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Instead of beating the complete game on 3 difficulty levels as in past games, Blizz needs to streamline all three difficulty levels into one game. Let me explain. Break the game down into 3 ACTS (with loads of quests). Act 1 would be "normal" difficulty (maybe takes place in the realm). You could level up here until around your mid 30's if you choose. Act 2 would be like "nightmare" (maybe takes place in heaven). You could level to you mid 60's if you choose. Finally, ACT 3 would culminate in Hell with a battle against Diablo. Of course since you are literally in Hell, the diffuclty level would be "hell' (no pun intended). You could finish the game anywhere from your mid 80's to 99 (or higher if Bizz wanted to). I think stream-lining the story would eliminate the redundancing of playing through all three difficulty levels over and over again. Also, there would be more of a sense of accomplishment in that beating the game is tied in with leveling your character. It won't seem as "mindless." Once you complete the game, you could jump through any act to MF or level up. What do you think???
PS: Any add-ons (additional Acts) would be "hell" level, because your character would be high level anyway.
Re: Blizzard should streamline the content of D3!!!!
Nah I like the normal/nightmare/hell mode. It just needs some additions like what Titan Quest did: Extra secret bosses and some monsters learn some new tricks then it seems like a fresh new quest.
I always find it fun to see familiar faces (being it bosses or normal monsters) stronger and with new tricks. So the overall content lasts longer.
Re: Blizzard should streamline the content of D3!!!!
I actually think it's an alright idea, it could make sense storywise as well.
Norm difficulty, fighting demons in the mortal world.
Nightmare diffi, fight demons in heaven (being chosen to help repell the attack, due to your efforts on the ground)
Hell diffi, fighting demons in hell (because you proved your worth by helping in the defence, now you can begin the offensive.
Re: Blizzard should streamline the content of D3!!!!
Quote:
Originally Posted by Gallant One
Instead of beating the complete game on 3 difficulty levels as in past games, Blizz needs to streamline all three difficulty levels into one game. Let me explain. Break the game down into 3 ACTS (with loads of quests). Act 1 would be "normal" difficulty (maybe takes place in the realm). You could level up here until around your mid 30's if you choose. Act 2 would be like "nightmare" (maybe takes place in heaven). You could level to you mid 60's if you choose. Finally, ACT 3 would culminate in Hell with a battle against Diablo. Of course since you are literally in Hell, the diffuclty level would be "hell' (no pun intended). You could finish the game anywhere from your mid 80's to 99 (or higher if Bizz wanted to). I think stream-lining the story would eliminate the redundancing of playing through all three difficulty levels over and over again. Also, there would be more of a sense of accomplishment in that beating the game is tied in with leveling your character. It won't seem as "mindless." Once you complete the game, you could jump through any act to MF or level up. What do you think???
PS: Any add-ons (additional Acts) would be "hell" level, because your character would be high level anyway.
Oh dear god no.
what's with all these awful suggestion lately ?
no difficulty settings, no potion chugging, no town portals...
It won't be Diablo anymore if you change it this much.
Diablo 2 is almost -THE- perfect online ARPG.
just add a few things from next generation games (shared stash, mail,auction house, etc) and you'll have Diablo 3.
Re: Blizzard should streamline the content of D3!!!!
I don't care much for the idea myself cause one of the things I'm hoping for in D3 is that the map is one solid piece as opposed to D2 where instead of walking to Lut Gholein, you'd be sent to Act 2: Lut Gholein. Plus it wouldn't make too much sense to have Heaven as nightmare difficulty and Hell as.... um... hell. If that were the case Hell would already sitting in the clouds right now. A fix to that could be that for Heaven you start at the front lines, and for hell you get sent deep into the center.
I would prefer instead 3 maps: Earth, Heaven, and Hell. They would all be separate maps, each with various areas of difficulty. Traveling between worlds would require access points. To reach Hell you'd have to go through tombs, fissures, caves, etc. For heaven you'd go to a church, shrines, or by hitting blocks with vines. If they are on different 'planes' then of course it'd just be portal shrines.
Re: Blizzard should streamline the content of D3!!!!
I would prefer two difficulties. Normal and nightmare just aren't different enough, and asking people to go through the game three times is a bit much.
Re: Blizzard should streamline the content of D3!!!!
The reason for keeping the difficulty levels is beyond me. Forcing people to play through the same content three times in order for them to finish the game? What is this, a NES game? Doom 1?
Re: Blizzard should streamline the content of D3!!!!
I like zooply's idea with the 3 planes
It would also be great if there were no static points of entrance to other planes, like waypoints or quest portals. Instead you would have to search for a portal shrine on your plane to go to the other planes. Or something like that
This would require some thinking though, how it would work and all