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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Characters and Skills
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Diablo 3 Characters and Skills Discuss the not-yet-revealed characters, and speculate on their potential skills and abilities.

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Old 15-07-2008, 21:52   #1
Torvaldr
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Single play versus group play

I have been a Diablo player all through Diablo I and II with the expansions and have enjoyed myself thoroughly. But I have always been a single player. I do not like group play, nor having parts of a game set up specifically to not only encourage group play, but to nearly make it mandatory. A lot of the posts by the head of the new design team emphasize group play and party play to the extent that it looks like they are all but ignoring the single player side of things.

One of the old issues I had in Diablo II was set items. If playing in single player mode, you essentially NEVER had an opportunity to get a complete set. It seemed the only possible way to get a complete set of anything was to go on line and trade for it. Otherwise if you ever did manage to get a full set it was after you were high enough level and had better items than the set could ever compete with. In all the years I have played I never once got a complete set of anything. But gee I sure found the same item of a set over and over and over. Even when I already had that item!

It also seemed like certain character types had a much more difficult time taking out the Prime Evils, like they were never meant to operate alone, but only in a group. On their own they can handle most of the rest of the game, but when it came time to take on Duriel, Diablo, Mephisto, and Baal it was all they could do to win without being killed several dozen times.

One other issue I had was the way you could always find tons of class specific items for any class but your own. Recently I have been playing an amazon and now at 33rd level I have only found a total of 9 amazon items, compared to 23 paladin items, 21 barbarian items, 16 sorceress items, 19 druid items, 21 necromancer items, and 16 assassin items. I find this same issue all the time no mater what character I play. You will find tons of class specific items for any class but your own. And in a lot of cases you can BUY class specific items for some classes. Paladins can buy scepters and crowns, sorceress' can buy staffs and circlets, necromancers can buy wands. Yes Amazons can buy javelins, spears, and bows. But those are not class specific with Amazon bonuses and skills built in.

So as much fun as Diablo II is there are serious imbalance issues. I have been trying to be hopefull about Diablo III but reading some of the comments, I have started to have doubts as well. Heavy emphasis on group or party play, makes me think they are not giving single play mode enough consideration. It is hard to speculate on characters when they are keeping the other 3 under wraps. I agree there needs to be a high/holy warrior type. Not all of us warrior types are barbarians. There needs to be a mage/wizard class, not just the witch doctor. Again, not all of use are barbarians or tribal.

But whatever classes they settle on I really hope they pay attention to the single player option as much as they do the multi player. Otherwise I may end up feeling like I wasted my money in the purchase.
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Old 15-07-2008, 22:02   #2
TopHatCat64
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Re: Single play versus group play

From the official D3 site on blizzard:

Quote:
Will there be a single-player component in addition to multiplayer?

Yes. In addition to battling the hordes of the Burning Hells cooperatively with friends over Battle.net, players will be able to adventure through the world of Diablo III solo. More details on both the single-player and multiplayer experience will be revealed at a later date.
So they at least acknowledged there will be a singleplayer mode.

Also I'm not sure if you still currently play but check out the Single Player forum. ATMA is a muling application that all of us use that solves that "amazon items found by a barb" problem.
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Old 16-07-2008, 00:06   #3
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Re: Single play versus group play

Quote:
Originally Posted by Torvaldr View Post
One of the old issues I had in Diablo II was set items. If playing in single player mode, you essentially NEVER had an opportunity to get a complete set. It seemed the only possible way to get a complete set of anything was to go on line and trade for it. Otherwise if you ever did manage to get a full set it was after you were high enough level and had better items than the set could ever compete with. In all the years I have played I never once got a complete set of anything. But gee I sure found the same item of a set over and over and over. Even when I already had that item!
With you there mate - I do not doubt I will be getting D3 when it comes out, bit I will be primarily playing single player as I simply do not have the time to properly place online.

I would love to have (as I have seem at times) special quests/subquests/etc where the prize is a WHOLE set. Naturally it wouldn't be an uber-powered one, but getting a full item set as a reward would be fantastic. Imagine in D2 meeting Iratha and getting the full Iratha's Finery (a pretty darn decent set) as a reward? Awesome!
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Old 16-07-2008, 02:51   #4
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Re: Single play versus group play

To go along with the post above mine. What about if you are fighting through a forest when you find an NPC being held in an encampment, when you rescue said NPC they tell you they were going after X boss just as you are but they were too weak blah blah blah and they lost most of their gear trying to escape. Think about going on a side quest for a set(obviously leveled with the difficulty you are playing in) fighting through mini-bosses using those set pieces against you.
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Old 16-07-2008, 04:16   #5
Leugi
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Re: Single play versus group play

BAMFSpecialOps idea is good actually, it would be like 'Hunting the Set' quests, so you could be some kind of set collector weee.
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Old 16-07-2008, 04:46   #6
Torvaldr
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Re: Single play versus group play

I looked for this ATMA mulling program and am having no luck finding it. Could someone post a link to the thread?
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Old 16-07-2008, 06:27   #7
pantherus
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Re: Single play versus group play

Quote:
Originally Posted by Torvaldr View Post
I looked for this ATMA mulling program and am having no luck finding it. Could someone post a link to the thread?
http://atma.diabloii.net/
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Old 19-07-2008, 21:03   #8
Torvaldr
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Re: Single play versus group play

Thank you. I found the program and read the information. But it looks like all it is is an unlimited stash. I could not find anything in the description about changing the types of items that drop from kills. The issue is not getting class specific items for the class being played. How does this program fix that?
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Old 19-07-2008, 21:44   #9
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Re: Single play versus group play

It's an interesting dilemma you put forth about item rarity.

If you make thinigs like sets fully attainanble in a single or couple playthroughs, then you basically make it super common in an online environment.

I think blizzard has to consider if they want the game to be primarily meant for online play and to support an online trading / buying / selling economy, or if they want it to be more oriented to single player with online play as an afterthought.

Or I guess they could have separate drop tables for online and offline but I don't know if that would be desirable.
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Old 19-07-2008, 23:01   #10
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Re: Single play versus group play

Quote:
Originally Posted by Torvaldr View Post
Thank you. I found the program and read the information. But it looks like all it is is an unlimited stash. I could not find anything in the description about changing the types of items that drop from kills. The issue is not getting class specific items for the class being played. How does this program fix that?
aTMA is a large stash.

There is no reason you can't get a grail - one of each item in SP. It just requires effort.

Drop editors are not acceptable.
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