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Single Player Forum For those who favour Single Player & Open Characters MP action. Discuss and help with strategies, gameplay tips and other single player community topics

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Old 18-05-2008, 15:48   #1
Thyiad
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Question HELP - Mods, Muling, Utilities & Variants (EG RWM/RWM/ATMA etc)

NOTES ON LINKS - where they point to my webiste, they may 404 for a few days. The info is still there just start here and then follow the links down. I hope to have it tidied by 12th June. Sorry but that site needs tidying.



This thread replaces the ATMA/GoMule muling thread. This thread will provide support for all of the mods and utilities allowed on the SP(T)F. Remember these are either unable to be used on bnet or will get you banned from there and our trade forums.

This thread will not support other mods/mod-making or editors of any kind so do not ask.

Please read the forum rules and SPF FAQ and Accepted Gameplay Rules. You may find the D2 Terms and Abbreviations thread useful. Mod support should be done at The Phrozen Keep.


Unsupported mods and programs

Pretty much anything not in here or in the Accepted Gameplay Rules. If in doubt, PM both Moderators for clarification.


Supported mods, muling applications and utilities

These are things that make the life of an SPF'er easier and more fun. Plus we get to point and

Muling applications

This is a way of moving items around. It also allows a large number of items to be kept in stashes away from your D2 character. ATMA is the original muling utility, GoMule is a java-based utility that also works on Macs. Both work for version 1.11b and 1.12a.

They both use the same files: .d2s is save, .d2x is a stash file, .org are ATMA backups. If you rename .orgs to .d2s or .d2x (depending on what it is) you can open it in ATMA or GoMule. ATMA supports .d2i files but these should NOT be used.

ATMA - download - guide
GoMule - download and guide (the Guide is under R0.21 not packaged with the actual current .zip)
Silo's home page where he hides the documentation but is easier to find if you find this page

Symantec flagging ATMA as a virus/adware

It is a false positive. This post and this post shows how to get around it.

Quote:
Originally Posted by Cattleya View Post
FAQ and Common Troubleshooting Issues

Q. I playing 1.09 Classic, and I have been muling items off into ATMA. Now, I can't move certain items back onto my characters.

A. Go to Options -> Game Edit and click on the "Character Link" tab. The last option (freeform) should be checked. If not, click on it and hit Apply.

Reference Post:
http://forums.diabloii.net/showpost....&postcount=997

Game Modifications

These change the game out of the box in some way. There are three which are accepted on the SPF:
RWM enables Bnet only runewords. RRM changes the colours of runes to red. CRM enables changing the rune colours to many different colours. Please ensure you understand the difference before MP/trade.

RWM for PC 1.11b and 1.12a- download Updated link - Guide
RRM for PC 1.11b and 1.12a - download - Updated link - Guide
CRM for PC 1.11b and 1.12a- download

RWM/RRM for Macs - download here for 1.12a - Guide

My own installed copy of RWM and RRM is zipped and here filename RWMRRM.7z. This is Runeword mod and Red Rune Mod together. Just unzip that in the D2 folder as it is, change the shortcuts so they match the last photo in the guide and you should have BOTH RWM and RRM working. It is a ZIP file created by 7zip.

Mac version in same directory as the above link, it comes in two parts.


RWM/RRM and Ubuntu

Quote:
Originally Posted by silospen View Post
Hey Huriel,

This one confused me for a while and in the end I repacked the MPQ's with the mods included so they'd work.

But recently, I found out how to do it without that.

3 important steps:

1) Install the mods in the normal way - Note you have to install RWM in the base dir, not a seperate one like the guide suggests.

So you should have something similar to:

D2 dir: /home/you/.wine/drive_c/Program Files/Diablo 2
RWM: /home/you/.wine/drive_c/Program Files/Diablo 2/data/global/excel/Runes.txt
RRM: /home/you/.wine/drive_c/Program Files/Diablo 2/data/local/lng/eng/expansionstring.tbl
/home/you/.wine/drive_c/Program Files/Diablo 2/data/local/lng/eng/patchstring.tbl

2) IMPORTANT: Cd to the base d2 directory: cd /home/you/.wine/drive_c/Program Files/Diablo 2

If you recall, windows has a box in shortcuts that says "run in". This is not present in Linux, the "run in" variable is taken from the current directory the terminal is in. This is the step I missed and without it, you won't be able to run the mods.

3)
wine Diablo II.exe -direct -txt -ns -w

(Or without the ns and w if you want sound and full screen )

Hope that works!

Reporting Utilities

Flavie is a reporting tool which can show you how many of each unique, set, rune and gems you have and whether they are in use, eth or in a stash.

Flavie - download

Other Game Changes

We don't allow many of these and they should always be cleared by the Moderators before being used.

Modified d2gfx.dll to run more than one copy of D2 at a time - downloads - download the version you need and rename the file to d2gfx.dll
Silo's modifying the .dll explation to run multiple copies.

UPDATE - Blizzard will BAN you from Battlenet for using this. If you log onto Battlenet use the original D2gfx.dll file. Don't forget to backup your old DLL file, especially if you may want to play on BNet.


D2 Variants

These are variants of D2 with different gameplay. MP and trading withing these varients are allowed but they may not interact with 'normal, out of the box' D2.

Median - download - support
Probably the best known mod. Incredibly work by Laz.

Hell Unleashed - download and game info
Hell just IS .... This is TOUGH.

Eastern Sun - download and information


Other information

Stopwatch programs for longer period timing links here
Run counters - JJs and K-T's download links here - Silo's advanced counter here
Charsi skill planner - download - support


Previous ATMA/Muling thread

1.11b and 1.12a and the SP(T)F

Data Recovery Tips by skiffcz
Hints and tips on not losing your ATMA/GoMule stashes.
__________________
Stories of the Moment Happens to us all and Funniest guy on any planet and Ah, Terry
There's enough walls of text in this thread to build a small gated community.
There's also enough drivel to make a little pond in the middle,
and enough quacks to populate it with ducks. -- Kossy

Last edited by Thyiad; 01-06-2009 at 17:09.. Reason: added CharSi
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Old 18-05-2008, 18:29   #2
Jahgro
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

I installed Atma a few days ago. During the installation, my copy of ZoneAlarm Pro said it was malicious software. I don't think atma is, I've used it before and never had trouble with it. I ignored the message and installed anyways.

When i did a deep inspection scan for spyware, ZoneAlarm recognized ATMA.exe as dangerous and deleted it. Does anybody have a workaround for this?


EDIT: This doesn't have anything to do with connecting to the internet. ZoneAlarm Pro also does a spyware/malicious program scan.
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Old 18-05-2008, 18:30   #3
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

http://forums.diabloii.net/showpost....&postcount=901
__________________
Stories of the Moment Happens to us all and Funniest guy on any planet and Ah, Terry
There's enough walls of text in this thread to build a small gated community.
There's also enough drivel to make a little pond in the middle,
and enough quacks to populate it with ducks. -- Kossy
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Old 18-05-2008, 20:48   #4
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

There's nothing wrong with ATMA, but zonealarm is notoriously bad at working together with other software. You can try looking for help over at the zonealarm site. Or just get something better.
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Old 18-05-2008, 23:50   #5
silospen
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

GoMule Updates:

Now my exams *and degree!* is over, I've started work on GoMule again. Got some exciting new ideas to come along, right after this list of bug and "omg it would be totally sweet if..." fixes I have to do.

It's going well. Apparently I had already fixed 5 of them.

Take note kids, software fails because of poor communication and bad documentation. I can't even succeed at those two by myself


Oh and also: Any MAC users out there? You guys can't right click right? So I guess all these features I've added to the right click menu don't work? Or is there some shift click or stupid apple button click that lets you access it? Or am I going to have to put in some more dumb hacky code to get round the fact that Sun doesn't know what "uniformity" means?
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Old 19-05-2008, 10:25   #6
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

Silo: Us mac users can right-click if we don't use the standard mouse that comes with the computer, and command-click tends to work in the same manner as the right mouse button on most programs, either that or control-click.
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Old 19-05-2008, 10:38   #7
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

Quote:
Originally Posted by silospen View Post
Now my exams *and degree!* is over, I've started work on GoMule again. Got some exciting new ideas to come along, right after this list of bug and "omg it would be totally sweet if..." fixes I have to do.

It's going well. Apparently I had already fixed 5 of them.

Take note kids, software fails because of poor communication and bad documentation. I can't even succeed at those two by myself
Doesn't that mean you're out of excuses to stay out of the IRC channel (#rtb at irc.enterthegame.com for anyone interested)?

I may have a file or two that could be useful for GoMule.
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Old 21-05-2008, 04:45   #8
scottee
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

Help!

I turned off the auto-save option in ATMA when I installed 1.07, because I diidn't want to permanently screw anything up. Now, I really hope I haven't screwed something up permanently!

I was using ATMA to mule my one and only SoJ between characters. After moving it, I unthinkingly closed both characters while I did something else. When I opened up the character I was intending to play, the SoJ was gone, and it's not on the character from whom I muled it! Is there any way for me to get it back? I am gonna be really upset if my SoJ is gone permanently!

Edit: Another bit of info- I had all my ATMA stashes backed up, but it never occured to me before now that I need to back up my characters too
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Old 21-05-2008, 09:35   #9
muzzz
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

Did you turn off auto-backup as well?
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Old 21-05-2008, 10:47   #10
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Re: The Mods, Muling and Utilities Thread (new ATMA/GoMule thread)

Auto Save doesn't screw anything up, which is why it's on permanently on GoMule. The only reason you'd need to turn it off would be to hotmule.

Like Muzz says, check your backups.
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