reasonably leveled for the area.
-Either a warning when a lag spike occurs, or the game "pauses" during heavy lag. Not sure how practical/feasible this would be though.
well there has already been a statement from blizzard that they didnt like the 1hit kill monsters of diablo 2 and that there will be none of that in d3.
1-hit kills out of nowhere, being TPPKed, and all other stuff that is completely beyond the player's control into it
Completely beyond the player's control? Uh... no. I'm not saying I condone tppk, lag or buggy stuff that people will die to that they couldn't reasonably anticipate like Pindleskin's Revenge (where ES FE Pindle's minions used to deal major damage on self ressing), but the experienced skilled player will greatly distinguish themselves from others in all these areas, perhaps moreso than in almost any other immediate-term circumstances. There's always major visual evidence of lag from the moment it starts to occur, making a warning actually flash up unambiguously on the screen is just handholding. Of course even early warning won't protect players every time... If D3 is anywhere near as laggy as D2 has been at its worst it'll be basically unplayable though in HC.
Any 'mediumcore' should be a result of increasing DPs in SC, not adding random arbitrary survival aids to HC that would make actually make staying alive in 'mediumcore' even easier than SC.
unless the new mode was called hardestcore where jay wilson came to your house dressed as a pink diablo with a rainbow umbrella, made fun of your house's colour scheme, cockpunched you, then unplugged your LAN cable.
What if we all just played softcore and then didn't die...ever.
while standing on one leg, barking like a dog and howling to the blue moon?
Mediumcore - How about same rules as hardcore , but if you die, you get kicked and then converted to sc mode. It satisfies the masochistic tendencies that us HC people have, and it allows "teh noobs" to give HC a chance without needing a box of kleenex after they walk into a stair trap or die to a fe pop (assuming stuff like that in d3)
instead of your deeds will be remembered it can say something like