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Re: Here's my idea for D3
To make uniques "really" unique, how about these 2 ideas:
1-Lets say you have a unique called ravenfrost. When joining games, your chr with ravenfrost cannot ever join a game that already has a chr with ravenfrost. There can never be more than one ravenfrost in one game. Also, it cannot drop in your game unless you xfer it or use a chr who doesn't have it. This idea would allow more variety in the chrs in partys, instead of everyone in the game having and using the best items in the same games.
2-There are exactly, let's say, 1500 different versions of "ravenfrost". No 2 copies are ever the same; the game only allows a copy to spawn with different AR/dex mods than all the ones that have already spawed. So after a point, there will likely be all 1500 different possible ravenfrosts on USEAST. Then, there will have to be something like cube recipies or some idea where you can sacrifice a ravenfrost to craft another item. The unique gets destroyed and again it is allowed to spawn in the realms. So this idea would make each unique truely unique because you would know it is the only one in the realms with those exact mods. Obviously, the designers would have to have to make enough varying mods on each unique to allow for X number of copies, whatever number they want. So the godliest uniques might only have 100 or even 10 copies! Wouldn't you feel special if you had one?
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