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Seems like most of the people in Diablo 2 that act like jerks or run pickets are sorc or din players, mostly the dins. Id personally give up the necromancer as long as pallys don't come back, they seem to be the class all the kids flock to.
Indeed, I'm sure I'm going to catch some flames for saying this, but good Id be happy to see the over powered class go, I think it is comparable to hunters and shamans in Warcraft, played by kids who want over powered players
I don't think the toll-ish witch doctor can ever come close to replacing the necro, its like putting squares in circles but with themes. Necro is a book worm who lives a shut in life and studies the dead, not a medicine man/troll/thing. I personally wanted to roll a necro since I like the idea of the class but I needed to get a gear finding foundation with a sorc.
Re: id toss necro if Din dins don't ever come back...
Pala in D3 does not equal Pala in D2.
If palas are in D3, chances are, they won't be overpowered. All this "please don't bring back blessed hammer" or whatever is just stupid, since IF they bring back blessed hammer, it won't be ridiculously OP like it is in D2 now...people seem to think that D3 will port over all the mistakes from D2.
Re: id toss necro if Din dins don't ever come back...
Its also his goodie-goodie theme, same with warcraft, kids flock to the "good" side. Then again, in a way horde is the good side since alliance are a bunch of slave masters a traitorous back stabbers. :P
Re: id toss necro if Din dins don't ever come back...
yeah, it's whichever char is overpowered in the current build that all the kiddies play. Every idiot on bnet was a WW lance barb back in the D2C days, then they were all firewall sorcs, then burittozons, then nova sorcs, then LF zons in cows, etc, etc. These things are cyclical and perpetual.
Re: id toss necro if Din dins don't ever come back...
I'm aware of lancer barbs and fire wall sorcs, I remember seeing them around 1.09-1.10, but the nova sorcs, IIRC, are expansion and were before the WW barbs. As for LF zons, I don't know what LF stands for but if you mean Javazons, then they originated from the expansion too.
Re: id toss necro if Din dins don't ever come back...
Flux nailed it. People don't flock to a specific character because of what it looks like, what skills it has, or anything else to do with the character itself. People DO flock to whatever character is the most powerful at the present time, period. The rest of us, who aren't playing the game to define our lives in some pathetic 'My character pwnz all of yours' way, play characters for the reasons I initially stated. In other words, we enjoy playing them!
As such, it is ignorant to declare "people who played pallys were jerks." In the entire time I played DII I never said "this class is just full of retards!" Inevitably, every patch brought some variant of a class that became overpowered, a mass of players started using that variant, and temporarily ruined the perception of that character class. Then another patch came and changed the balance of power, resulting in some other variant being the popular character to play. I guess my real point is that I loved the paladin, would like to see it come back in some way, have nothing against necros or any other classes, and really don't like when people make broad, hostile comments that are pointlessly subjective.
Re: id toss necro if Din dins don't ever come back...
Quote:
Originally Posted by hostileeffect
I'm aware of lancer barbs and fire wall sorcs, I remember seeing them around 1.09-1.10, but the nova sorcs, IIRC, are expansion and were before the WW barbs. As for LF zons, I don't know what LF stands for but if you mean Javazons, then they originated from the expansion too.
Seems Flux unwaringly touched upon a few classes that you play.
Re: id toss necro if Din dins don't ever come back...
I totally agree with the OP, perhaps for different reasons. I found the whole meaning of a paladin became a joke because of all the evil people who play them. I hope there is no holy man chr in d3 because it makes no sense to have holy man powers in the hands of evil kids. Barbarians and WD's though do make sense because it's OK for barbarians to be, well, barbaric for instance.
So the hero classes (good guys), imo, should all be sort of "bad guys" in design so that the characters make a bit of sense when the brats start using them. It's sad, but it would help a lot with immersion. So I would like to see sometihng like: Barb, WD, sorc, theif (bow/traps), beastmaster (idk, dark summoner)?? The idea is they all have potential to be rotten evil characters if brats are playing them, or good guys if you play them respectfully. Either way, it could make sense. A paladin (or holy man alternative) is not going to make any sense at all when masses of jerks start playing them.
I hate paladins so much that I want all the tortured bodies in d3 to be paladins. This should be their punishment for stepping outside of their rigid rightous ways. Also, it makes sense that the evil forces taking over should rip the paladins to pieces if they get to chose their victims.
Edit: just wanted to add: Death to the paladins. May their annialation be complete.