What can not be found:
What can be found:- Regular, Magical, and Rare normal and exceptional items
- Normal Unique items
- Normal Sets
- Gems
- Three Unique Amulets:
- Nokozan Relic
- The Eye of Etlich
- The Mahim-Oak Curio
- Three Unique Rings:
- Nagelring
- Manald Heal
- The Stone of Jordan
- Socketed non-magical normal and exceptional items: (see here for the maximum sockets on each item type)
- Weapons (up to 6 sockets)
- Helmets (up to 3 sockets)
- Shields (up to 3 sockets)
Items that should not spawn but still exist due to hacks/exploits
- Socketed non-magic armors
- Socketed magic items above ilvl30 - not created with these cube recipes:
- 3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon (of same type)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets.
- 3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets.
- 3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets.
Rare Item Modifiers
This will be added when I feel like writing it up.