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Classic For those who prefer a bit of Classic DII gaming [LoD] free zone.

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Old 13-12-2005, 01:49   #1
fredsta54
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PvP javazon mini guide

Hi.

I actually started working on this mini guide like 1/2 a year ago... but then i never got round to finishing it.

The javazon is very strong at pvp. Its main killing skill is charged strike. Lightning javelin is also used from time to time.

The pvp javazon doesnt really have a weakness vs any class.. and can beat them regardless of their gear or skill.

The only thing that matters when playing the pvp javazon is that you know how to farcast.

With farcast you will own. Without it you will still be good, but versus opponents who keep their distance you are pretty much powerless.

Anyway, on to the gear, stats, and skills


First, the ias breakpoints when using a javelin

Ias breakpoints when using a -10 javelin
o 14 fpa
6 13 fpa
16 12 fpa
30 11 fpa
52 10 fpa

You want 11 fpa. 10 fpa is unviable for pvp.

Dream Gear:
Javelin. Yes, not throwing javelin.
Fhr + life resist light armour
30/20 prismatic bone shield pdiamonded
Deaths combo
30 r/w resist boots
Fhr life resist helm or tarnhelm
2X sojs
+2 zon prismatic ammy


Ok, thats kinda unrealistic to most players. Here is a cheaper setup that does great

Full itharas
Twitchthroe
2X resist rings
30 r/w fhr resist boots
High res ward or 3pdiamond shield... preferably kite or large (block vs r/w ur choice)
Javelin


NOTE: On both setups you will probably want 120 lr + 120 cr shields in the stash for vs competent fohers or cold sorcs
NOTE: this setup has no cbf. Vs sorcs put on hawk.

Now, personally in some scenarios i prefer the cheaper setup due to its +10% max res and r/w. In some scenarios. The dream gear is better.

Stats- pretty standard stats
nuff strength for gear
nuff dex for gear
rest vita
none energy


Skills:
20 charged strike
20 lightning fury
20 lightning strike
lvl 6 dodge after +skills
lvl 7 avoid after +skills
lvl 6 evade after +skills
Rest to charged strike synergies of your choice


Now, the moment you have all been waiting for. How to legit farcast... this will determine wether you own or get owned vs some opponents

Well, the method i use to farcast i did not invent, and instead of trying to explain it... i will quote speederlander

Quote:
Originally Posted by Speederländer
Step 1: (Follow EVERY direction as typed)

Step 2: Place The Skill Throw On X For Hot Key. Must Be On Righ Click

Step 3: Place The Skill Charged Strike On Z For Hot Key. Must Be On Right Click. (You Can Do Both Of These By Configuring Your Hotkeys In The Options Menu..Make Sure You Click Accept When Done.)

Step 4: Find Your Target (Monster,Player, GHEED!) And Stand A Distance From it. The Distance Doesnt Matter But Make Sure Its Far Enough Away That If You Hold Shift And CS That It Doesnt Hit Them Or Doing All This Would Be A Waste Of Time.

Step 5: Hold Shift

Step 6: Highlight The Enemies Name. (Do Not Click There Name Just Highlight it)

Step 7: Make Sure Z Is On Right Click, The Goal Is To Hit X So You Switch To Throw, Than Hit Z So YOu Switch Back To Z, Than Right Click.

This is where most will have a problem. The goal is..start off on z but dont right click, instead hit x than z then right click. The switch over from x back to z has to be kinda fast, the actual right click can wait a lil bit longer. BUT the whole attack should take no longer than one ''one one hundred'' Just like hide and go seek right?

Ill say it ONE more time, z then x then z then right click.... one fast motion but a SLIGHT SLIGHT pause at the actual right click. ALSO you will throw a java, but on the other persons pc itll show as if you farcasted cs. If you throw the Java then you either got it right or right clicked to soon and through an actual plain java.

Once you get it down its VERY easy.

Thanks, speederlander.


Dueling strategys vs very common pub opponents

WW barb- This can either be easy or hard. If his ww doesnt hurt much then tank + shift cs. If he hurts too much, stay on the run and farcast

Fb sorc- This is an easy duel. Stay on the run until she gets on ur screen for a few secs to spam fball, and then end it with farcast

Blizz sorc- This is a namelock battle. Her blizz will hurt a lot, so try and end it quickly. If she knows how to spam iceblast effectively (and has 110 fcr) then this will prove to be a hard duel

Orb sorc- Easy. Easy to avoid, easy to kill. Yeah yeah, a good one can own you regardless. Just farcast, and if she makes the mistake of getting 2 close run up and cs

Bone necro- Hard duel at first. This duel is hard when you start using your zon. Bone prison + decrip rele sux for non farcast cs zons. Once you master farcast your pretty much good to go... its a battle of who kills who first

Hammerdin- Desynchers can be hard, reg hamdins are ez imo... Same strategy as a ww barb... just dont try and tank

Foher- Actually very easy. In this duel i often dont even bother to farcast, just defiantely run up to him and cs. Vs desynchers you may wish to stack lr and farcast

And, thats it. There are many more good duelers out there, i just listed basic strategys vs some of the more common ones


Credit goes to me for writing the guide, and speederlander for posting an excellent easy to understand farcast technique

Have fun!












Fred
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Old 13-12-2005, 02:14   #2
fledgeling
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hmm, IM making a java (pvm?) but probably will try a pvp too
since I have full irathas

not sure if I will manage to level her up :/

and cant get a tarn




could you write something about warcry barbs
POISON amazons
tesladins/freezerdins (what attack should I use?)
can they MF easily in NM/hell?

generally about all the unused palladin attacksm since I dont understand them/the auras

barbs strange attacks (double throw,frenzy, berserk, concentraion)
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Old 13-12-2005, 02:33   #3
Zodijackyl
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Nice guide. Personally I would go for 10IAS gloves and twitch on a dream java, because you can get better mods on gloves and a belt than on deaths, and twitch is already great. 8 slots on a sash is pretty annoying too.

Also, I highly recommend against 3soc 120res shields for PvP. They make you look like an idiot, and you'll be laughed at. Plus, if you need a 3soc to stack CR, then you'll probably get whooped anyway.
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Old 13-12-2005, 02:36   #4
fredsta54
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Quote:
Originally Posted by Zodijackyl
Nice guide. Personally I would go for 10IAS gloves and twitch on a dream java, because you can get better mods on gloves and a belt than on deaths, and twitch is already great. 8 slots on a sash is pretty annoying too.

Also, I highly recommend against 3soc 120res shields for PvP. They make you look like an idiot, and you'll be laughed at. Plus, if you need a 3soc to stack CR, then you'll probably get whooped anyway.

I use deaths cuz it covers all your ias needs in 1 little package, resists, and i consider cannot be frozen required on this build

Although 3 soc shields are rarely used, are noobish, and frowned upon, nothing can compare to that amount of single resist on 1 item












Fred
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Old 13-12-2005, 02:58   #5
Zodijackyl
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Quote:
Originally Posted by fredsta54
I use deaths cuz it covers all your ias needs in 1 little package, resists, and i consider cannot be frozen required on this build

Although 3 soc shields are rarely used, are noobish, and frowned upon, nothing can compare to that amount of single resist on 1 item
You can easily get enough resists without them, and if you want to compete in duels, you should go for all around gear to stack. 90CR on a rare is achievable, and the mods can be much better. In a public dueling game, using a 3soc will leave you with low block and even more vulnerable to physical attacks. If you try to join private duels and use a 3soc, then you won't be accepted. Even if you don't socket a shield, your shield shouldn't be your only source for stacked resists. A good amulet and rings are usually the most important items for duels where you need stacked resists, and if you have good rings, boots, rings, and other gear, then you shouldn't need a 3soc shield. If a 3soc shield is your only source of stacked res, you're going to lose a lot of duels anyway.
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Old 13-12-2005, 06:25   #6
Akukami
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I like this guide, but there's one thing you should add to it, and that is none other than...

THE IMPORTANCE OF SLOW MISSILES!!!

Vs a Bone Nec, this skill is very effective. I can't even count how many times high level Necs have gone "WTF?!" against my Javazon LLD when they see their Spirits and Spirits suddenly crawl to me even after they've Prisoned me about 100 times. It may not be important in high level dueling, but it is definitely a handy skill to invest in that will buy you a few more seconds to make your escape just in case things go south for you.

- Akukami
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Old 13-12-2005, 14:27   #7
Noite Escura
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I remember you did talk about making this guide a long time ago. I've been thinking about making such a Javazon for some time and I think I will start it as soon as I finish my Orber. [Edit] stupid question removed
Quote:
Originally Posted by Zodijackyl
Also, I highly recommend against 3soc 120res shields for PvP. They make you look like an idiot, and you'll be laughed at. Plus, if you need a 3soc to stack CR, then you'll probably get whooped anyway.
Now, now, you say that you can actually stack 120 CR AND 120 LR in Hell without using 3-socks?
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Old 13-12-2005, 17:27   #8
fredsta54
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Quote:
Originally Posted by Akukami
I like this guide, but there's one thing you should add to it, and that is none other than...

THE IMPORTANCE OF SLOW MISSILES!!!

Vs a Bone Nec, this skill is very effective. I can't even count how many times high level Necs have gone "WTF?!" against my Javazon LLD when they see their Spirits and Spirits suddenly crawl to me even after they've Prisoned me about 100 times. It may not be important in high level dueling, but it is definitely a handy skill to invest in that will buy you a few more seconds to make your escape just in case things go south for you.

- Akukami
Yes! Slow Missiles is a very important skill, i forgot to put that in. Thanks.


@Noite: Nice, im guessing you will be going with the cheaper gear option? :lol: How did you like the guide?

@Steve: If you can switch to a 120 shield to cover all your needs you can be much more flexible with other gear. Yes, in a dream setup i suppose twitch + Godly rare glove would be slightly better than deaths. But i would still use deaths sash just for its cannot be frozen. Its essential for an ias based pvp characer













Fred
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Old 14-12-2005, 02:22   #9
Zodijackyl
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Quote:
Originally Posted by Akukami
I like this guide, but there's one thing you should add to it, and that is none other than...

THE IMPORTANCE OF SLOW MISSILES!!!

Vs a Bone Nec, this skill is very effective. I can't even count how many times high level Necs have gone "WTF?!" against my Javazon LLD when they see their Spirits and Spirits suddenly crawl to me even after they've Prisoned me about 100 times. It may not be important in high level dueling, but it is definitely a handy skill to invest in that will buy you a few more seconds to make your escape just in case things go south for you.

- Akukami
The problem with slow missiles, especially in team duels, is if anyone gets hit by one bone spirit or one fireball, they're getting a lot more from where it came from. Also, it doesn't cut the range of them, so with a 110FCR fballer, you can flood the screen with fireballs. Quite fun actually.
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Old 14-12-2005, 02:40   #10
Akukami
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In team duels, the strategies change a bit, and Slow Missiles is pretty much useless. I'm taking from the perspective of solo dueling, especially with Dodge and/or Evade (or w/e it's called).

- Akukami
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