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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Suggestions and Wish List
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Diablo 3 Suggestions and Wish List Request and argue potential features you'd like to see (or not) in Diablo 3.

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Old 10-07-2008, 22:46   #1
SirLuxeflex
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Which spells from D1 and D2 should not be included in D3?

Well, the topic title says all I guess. I'll give a short list:

Apocalypse
Bone Armor
Bone Wall
Telekinesis
Clay Golem (worthless, in D1 and D2)
Heal
Raise skeleton
Holy Bolt
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Old 11-07-2008, 04:00   #2
5zigen
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Re: Which spells from D1 and D2 should not be included in D3?

Teleport
Blessed hammer
Flash
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Old 11-07-2008, 13:15   #3
Vulcon
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Re: Which spells from D1 and D2 should not be included in D3?

Teleport

There is a whole discussion about this one ... http://diablo.incgamers.com/forums/s...d.php?t=671594
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Old 11-07-2008, 16:30   #4
mince pies
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Re: Which spells from D1 and D2 should not be included in D3?

Why should Raise skeleton be removed?
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Old 11-07-2008, 16:48   #5
Vulcon
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Re: Which spells from D1 and D2 should not be included in D3?

On a related topic, I hope that lightening damage skill don't always have a range starting with one, e.g. Chain lightening damage 1 - 281.

Who want to be casting spells that to 1 damage in hell?
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Old 11-07-2008, 17:02   #6
phool
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Re: Which spells from D1 and D2 should not be included in D3?

lightning's high deviation in expected damage gives it some flavour. Other elements have far tighter damage range. It can have its advantages.

The barb's masteries tree needs some serious tightening up of the weapon masteries, and increased stamina is a joke.
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Old 11-07-2008, 17:47   #7
vendrox
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Re: Which spells from D1 and D2 should not be included in D3?

Poison Nova PLEASE!
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Old 11-07-2008, 19:37   #8
Gauss
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Re: Which spells from D1 and D2 should not be included in D3?

I like Teleport. When you use it just for what should a game gets really fun. When you use it to cheat and rush.... well, as anything in life.

Clay Golem now should be Stone Golem, while also giving a fire and an ice golem.... let me be.

I guess fire druids were really not so hot, but interesting and fun when you builded a wolf or bear with fire support... still not really good since a good balance between damage, life and defense was hard. I guess all druid fire abilities maybe are going to be out.

BTW. I also had too much fun with Rabies :P However in Hell I wasn't able to manage something cool. I was always biting and running.
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Old 12-07-2008, 21:02   #9
stoutewolf
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Re: Which spells from D1 and D2 should not be included in D3?

please upgrade the druid in general except the windtree.


Yea wolfs are my fav chars
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Old 13-07-2008, 05:26   #10
smartdot
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Re: Which spells from D1 and D2 should not be included in D3?

well alot of skill need to be removed, or at least revamped

sorc:
Frozen orb - either take out, or reduce power and no sweetspotting
meteor - hard to make work cause of delay; reduce power and less delay

Pally:
smite - remove or give a cooldown longer than stun length
charge - fix desynch (have they already, been a while since ive seen one) and change to added damage instead of added precentage.
Blessed hammer - take out. now.


those two classes and their skills seem the worst for overpowered spells.
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