Please respect other members. Please do not post links or information about hacking/warez/cheats.
Read the rules of these forums as we rarely warn before banning. Lost or need RSS check the forum map.

Latest News

Quick Nav
Navigation
Diablo IncGamers
Diablo Wiki
Gallery
Donate/Subscribe
Follow us on Twitter
Diablo 3 Game Info
Basics
Classes
Items
Combat
Monsters
Interface
A-Z Index
Diablo 2 Game Info
Basics
Classes
Items
Runes
Monsters
A-Z Index
Strategies
Diablo I/Hellfire
Forums
Community
Trading
Strategy


Donate and get extra forum perks
Support diii.net

Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Technical Issues and Battle.net
Register Blogs FAQ Calendar Mark Forums Read

Diablo 3 Technical Issues and Battle.net Discuss Diablo 3's game engine, color palette, play speed, Battle.net aspects, and other techy stuff here.

Reply
 
Thread Tools Display Modes
Old 03-07-2008, 14:30   #1
DarkGoat
DiabloII.Net Member
 
Join Date: Apr 2006
Posts: 32
colors are not the problem

As you can see below, brightness is not the main issue, nor colors. These pictures clearly show why diablo 2 looks better than diablo 3.





DarkGoat is offline   Reply With Quote
Old 03-07-2008, 14:37   #2
tuxor
DiabloII.Net Member
 
tuxor's Avatar
 
Join Date: Apr 2006
Location: 518, NY
Posts: 572
Re: colors are not the problem

Gates, mercs, and ancients?

/me is confused.
tuxor is offline   Reply With Quote
Old 03-07-2008, 15:58   #3
DarkGoat
DiabloII.Net Member
 
Join Date: Apr 2006
Posts: 32
Re: colors are not the problem

No, it's the textures and the general realism. Look at the buildings and the gate in the first pic for example. You dont see that kind of detail in d3.
DarkGoat is offline   Reply With Quote
Old 03-07-2008, 16:47   #4
ThulRasha
DIII.Net Member
 
ThulRasha's Avatar
 
Join Date: Jun 2008
Posts: 455
Re: colors are not the problem

I very much disagree that D2 looks better than D3.

The textures are indeed more detailed, that is because they are not really textures at all. Diablo2 was not a 3D game as such. The only thing it used was a perspective view where the same 2D graphics were displayed slightly different. To get the same effect now in a full 3D world, you would need to do a lot of texture swapping, resulting in a sloppy non smooth game.
ThulRasha is offline   Reply With Quote
Old 03-07-2008, 17:46   #5
DarkGoat
DiabloII.Net Member
 
Join Date: Apr 2006
Posts: 32
Re: colors are not the problem

There already are many games with similar detail in full 3d, and although they are very high end games, by the time diablo 3 is released any standard computer will be able to run them.
DarkGoat is offline   Reply With Quote
Old 04-07-2008, 08:29   #6
Swiffer
DiabloII.Net Member
 
Join Date: Jun 2008
Location: Adelaide
Posts: 166
Re: colors are not the problem

Quote:
Originally Posted by DarkGoat View Post
There already are many games with similar detail in full 3d, and although they are very high end games, by the time diablo 3 is released any standard computer will be able to run them.
Yeah, and all of those 'many' games are finished, whereas *gasp* shock horror, Diablo 3 is still in development. I know, it might be hard for you to get your head around that fact, but it really is true. Diablo 3 isn't finished, and i highly doubt that all the people that wrote the 3d engine are off on vacation because it is finished.

I also disagree that all these 'high end' games will be able to run just fine on 'standard' computers when Diablo 3 is released. You might not know it, but if you look outside the hardcore gaming community, people don't upgrade their computers anywhere near as often. Blizzard games are designed to run on a wide range of systems for just that reason. Sure, they expect most D2 players will have upgraded their machine since LOD came out, but they know most of their player base aren't running top end rigs and make their games accordingly.

The art when the characters stepped out into the Leoric Highlands was fantastic, and immediately made me think back to how Baldurs Gate looked years and years ago (whose fully hand drawn environments still look great to this day).
Swiffer is offline   Reply With Quote
Sponsored Links
DIII.NET SPONSOR

Remove Forum Ads
Old 04-07-2008, 12:05   #7
DarkGoat
DiabloII.Net Member
 
Join Date: Apr 2006
Posts: 32
Re: colors are not the problem

Quote:
Originally Posted by Swiffer View Post
Yeah, and all of those 'many' games are finished, whereas *gasp* shock horror, Diablo 3 is still in development. I know, it might be hard for you to get your head around that fact, but it really is true. Diablo 3 isn't finished, and i highly doubt that all the people that wrote the 3d engine are off on vacation because it is finished.
You dont think I'm aware that it's still in development? Things like the general style of art are decided at the beginning, and they don't change. When you looked at the early screenshots of WoW, did you think there was the slightest chance that it would end up looking like diablo? No0, because that's not the style of art they decided to use, and it was clear from the earliest of screenshots.

Quote:
Originally Posted by Swiffer View Post
Sure, they expect most D2 players will have upgraded their machine since LOD came out, but they know most of their player base aren't running top end rigs and make their games accordingly.
Unfortunately, I didn't say they should assume everyone has top end rigs. I said the exact opposite.

Last edited by DarkGoat; 04-07-2008 at 12:16..
DarkGoat is offline   Reply With Quote
Old 04-07-2008, 15:27   #8
Swiffer
DiabloII.Net Member
 
Join Date: Jun 2008
Location: Adelaide
Posts: 166
Re: colors are not the problem

Quote:
Originally Posted by DarkGoat View Post
Unfortunately, I didn't say they should assume everyone has top end rigs. I said the exact opposite.
Nice try at answering a quote by taking it out of context. I was responding to your quote:

Quote:
There already are many games with similar detail in full 3d, and although they are very high end games, by the time diablo 3 is released any standard computer will be able to run them.
Emphasis is mine. My mention of them not expecting you to have a top end rig was aimed directly at your statement about the many 'very high end games' and how the rigs needed for those current games would end up being 'standard' machines when D3 is finally released, which as i will say again, is quite frankly fantasy.

Context is everything, and ignoring it doesn't make your argument convincing
Swiffer is offline   Reply With Quote
Old 05-07-2008, 09:34   #9
DarkGoat
DiabloII.Net Member
 
Join Date: Apr 2006
Posts: 32
Re: colors are not the problem

Saying that something is "quite frankly fantasy" doesn't make your argument convincing either.
DarkGoat is offline   Reply With Quote
Old 05-07-2008, 17:46   #10
Thunderchild
DiabloII.Net Member
 
Join Date: Jun 2008
Location: Israel
Posts: 29
Re: colors are not the problem

I think that art texture and -minor- details are exactly the things that fall under finishing touches, or polish.
I really don't understand this trend... is it something from Wow? all the players immediately became griefers that complain over -every- -single- -little- -thing-.

The game is far from being done, up to this point they made 2 excellent games and now you think you know better than them what they should or shouldn't do?

Correct me if I'm mistaken but I -think- that they have a rather strong inclination for people to actually -want- to play the game.

Why is everyone acting like Blizzard is trying to deprave that from them?

You aren't happy? go and play D2... but for the Love of God stop sticking your head inside the kitchen and whining that you don't like the smell.

If you don't like it- don't eat it. But at least wait until it's done
Thunderchild is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 04:38.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Advertisement System V2.5 By   Branden