Quote:
Originally Posted by Rashiminos
People prefer simple, unrealistic inventory systems over graphics, true story.
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Thats my point, they shouldn't be dumbing down the game for casual gamers, while leaving hardcore diablo fans biting the dust. Making a game simple is great, but there comes a point where the game doesn't feel like what it used to be. Or I guess "should be" in the case of D3
@ lukefojut, yeah it is still very early in the development, but highlighting what could use improvment early on is also important. I'm sure that blizzard will fix the graphic system

... hopefully
@ konfeta, to each their own, but I prefer the pretty graphics over having to play tetris once in a while. Also if you recall in D2, due to the limited storage at hand, the number of pots, the size and number of charms, backup equips etc etc all come into play. Now with the single slot item system, you'll be holding 99 red pots, 99 blue pots. The weight system might put a limit to that but I rather doubt it, comparing to the other rpgs out there today