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Originally Posted by TheRenderer
I've always been intrigued by making a classic zerker/concer but was turned off by their lack of mobility during attacks. As in ww, you can freely ww to where you want to attack. With this, you just stand stationary and way for people to ww you or perform some ranged attack.
However, i think it's due time to give this a a shot. Right now I got a -40% 40%IAS 289 +1 baba mart (Gblow on uswest) and was thinking of the possabilities i could achieve with it even for just messing around in lld.
What kid of damage were you getting on that knout zerkers?
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1k magical dmg. Doesnt seem like that much, but it hurts like a *****. In conjunction with open wounds, its no joke.
The reason i chose knout is because its the best weapon for 1h beserk. Only -10 base speed weapons can acheive 9fpa in classic. Knout is the highest dmg -10 base speed weapon, and it just happens to be range 3.
I wouldnt go 2h, because its slower, and no chance for open wounds. Having 75% chance to block doesnt hurt, either.
I think that although ww does more dmg to a stationary target, 9 fpa range 3 beserk does just as well when chasing (which is what they will do when they see you

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I was hoping for more replies, i forgot to mention constructive critism//questions were more than welcome.
Fred