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Re: Trading and Muling
I like the idea of a account-wide "house". How about this, on battle.net, when you create a game, you have the option of visiting your "house". It'd be a single map with vendors that only sold very basic items (potions, keys, scrolls, tomes, repair, etc), and would have one stash for each of your characters, labeled "KillerPalaly's Stash" and so forth. You could move items and gold between them easily, and the changes would be reflected in each of your character's stashes. This wouldn't provide infinite storage, as there would still be drive to find bigger bags (if they do indeed go the bag-system route).
I like it! Though on battle.net the house thing could get a bit strange.
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