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I would really like to see an upgrade in terms of the weather patterns within the game. As seen in D2, sure it rains every so often, and up at the Arreat Summit theres some snow, but what if they actually had advanced weather systems within D3 that could make it, Rain, Pour, Hail, Blow Ash (From say a volcano), Snow, Hurricane Winds ect.
I like it They would have to make sure that it would still be possibly to play (i.e. not a whiteout blizzard), but I think it would also be cool to have the snow/rain/ash/etc accumulate over time and then dissipate as well. To me that would be awesome
Yeah, they really should take their time and add quality weather effects. It adds to the atmosphere (literally, hehe). Unfortunately, these kind of things are usually "if we have time, we will see if we can implement something..." However, Blizzard has time and money... so, let's hope they add dynamic weather effects, day and night cycle, etc.
Yeah, they really should take their time and add quality weather effects. It adds to the atmosphere (literally, hehe). Unfortunately, these kind of things are usually "if we have time, we will see if we can implement something..." However, Blizzard has time and money... so, let's hope they add dynamic weather effects, day and night cycle, etc.
Day/Night will certainly be in, no doubt. But whether there is location specific weather... one can only guess.
Depends how much time you are out. If you play a lot indoors there is no need for a big weather system.
Well they would only need to implement this system for the outdoor levels/areas of the game.
I just thought it would be awesome seeing a snowcovered landscape, a character's now frost covered armor, exhaling a cold winter's breath. It'd make me run for a sweater just to continue
I agree - writing a small weather routine to run in the background of the game to create randomized weather would be great. WoW does something like this and runs the routine on a different processor thread from other tasks. Multi-core processors definitely give us the hardware to generate such on-the-fly effects. I don't see why they couldn't borrow from one game and give to the other.