Please respect other members. Please do not post links or information about hacking/warez/cheats.
Read the rules of these forums as we rarely warn before banning. Lost or need RSS check the forum map.

Latest News

Quick Nav
Navigation
Diablo IncGamers
Diablo Wiki
Gallery
Donate/Subscribe
Follow us on Twitter
Diablo 3 Game Info
Basics
Classes
Items
Combat
Monsters
Interface
A-Z Index
Diablo 2 Game Info
Basics
Classes
Items
Runes
Monsters
A-Z Index
Strategies
Diablo I/Hellfire
Forums
Community
Trading
Strategy


Donate and get extra forum perks
Support diii.net

Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Technical Issues and Battle.net
Register Blogs FAQ Calendar Mark Forums Read

Diablo 3 Technical Issues and Battle.net Discuss Diablo 3's game engine, color palette, play speed, Battle.net aspects, and other techy stuff here.

Reply
 
Thread Tools Display Modes
Old 09-07-2008, 05:10   #1
Rashiminos
DIII.Net Member
 
Rashiminos's Avatar
 
Join Date: Mar 2007
Location: Maryland, USA
Posts: 2,001
SC2 and D3 graphic engines

Due to recent IRC discussions my curiosity has been piqued...

Do SC2 and D3 use the same graphic engine?
Rashiminos is offline   Reply With Quote
Old 09-07-2008, 06:11   #2
konfeta
DiabloII.Net Member
 
Join Date: Feb 2006
Posts: 801
Re: SC2 and D3 graphic engines

Doubt it. They said D3 engine has been developed inhouse specifically for D3 in one of the interviews or FAQs.
konfeta is offline   Reply With Quote
Old 09-07-2008, 08:56   #3
5zigen
DiabloII.Net Member
 
Join Date: Jun 2003
Location: Useast
Posts: 1,346
Re: SC2 and D3 graphic engines

Probably.

If not, they more than likely share a lot of components.

If D3 is randomized in terms of levels it probably has a lot more components that the SC2 engine doesn't have.
5zigen is offline   Reply With Quote
Old 09-07-2008, 13:33   #4
ThulRasha
DIII.Net Member
 
ThulRasha's Avatar
 
Join Date: Jun 2008
Posts: 455
Re: SC2 and D3 graphic engines

I think the engines are different but probably borrowed from eachother heavily.

It is hard to say wich one was made first, since both products have been in development for quite some time.
ThulRasha is offline   Reply With Quote
Old 09-07-2008, 19:10   #5
snugglson
DiabloII.Net Member
 
Join Date: Jun 2008
Location: Seattle, Wa
Posts: 38
Re: SC2 and D3 graphic engines

They both use the Havoc physics engine.
snugglson is offline   Reply With Quote
Old 10-07-2008, 11:57   #6
ThulRasha
DIII.Net Member
 
ThulRasha's Avatar
 
Join Date: Jun 2008
Posts: 455
Re: SC2 and D3 graphic engines

Yes, but that is like saying "they both use direct3d". It's just a library with functions to be used by your own game engine.
ThulRasha is offline   Reply With Quote
Sponsored Links
DIII.NET SPONSOR

Remove Forum Ads
Old 10-07-2008, 16:21   #7
RyTEK
DiabloII.Net Member
 
RyTEK's Avatar
 
Join Date: Jul 2008
Location: Maryland, USA
Posts: 28
Re: SC2 and D3 graphic engines

I would think the main engine of D3 shares several components with the SC2 engine. They are both top-down, they both render a similar number of units/monsters on screen, they both zoom in and out to a similar distance. It wouldn't make sense in a time or money perspective to completely write a unique engine for one game or the other.

That said, I'm sure there are MANY different UNIQUE functions, modules, etc tacked on to each game's engine. For instance, SC2 doesn't even have a module for computing random item drops and displaying these drops on screen. Think of games sharing the same - but ultimately different - engines such as Gears of War and Unreal Tournament 3. They both use Unreal Engine 3, but accomplish different end goals.
RyTEK is offline   Reply With Quote
Old 12-07-2008, 05:31   #8
RedawgTS
DiabloII.Net Member
 
RedawgTS's Avatar
 
Join Date: Oct 2003
Posts: 33
Re: SC2 and D3 graphic engines

While they both probably borrow from each other, and more than likely from WoW, I doubt they use the same graphics engine. It's highly likely that they use the same sound, input and networking code though, save for some minor tweaks here and there for each game.
RedawgTS is offline   Reply With Quote
Old 12-07-2008, 09:22   #9
snugglson
DiabloII.Net Member
 
Join Date: Jun 2008
Location: Seattle, Wa
Posts: 38
Re: SC2 and D3 graphic engines

Quote:
Originally Posted by ThulRasha View Post
Yes, but that is like saying "they both use direct3d". It's just a library with functions to be used by your own game engine.
correct, i thought that maybe the OP was confused about that.
snugglson is offline   Reply With Quote
Old 15-07-2008, 05:13   #10
CoQui
DiabloII.Net Member
 
CoQui's Avatar
 
Join Date: Jul 2008
Posts: 119
Re: SC2 and D3 graphic engines

No, they are completely different. SC2 has a lot of bump mapping which I don't see any in Diablo 3. SC2 has an engine designed for roughly around 150 units or so on 1 screen at the same time, and to not drag down as much, especially with the netcode. Diablo 3 won't have nearly as many enemies on screen at a time and they are higher detail than in SC2. The lighting system in both are different. The physics are the same but that's about it. The water effects look different although we've mainly only seen rivers in Diablo 3 but they aren't the same graphics as in SC2. Definitely 2 different engines developed specifically to match both games style of gameplay. Blizzard doesn't go cheap, nor do they lack the resources now.
CoQui is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 12:36.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Advertisement System V2.5 By   Branden