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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Characters and Skills
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Diablo 3 Characters and Skills Discuss the not-yet-revealed characters, and speculate on their potential skills and abilities.

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Old 29-06-2008, 00:30   #1
Nimbostratus
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Skills you'd like to see?

I'm surprised nobody made a topic like this yet. What are some skills or abilities you'd like to see in Diablo 3, whether from the previous games or entirely new?


I would LOVE to see a barbarian skill that lets you throw monsters at each other. Some bare-handed fighting skills would be nice too.
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Old 29-06-2008, 00:35   #2
Hello Jim
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Re: Skills you'd like to see?

The smash head 2 head comedy for a Barb maybe?

I would like to have a Paladin on a horse as a char. So many possibilities...

And of course, FO & CE are always welcome. So is Bspirit, but they should make it better,(I imaged it to be a real ghost chasing you)
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Old 29-06-2008, 01:51   #3
Meenah
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Re: Skills you'd like to see?

gief charged strike <3
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Old 29-06-2008, 02:37   #4
casserole
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Re: Skills you'd like to see?

I'd like to see something akin to Spiteful Spirit for the witch doctor.



Edit - The witch doctor had some kind of disease skill that (s)he could augment the summons with....I'd like to see the witch doctor be able to augment fellow party members with that disease skill as well.
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Old 29-06-2008, 02:46   #5
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Re: Skills you'd like to see?

fend that doesn't whiff.
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Old 29-06-2008, 03:16   #6
Kiroptus
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Re: Skills you'd like to see?

I certainly loved the idea of skills with dual uses like the locust swarm. I really want to see more of those.
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Old 29-06-2008, 03:55   #7
Summoned
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Re: Skills you'd like to see?

Edit: Actually, come to think of it, skills that cost a % of your max health would make more sense. Deals damage based on the expended health as opposed to taking damage based on how much you deal (sacrifice) would work better.

Last edited by Summoned; 29-06-2008 at 04:08..
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Old 29-06-2008, 05:26   #8
sneakytails
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Re: Skills you'd like to see?

Skills I think would be cool (on any class perhaps)

1.Weapon crafting/repairing skills

"With time and effort warriors can learn to repair their own weapons and those of their party. With extreme dedication warriors can make their own tools of destruction"

Imagine your miles away from town and your sword is getting dull or is having a hard time slicing through demon skulls. Its a long trek back to town. (portals in d3?)

Its a good thing character x (your companion) took a few weapons classes back at the previous town. Now your sword is really slicing and dicing. Its shiny again now too!

Just like when you had it custom made for you by the towns blacksmith.

2. Damage reduction

"By constant practice a warrior is able to train the mind to lessen the pain felt by enemy blades and projectiles."

This would help reduce the need for DR gear, and would be a must have for melee hardcore. Having it skill based would help with choosing gear. No more sacrificing for certain mods.


3. Invisible Skill (COS except better)

" When a individual collects enough wisdom and experience they can train the mind to help the body disappear from this realm completely for a period of time yet still interact with that realm."

finally a way casters or fragile characters could survive extreme situations.

Just some thoughts......
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Old 29-06-2008, 05:35   #9
sneakytails
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Re: Skills you'd like to see?

Another one.........

4. Avoidance

"When a warrior or mage slays enough of the enemy and displays their imbued skulls/skins their unshakable reputation will become known and spoken in whispers in the dark corners of sanctuary. In combat enemy forces will avoid the hero at all costs, and is some cases even killing each other to avoid the danger"

Its like causes monsters to flee except passive skill based not gear based. Also much more subtle. Monsters will not flee and return. THEY WILL NEVER APPROACH YOU. Of course this doesn't count the really nasty ones.......
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Old 29-06-2008, 05:44   #10
sneakytails
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Re: Skills you'd like to see?

Ok one more, last one I swear.

5. Guidance

"When an individual travels through sanctuary extensively and studies maps intensively one will find it easier to navigate themselves and their party around any dangerous traps or obstacles that could prove fatal, they will also be better informed to use the land against their enemy"


The legit skill maphack should have been. very useful for large parties entering very dangerous unfamiliar territory.
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