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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Suggestions and Wish List
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Diablo 3 Suggestions and Wish List Request and argue potential features you'd like to see (or not) in Diablo 3.

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Old 16-07-2008, 17:57   #1
jamesisbest
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Immunities

Monster immunities are a pet peeve for me. I think with improved ai and more monster variety they can have a difficult game without the annoying immunities. I don't mind if monsters have resistances up to 75% end game but immunities are aggrevating for solo play. I'm crossing my fingers for no immunities in D3. What is your view?
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Old 16-07-2008, 18:01   #2
sicilian
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Re: Immunities

Immunities I could do without, but I'm not opposed to really high resistances that would make them essentially immune to non specced characters. For example, they could be 90% resistant to fire, which would make lower level fire skills useless... but someone who specced COMPLETELY into a fire tree could still nuke them enough to get by.
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Old 16-07-2008, 21:04   #3
Vulcon
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Re: Immunities

My particular problem with Monster immunities is the the countess.
In Hell the countess is ALWAYS immune to fire and cold. Thus making her literally impossible to kill with my fire and cold Sorc.
Having to wait till Act V to get a merc decent enough to finish an ACT I quest seems a tad ridiculous to me!
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Old 16-07-2008, 21:41   #4
Gamekk
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Re: Immunities

AGREED. The worst part is that it was implemented in one patch... just so people bang their head more often on their keyboard will playing... probably
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Old 16-07-2008, 22:27   #5
HappyAssassin
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Re: Immunities

Immunities are cool, triple immunities are silly. Single immunities discourage one-trick ponies, which is a good thing. You could even say double immunities are good in really challenging areas. But a monster immune to (for example) fire, lightning and physical is a downright silly opponent and more often than not gets left by himself and skipped.
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Old 17-07-2008, 07:56   #6
lionheart
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Re: Immunities

Not much a fan of immunities either. As it was said before i have no problem with monsters with high resistance but thats as far as i would like it to go
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Old 17-07-2008, 10:53   #7
Aaiieeee
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Re: Immunities

Quote:
Originally Posted by Vulcon View Post
Having to wait till Act V to get a merc decent enough to finish an ACT I quest seems a tad ridiculous to me!
Thats the beauty of D2 though, you can come back and do it easily and totally kick her behind!

Immunities make for more challenging play and may require team work. Every class should have a enemies that are really hard to kill else they game'd be too easy!
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Old 17-07-2008, 14:02   #8
Apocalypse
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Re: Immunities

immunities suck, 1 immune maybe but double immunes ruin the game at times. like stated above with the countess. not enough skill points to spec in 3 trees(and be any good) so why go with double immunes? another example or forced co-op play
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Old 17-07-2008, 15:10   #9
Arbedark
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Re: Immunities

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Originally Posted by Apocalypse View Post
immunities suck, 1 immune maybe but double immunes ruin the game at times. like stated above with the countess. not enough skill points to spec in 3 trees(and be any good) so why go with double immunes? another example or forced co-op play
Dual Element and a Physical Merc = problem solved...

Immunites make the game more interesting.
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Old 17-07-2008, 16:29   #10
Vulcon
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Re: Immunities

That was what I was forced to do, for a quest. I didn't like it.
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