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I LOVE D2, in that I can jump on whenever I want, play for however long I want, and I always have the same access to content as everyone else. I hope D3 is like this as well.
If D3 goes the MMO route, I'm afraid it will end up like WoW, where it's all about guilds and scheduled raids. I don't want that crap for Diablo. I don't want the stupid bickering divided player bas that WoW has.
In Diablo games, the only difference between hard core and casual players was that hardcores dedicated more time and were able to progress characters faster, find items faster, etc. Casual have all the same opportunities as the hardcores, only it takes them longer. I think this is a great setup and we should want it to stay like this.
If D3 turns out like WoW, I guess I'll be playing D2 REALLY long time...
Vote for Diablo III, not World of Diablo!
edit: Oh, and just to clarify, I'm not against having a persistent world to play in. Actually that would be preferred. I just don't want the whole "tank/dps/healer" group setup that forces people to schedule balanced groups in order to get anything done. In Diablo II, 8 players of the same class could do just as well as any balanced group, which made for easy partying. I don't want to see that changed.
I LOVE D2, in that I can jump on whenever I want, play for however long I want, and I always have the same access to content as everyone else. I hope D3 is like this as well.
If D3 goes the MMO route, I'm afraid it will end up like WoW, where it's all about guilds and scheduled raids. I don't want that crap for Diablo. I don't want the stupid bickering divided player bas that WoW has.
In Diablo games, the only difference between hard core and casual players was that hardcores dedicated more time and were able to progress characters faster, find items faster, etc. Casual have all the same opportunities as the hardcores, only it takes them longer. I think this is a great setup and we should want it to stay like this.
If D3 turns out like WoW, I guess I'll be playing D2 REALLY long time...
Vote for Diablo III, not World of Diablo!
edit: Oh, and just to clarify, I'm not against having a persistent world to play in. Actually that would be preferred. I just don't want the whole "tank/dps/healer" group setup that forces people to schedule balanced groups in order to get anything done. In Diablo II, 8 players of the same class could do just as well as any balanced group, which made for easy partying. I don't want to see that changed.
What you are hoping for, kinda technically impossible BUT if it comes out, it would be the best games of all games.
What you are hoping for, kinda technically impossible BUT if it comes out, it would be the best games of all games.
Technically impossible? How so? Diablo II exists with all those qualities, so...
Or do you mean the game being in a persistent world, yet still like Diablo II? It's possible. Heck, ever heard of Guild Wars or Mythos? Essentially they took the Battle.net formula where the game world is a bunch of instances, but they changed the chat room into towns, that way instead of logging in to a chat room with a list of games you can join or create, you log into a town whee you can trade, team up, etc.
I didn't really care for Guild Wars, but Mythos is a great game. Both have great setups as far as delivering a persistent world while still keeping the instanced combat zones.
I can't imagine Blizzard making another game that plays just like one that's already wildly popular, of course D3 would play differently. Just like SC and WC were very different RTSs.
edit: Oh, and just to clarify, I'm not against having a persistent world to play in. Actually that would be preferred. I just don't want the whole "tank/dps/healer" group setup that forces people to schedule balanced groups in order to get anything done. In Diablo II, 8 players of the same class could do just as well as any balanced group, which made for easy partying. I don't want to see that changed.
The problem with this idea is that it leads to the situation we're in now with D2. Where you can do absolutely everything in the game with a Hammerdin (PVM). This promotes repetitive gameplay, which I hope the DIII design team are trying to avoid.
I love the somewhat linear format of D2. MMORPGs take way too long a time and 3-D gives me headaches. D3 shd continue where it left off frm D2, with perhaps new variant classes and new skill-trees for existing classes. We can all dream, can't we?
I really hope if D3 comes out, it'l will be more gothic like the first game. More darker, most mystical in some ways.. D2 was more lighter and funnier then the first one. The chances, it'l will be free is zero i think.