|
Re: Bloody grounds disappear after 5 secs? No way!
This came up in another thread a while back (can't for the life of me find it though). Other questions are attached to this phenomenon as well, like 'Will there be corpse-based skills?' like D2's corpse explosion, raise skeleton, or grim ward. I think we'll corpse-based skills removed (notice the Witch Doctor can summon undead mongrels from any random patch of dirt, it seems), and the corpse-stay be an option. I'm sure high end computers will manage the 50-100 corpses you'd generate in a heavy battleground, while low end machines will be happy to fade those suckers away. As it was mentioned before, a nice "dissolve to ash" animation (like Doom 3) would be a bit more swanky than simply alpha-fading them into oblivion.
|