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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Items
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Diablo 3 Items Discuss the items that are in and should be in Diablo 3.

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Old 27-07-2008, 04:12   #1
toonslayer
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2handed to 1handed for all classes

I was thinking about this a little bit ago i think all chars should be able to one hand 2 handed weps like the barb can in d2.

I will use a fictional char the does not exist in d3 as far as we know the knight.

So you kill a few monsters and then you find a great sword and it has a str req of 100 for you to use 2 handed and to use it one handed it takes like 170-200 str, also your animation would change so instead of holding the sword in your hand you are kinda dragging it on the ground because is it heavy, vary heavy. Your speed decreases and you no longer attack sow you attack vary slow.

i think that would open up a few build choices. what do you guys think?
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Old 27-07-2008, 07:18   #2
5zigen
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Re: 2handed to 1handed for all classes

Quote:
Originally Posted by toonslayer View Post
I was thinking about this a little bit ago i think all chars should be able to one hand 2 handed weps like the barb can in d2.

I will use a fictional char the does not exist in d3 as far as we know the knight.

So you kill a few monsters and then you find a great sword and it has a str req of 100 for you to use 2 handed and to use it one handed it takes like 170-200 str, also your animation would change so instead of holding the sword in your hand you are kinda dragging it on the ground because is it heavy, vary heavy. Your speed decreases and you no longer attack sow you attack vary slow.

i think that would open up a few build choices. what do you guys think?
Why even include 1 handed and 2 handed weapons then?

I don't think any of the characters should use 2h weapons with 1 hand. I would like them to be more distinct from the 1h weapons.
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Old 27-07-2008, 07:23   #3
NKlint
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Re: 2handed to 1handed for all classes

Besides javelins what would be the 1 handed ranged weapons?

Perhaps a Light Crossbow, or *gasp* a Gun?
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Old 28-07-2008, 04:31   #4
MooCQ
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Re: 2handed to 1handed for all classes

I think your arms would be so tired.. is what I think.... Ever try playing diablo with two mice? lol hey.. thats got me thinking.. lol
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Old 28-07-2008, 07:10   #5
IcyBlue
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Re: 2handed to 1handed for all classes

i think..thats kinda pointless because not all characters would have melee skills like the barbarian does. other characters dont need 2handed weapons when they are casters or summoners or whatever unless the are melee type
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Old 28-07-2008, 16:05   #6
Qonmus
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Re: 2handed to 1handed for all classes

My first thought is that I don't totally like the idea.

Although perhaps certain classes, like the druid especially, should have been able to use 2h weapons in 1hand. 2h swords, anyways.

obviously polearms/mauls should be 2h only.
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Old 28-07-2008, 22:22   #7
sicilian
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Re: 2handed to 1handed for all classes

What if, instead of having weapons designated as 1-hand/2-hand, they combine the strength reqs of whatever your character is holding? For example:

Sword str req = 20
Shield str req = 15
Big Sword str req = 40

A character with only 25 strength would have to wield the sword with two hands, because they would not have the 35 combined strength required for sword AND shield. A character with 40 strength could either the big sword, or the sword and shield. A character with 55 strength would have enough to use the big sword AND shield.
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Old 28-07-2008, 22:27   #8
sirwhere
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Re: 2handed to 1handed for all classes

What I think? I think there's not much point in haggling about realism in a game where you can do stuff like summoning meteors and raising dead
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Old 29-07-2008, 03:44   #9
Qonmus
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Re: 2handed to 1handed for all classes

we're not really talking about realism here....

Of course the game isn't "realistic". Yes, there's magic, there's zombies, there's monsters.

But having a sorceress run around with dual BoTD colossus blades would be really out of flavor, don't you think?
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Old 29-07-2008, 09:49   #10
5zigen
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Re: 2handed to 1handed for all classes

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Originally Posted by sirwhere View Post
What I think? I think there's not much point in haggling about realism in a game where you can do stuff like summoning meteors and raising dead
I think there's a limit on suspension of disbelief. Magic is explainable by "magic" things like holding a giant mace in 1 hand just isn't physically practical, regardless of strength.
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