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People can sometimes just join your game just to harrass you so...
Why not make a "level" for equipments. The stronger the equipment, the higher it's level is (level is capped at 10).
Like say FOR EXAMPLE enigma, SoJ, and shako is rank 10.
Tal set is rank 8
Sig set is rank 5
And all the other common sets and rares are rank 4 and below. (please don't argue with my weapon ranking, i just took an estimate)
The "prevent pk" system automatically decides if the equipment the PK'ers using is appropriate by matching it up with his opponent's own equipments by comparing both's weapon, both's armor, and so forth. However it won't compare and will automatically reject if someone removes an equipment (in hopes of being able to cheat the system) or changes their equipment during battle or the process. The equipment you have during the selection process is the one you must duel with, or else be rejected. If it does, then PK'ing is allowed. Unless of course, his opponent accepts a challenge (against all odds) then the fight is allowed.
However, the host can choose whether to have this option on or not by creating a game.
I for one, do not like PK. I was in the middle of doing a quest with 5people in my party, and some nut just jumped into the game and PK'ed us all, and im sure it happened to many others as well.
Of course level matters too, you can't just be a naked lvl 99 and be allowed to pk a level 1
And how do you decide which armor or weapon or whatever is better? There is no way to compare a wand to a sword, or a mage armor to a melee armor. Stupid suggestion that could never work.
And how do you decide which armor or weapon or whatever is better? There is no way to compare a wand to a sword, or a mage armor to a melee armor. Stupid suggestion that could never work.
As you can see, it's very possible to tell. Anyways how long have you been playing D2? You should know that damage from a wand/staff doesn't mean anything, it's the bonuses that they add. Compare a 1-2damage wand that adds 5to all skills, with an sword that does 100-200 damage that adds 1 to all skill, it's obviously that the wand is better.
Compare a mage's armor with a melee armor? Rofl
A mage's armor is light, giving it a point
It also gives special bonuses to magic skills, giving it a point
A melee's armor is strong, giving it a point
It also gives special bonuses to melee skills, giving it a point
So as you can see, all weapons have their specific advantages. Do you obviously think that damage and defense means everything? No, it's also the bonuses
What I see is that you lack basic knowledge about pking, or the game in general. You might want to get to know them both before making suggestions. Thanks for trying though.
Also notice that the wand in your example has a lvl req of 79 while the sword can be used by a lvl 9. So anybody that uses that wand shouldn't be able to enter your games anyway since you can just set a level restriction and considering there are 70 level difference I'd say that's a pretty generous level restriction.
I don't see how this comparison system is going to work... it needs to be highly complicated to work. I also think it's pretty pointless. People with PvP builds would still be able to PK those with PvM builds. People who can defeat a PK may not necessary want to do that - maybe they were busy with something else and a PKer came over to ruin their fun.
There's no way this would work. Besides the already mentioned issues, some items are awesome for PK but silly for PvE, and vice-versa, so you'd need to have at least a few months of people devising builds before you could even get the system off the ground.
What I see is that you lack basic knowledge about pking, or the game in general. You might want to get to know them both before making suggestions. Thanks for trying though.
Also notice that the wand in your example has a lvl req of 79 while the sword can be used by a lvl 9. So anybody that uses that wand shouldn't be able to enter your games anyway since you can just set a level restriction and considering there are 70 level difference I'd say that's a pretty generous level restriction.
Ok, please point what knowledge I'm lacking instead of leaving it blank.
Also I intentionally took those 2 weapons because I know it's unfair, just to prove my point, and that point is weapons CAN be rated with levels by how powerful they are. You said "you can't compare a wand and a sword", and now you replied with "Also notice that the wand in your example has a lvl req of 79 while the sword can be used by a lvl 9", you just pretty much admitted that those two weapons CAN be compared.
Oh, and 1 more thing...level restriction? I'm not talking about banning certain people from a room, I'm talking about BANNING CERTAIN PK'ers while they're in a room. What if someone with very powerful equipment for their level just enters the room and wrecks havoc? What if level restriction's aren't enough?
Lets say you don't want PK'ers, but you're level 80 and you need to do a quest, you have to expect a few people in their 90s to join the game as well. Just because they're around your level, that doesn't make them about your strength, there is HUGE gap between levels and equipments.
Ok, please point what knowledge I'm lacking instead of leaving it blank.
The tpe of equipment PKers use.
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Also I intentionally took those 2 weapons because I know it's unfair, just to prove my point, and that point is weapons CAN be rated with levels by how powerful they are. You said "you can't compare a wand and a sword", and now you replied with "Also notice that the wand in your example has a lvl req of 79 while the sword can be used by a lvl 9", you just pretty much admitted that those two weapons CAN be compared.
I didn't say they can be compared, they just have other different level restrictions. If I wanted to PK with that wand in low level pk, I couldn't, but I could with the sword so we get that the sword is more useful than the wand, funny how that works no?
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Oh, and 1 more thing...level restriction? I'm not talking about banning certain people from a room, I'm talking about BANNING CERTAIN PK'ers while they're in a room. What if someone with very powerful equipment for their level just enters the room and wrecks havoc? What if level restriction's aren't enough?
Learn to make password games.
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Lets say you don't want PK'ers, but you're level 80 and you need to do a quest, you have to expect a few people in their 90s to join the game as well. Just because they're around your level, that doesn't make them about your strength, there is HUGE gap between levels and equipments.
You need to do quests with level 80 characters in public games? Whatever you say, since the game protects you anyway, the others won't know where you are if you don't give them party, also you can only be hostiled in town, I think that gives you enough time to TP to town.
By the way mind telling me which is more powerful from the following items, +3 fire circlet or shako? +3 fire amulet or maras? white lvl9 claw with damage jewels or a low level unique? damage armor for low level or similar level unique? Blue orb with lots of fire skills or hoto?
It's clear to me that you don't know what equipment PKs use, there is no way to quantify how good the equipment is since for the most part it's only good for PK, but not good at all for PvM or anything else outside PK.