Hello, this is more of a Role-Playing thing, not to be taken seriously, just for fun.
Like the guides of realmsbeyond.net, this is mostly a list of restrictions and specific gameplay style.
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I've always loved the classic Gaunlet, and I wanted to share my re-creation of it using Diablo.
The basic gameplay for playing this like an arcade game is simple, one item, one spell, one chance. The sorcerer has an exception and may use Mana shield along with his one spell.
Warrior Restrictions: NO spells(Including charges), one weapon may be used, no armor, no bows, can only use one belt of potions, no life steal on items.
Rouge Restrictions:NO spells(Including charges), one bow, no melee, no armor, like warrior no life steal and one belt of potions or it's gameover.
Sorcerer Restrictions: No more then one attack spell, no armor, no staves with spell charges, no use of melee or bows, only one belt of mana potions, no teleporting or phasing, only spells at level 1.
(A sorcerer is ALLOWED to use Mana Shield along with the offensive spell of choice)
Gameplay
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(Must be in singleplayer)
The goal of course is to reach Diablo and kill him, you start with your item of choice and travel down the levels WITHOUT buying more potions or stoping to level up. You may pick up potions in dungeon. If your sorcerer, you can use firebolt until you get your chosen spell unless firebolt is your spell of choice.
If you run out of potions, think of it as survivor, you have to find your own food and use it wisely.
Using stats is allowed, but a sorcerer may not pump Vitality. A warrior and a rouge shouldn't pump Magic in the first place because magic is forbiden to them.
Remember, this is just for fun not to be taken seriously. I hope you enjoy trying this out and if you wish, you may record your run through the arcade style gameplay and see how far you get. If you wish to say how far you've got, proof reaching that level MUST be presented in some way, video or picture.
Now, get to it so I can drink my coffee!
