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I've been reading through all the threads here about people's thoughts on the D3 classes and Skill systems, and it begs a serious question -
Why in the nine Hells does everything assume that D3 is just going to be a rehash of D2?
Why do they assume that there will be "three skill trees" for every character?
Why does every character from D2 have to be "represented" in D3?
Why is almost every class idea for D3 considered in terms of "it's a mix of the X and Y from D2"?
Come on people! D2 had some ground-breaking stuff, especially in terms of comparison to D1 - even if you take into account the festering turd that was Hellfire. In the buildup to D2 before the classes were announced, who would have thought of the idea of a class who gets a whole ton of minions up and working for them? For it to be any sort of real success, D3 MUST be original in itself - if they just redo D2 and add some fancy graphics then it will flop - just look at Dynasty Warriors to see how a game franchise can suffer from essentially rehashing the same game over and over again.
I want to play a game where I need to think, and play the game in the spirit of the character I have created and am developing. What I DO NOT want, is a game where the essential flow is simply to endlessly attack the same enemy over and over again in a desperate hope of finding a certain item; I do not want a game where "rushing" is the norm for people who can't be bothered playing the game in its entirety.
Now sure, some of that (particularly the last one) may just be fancy for me, but still worth thinking about.
Let's get some ORIGINAL ideas out there - alternate ways the skills can be sorted rather than assuming it will be the same 3 skill trees.
Agreed. Everybody is making assumptions based on what D2 had, but nobody has any idea what D3 is going to be like. Things like "D3 classic will have 5 characters and the expansion will have 2". The first was just announced, and all we know for certain is that it is being created. We're not even close to reasonably discussing an expansion yet. Where is it written that "Thou shalt add only 2 characters into a Diablo 3 expansion."?
Not to mention this little number: "The characters must fall into this specific lineup: Warrior, Mage, Rogue, Summoner, Healer, and you can't have two of any particular one." WoW certainly broke that mold. You've got at least four characters who could easily fit the healer category, yet they work very differently from each other. Just because you have two that use holy magic or two that use nature magic doesn't make them clones of each other.
Blizzard comes up with new stuff in each game. There's no telling what's going to happen until it happens.
I've been reading through all the threads here
Why in the nine Hells....
Ahah you play D&D, no?
But yes i agree with you, although it's very tough to argue with people with a one-track mind. Many havn't even seen diablo 1 before and assume everything was just like d2. They want a new game without understanding the meaning of the word "new".
They said the game would have 5 characters. They said 3 would be staples from Diablo 1 / 2 and 2 would be new characters.
As for the other 2, we can be fairly sure one of them is the Witch Doctor, which only leaves 1 for real speculation.
As for the 3, well staples from diablo seem like ranged weapon character, pure magic user and melee weapon user (or in D1 terms Warrior, Rogue, Sorcerer).
And as far as in terms of archetypes, D2 had a lot of them covered between the 21 trees of D2.
Most games/characters can be described as some combination of D2 characters, so it stands to reason that D3 characters will as well.
They said the game would have 5 characters. They said 3 would be staples from Diablo 1 / 2 and 2 would be new characters.
As for the other 2, we can be fairly sure one of them is the Witch Doctor, which only leaves 1 for real speculation.
As for the 3, well staples from diablo seem like ranged weapon character, pure magic user and melee weapon user (or in D1 terms Warrior, Rogue, Sorcerer).
And as far as in terms of archetypes, D2 had a lot of them covered between the 21 trees of D2.
Most games/characters can be described as some combination of D2 characters, so it stands to reason that D3 characters will as well.
True - but that doesn't mean that we will just get another Amazon and Sorcerer/Sorceress rehash. Neither does it mean that "the paladin MUST be there" or "the Assassin will be there somewhere". Speculation is all well and good - when when people fall into the trap of "it's fairly obvious" and "this is absolutely going to happen" then you have trouble - either people suddenly get really disappointed if they DON'T happen, or it's blasted as being totally predictable if they DO do it...
True - but that doesn't mean that we will just get another Amazon and Sorcerer/Sorceress rehash. Neither does it mean that "the paladin MUST be there" or "the Assassin will be there somewhere". Speculation is all well and good - when when people fall into the trap of "it's fairly obvious" and "this is absolutely going to happen" then you have trouble - either people suddenly get really disappointed if they DON'T happen, or it's blasted as being totally predictable if they DO do it...
I would say it's "fairly obvious" that we will have a character that is the sorcerer/ess or some other pure magic user, a ranged weapon and 1 other class that will have something to do with holy magic.
I think that stuff is going to happen in all probability. Why? Because they're staples of all nearly all RPGs and ARPGS and they're staples of the Diablo franchise (all of them, going back to D1).
Aside from that, people like to speculate. I don't think there's anything wrong with that, everyone has had so much exposure to Diablo 2, where they saw stuff like 3 skill trees. Most of us have exposure to WoW with it's 3 talent trees. It seems fairly obvious that D3 will have 3 trees of SOMETHING. I mean, 3 just works so nicely as a number for that type of thing.
I dont think speculation raises expectations because when we're speculating, a lot of people have very different ideas for the game, and some of them are very good. And with any luck, the excellent ideas will get implemented in the game in some way shape or form. Sure it generates argument, but that's just a byproduct that arises any time you have people who feel passionately about their opinions and disagree with other people.
I think all the complaints and stuff come from the sole fact that d2 has been played so much and for so long that it has been inprinted in most people's mind as the only way that a diablo game should be. I am sure that if it wasn't a game that lasted around 8 years there would be not that many complaints but more tolerance towards new stuff and new concepts.
I am sure that if it wasn't a game that lasted around 8 years there would be not that many complaints but more tolerance towards new stuff and new concepts.
Because a lot of pple still have deep attachment for their fav builds in D2 and would like to see them in new glory in D3? I really hope we can see Fishmancers in D3