Quote:
Originally Posted by entranced
How so? Honest question.
|
Well let me preface this with the assumption that rushing a character to high level wont be possible or at least prevalent in D2.
In HC one of the draws for me was the the idea that you've made a character and reached a high level with it. Presumably in D3 some builds will be better at leveling than others, and some will be more difficult. With respecs, all of the 'prestige' or perceived accomplishment (From other people) will be diminished.
There's really a lot to be said about this because, for example, in D2 levling something like a LF Zon wasn't hard, but more just tedious. However I still think some characters actually were straight up more difficult, Martial arts assassin for example, vs pure trap assassin.
This is a common argument for normal play, but I think the 'no retries' makes it more potent in HC. In HC playing a difficult build to high level is actually a bit of an accomplishment, so having a high level MA Assassin sort of means something, not only to you but other people who see you and say "oh wow, you're MA". Not just because it may be seen as sub optimal, but because surviving to high level is difficult. If you can respec, surviving to high level just turns into a "level the fastest / safest build and change to whatever you want at the end" program, and all of the sudden you didn't level as an MA assassin without dying, but you leveled an assassin without dying.
On the other hand, in SC, even a monkey could level a sub optimal character to high level because it's impossible to lose your character. In HC actually getting to high level means a lot more.
Quote:
Originally Posted by entranced
One last thing i'd like to mention is that even if the option to respec is there, nothing will be forcing you to respec. If they put respecs in HC, you can always choose to play D2-style, respecs not allowed and retain your favored HC experience.
|
This is also a common argument for respecs, but it's not just about the fact that no one is forcing you to respec, it's about accomplishment in my eyes and meaning something.
In my opinion that's the same reason we're playing HC. We do it not only for the challenge or the community, but for the recognition (if only from our peers, other HC players).
If you introduce respecs into the game all of the sudden that dynamic changes, the recognition goes to zero, which is the major incentive to not respec.
Imagine if they removed HC from D3 and just said "hey, there's nothing stopping you from simply deleting your character when you died, so you could just do that and retain your preferred game experience." but I know that somehow that wouldn't float for me and I doubt it would to any other serious HC player.
It's the same argument with respecs. That kind of thing might fly for SP players who arent doing it at all for the recognition or what have you, but for multiplayer players I think it would really diminish the experience.