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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 3 Community Forums > Diablo 3 Characters and Skills
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Diablo 3 Characters and Skills Discuss the not-yet-revealed characters, and speculate on their potential skills and abilities.

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Old 28-06-2008, 17:45   #1
Kiroptus
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Unhappy So... corpse explosion is out?

*sigh* with the ragdolls and the corpses dissapearing it seems that my fav skill of all time, corpse explosion, wont be returning... since its now a 3D game with way too much corpses clutering up it seems it would decrease performance way too much so they had to do this.

Sad sad days for necromancers, I guess they will lose their best skill. I hope I am wrong but I dont think we will be using corpses now.

Im still very excited but really sad to see CE go.
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Old 28-06-2008, 17:50   #2
Accaris
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Re: So... corpse explosion is out?

Please link a post by Blizzard that says Corpse Explosion is out. Otherwise this is just knee-jerk speculation based on a grasped-straw deduction.
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Old 28-06-2008, 17:54   #3
Kiroptus
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Re: So... corpse explosion is out?

deduction.

The corpses vanish.

Ragdolls.

And way too much corpses might end up hurting performance. After all that corpse is not just a 2D sprite anymore, its about 2000+ polygons there.
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Old 28-06-2008, 18:01   #4
Erwwwd
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Re: So... corpse explosion is out?

Maybe you can blow up alive, or near death monsters in this game. No need for corpses.
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Old 28-06-2008, 18:06   #5
Cwicseolfor
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Re: So... corpse explosion is out?

I don't see how corpse-based skills are out.

Corpses vanish over time, most likely when you've left the vicinity of the area and no longer have a need for them.
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Old 28-06-2008, 18:07   #6
stillman
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Re: So... corpse explosion is out?

I think they CAN and SHOULD keep the dead bodies on the screen. This is the one thing I saw which horrified me about the game. The bodies just disappear. How cheap. It's as though nothing happened in the dungeon. Everything is so....clean after the battle.

They're not just ragdolls--they don't even exist. They were all just illsions in the first place and you simply find the off switch on each of them to turn off thier appearance on the screen. I don't know why, but I can't get over this. The cracks in the ground healing up...like it never happened...everytihng good as new.
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Old 28-06-2008, 18:17   #7
konfeta
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Re: So... corpse explosion is out?

It's alpha. Maybe even pre-alpha. Unoptimized. For all you know, they could have removed persistent corpses because the game can't handle it without a massive FPS decrease. Can't have that in an announcement trailer.
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Old 28-06-2008, 18:20   #8
Intolerance
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Re: So... corpse explosion is out?

^

You can't expect he final version to look and behave the same way as the announcement vid. Speculation is pointless. Patience is a virtue.
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Old 28-06-2008, 18:25   #9
TopHatCat64
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Re: So... corpse explosion is out?

If you watch the gameplay video, they show the witch doctor blowing up his summons resulting in an AOE explosion. Not exactly CE, but more useful really since he doesn't need a corpse to do it.
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Old 28-06-2008, 18:30   #10
Kiroptus
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Re: So... corpse explosion is out?

Yeah I loved the mess the CE could generate. Have you seen that dumped slavers corpses scene from the movie apocalypto? Thats where I wanted my necro to be, that was what I wish I could generate in Diablo 3.

The messy and bloody aftermatch of the battle should stay imo. Dont know they will fix that with performance issues tho. But certainly is a lost aspect that will be missed.
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