Quote:
Originally Posted by mince pies
Blizzard can't decide what the economy is going to be, the players do
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They may not decide what the economy is but they sure can influence it.
Imagine if items in DII were BoP or BoE. (Bind on Equip or Bind on Pickup), if they were trading would take on a whole different feeling because you would be unable to trade (or mule/twink) just about any item that you equipped on one of your characters.
The only way to trade would be a buy and sell situation, and for that you need some sort of monetary thing ...runes would not work either because they would likely end up either or both BoE or BoP depending on the rarity of said rune.
So your back to gold.
Edit:
To complicate it more they could pull the same setup that some WoW armor sets have: Some pieces bind on equip, meaning that you can buy or trade for them as long as someone has not worn the item, and some will be bind on pickup ...requiring you to go kill monster x in dungeon y for a shot at seeing it drop.